Player Matchup

Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
 
Athena
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Slabbypooh
Apollo
Level 141
God Stats
8W - 10L
1,378 SR
Queue Stats
818W - 811L
1,475 Elo+
Party 2
Chaac
Chaac
TonyyyMontanaaa
Chaac
Level 124
God Stats
51W - 27L
1,689 SR
Queue Stats
374W - 356L
1,505 Elo+
Party 2
Kukulkan
Kukulkan
dwuhbzy
Kukulkan
Level 129
God Stats
15W - 9L
1,542 SR
Queue Stats
522W - 466L
1,559 Elo+
Party 2
Team Averages
Level 113
1,522 SR
1,508 Elo+

VS

Team Averages
Level 63
1,483 SR
1,460 Elo+
Poseidon
Poseidon
AtomicNutt
Poseidon
Level 46
God Stats
6W - 8L
1,597 SR
Queue Stats
80W - 83L
1,525 Elo+
Solo
Ao Kuang
Ao Kuang
OriginTrollzor
Ao Kuang
Level 46
God Stats
0W - 1L
1,349 SR
Queue Stats
34W - 46L
1,367 Elo+
Party 4
Ishtar
Ishtar
Sm0k96
Ishtar
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 81L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
TetchyGalaxy945
Cthulhu
Level 67
God Stats
49W - 65L
1,490 SR
Queue Stats
167W - 239L
1,400 Elo+
Party 4
Guan Yu
Guan Yu
laserfast
Guan Yu
Level 114
God Stats
5W - 6L
1,478 SR
Queue Stats
194W - 168L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
7 / 1 / 2
8,087
578
6,131
9,088
4,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
 
Athena
12
0 / 0 / 13
7,961
569
4,867
11,455
10,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Apollo
Slabbypooh
Apollo
15
7 / 2 / 1
9,291
664
9,015
9,218
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 1 / 5
8,565
612
10,438
12,653
11,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
dwuhbzy
Kukulkan
14
4 / 1 / 3
8,798
628
6,855
6,341
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AtomicNutt
Poseidon
15
4 / 2 / 0
8,741
624
7,614
7,227
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
9
1 / 6 / 0
5,965
426
3,538
14,293
5,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
Sm0k96
Ishtar
10
0 / 3 / 1
5,579
399
2,761
7,448
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
0 / 4 / 2
6,424
459
4,656
10,536
7,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Guan Yu
laserfast
Guan Yu
12
0 / 4 / 1
7,211
515
7,776
13,398
11,102
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
19
Kills
5
5
Deaths
19
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
1
2
8
W
Athena
 
Athena
0
0
13
6.5
L
Poseidon
AtomicNutt
Poseidon
4
2
0
2
L
Ao Kuang
1
6
0
0.17
W
Apollo
Slabbypooh
Apollo
7
2
1
3.75
L
Ishtar
Sm0k96
Ishtar
0
3
1
0.17
L
0
4
2
0.25
W
1
1
5
3.5
W
Kukulkan
dwuhbzy
Kukulkan
4
1
3
5.5
L
Guan Yu
laserfast
Guan Yu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,306
Damage
26,345
48,755
Taken
52,902
33,364
Mitigated
28,981
16,371
Healing
11,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,131
2,772
0
2,456
9,088
4,671
120
3,141
5,947
50,346
0
W
Athena
 
Athena
4,867
1,396
0
2,279
11,455
10,409
18
5,342
6,113
24,891
0
L
Poseidon
AtomicNutt
Poseidon
7,614
1,039
0
1,954
7,227
2,699
0
3,100
4,127
80,827
0
L
Ao Kuang
3,538
954
0
3,274
14,293
5,448
0
6,821
7,472
28,532
0
W
Apollo
Slabbypooh
Apollo
9,015
5,543
0
4,269
9,218
3,697
285
3,343
5,875
0
68,936
L
Ishtar
Sm0k96
Ishtar
2,761
1,452
0
2,493
7,448
2,195
0
1,032
6,416
0
26,510
L
4,656
734
0
1,292
10,536
7,537
0
4,797
5,739
26,965
0
W
10,438
2,942
0
6,737
12,653
11,596
683
1,572
11,081
0
71,225
W
Kukulkan
dwuhbzy
Kukulkan
6,855
829
0
630
6,341
2,991
160
3,131
3,210
61,567
0
L
Guan Yu
laserfast
Guan Yu
7,776
2,710
81
2,168
13,398
11,102
0
2,103
11,295
0
51,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,702
Gold Earned
33,920
477
Minions Killed
397
0
Camps Cleared
0
1,399,731
Distance Traveled
1,425,684
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,087
578
89
6
0
279,781
1
W
Athena
7,961
569
35
3
0
331,060
2
L
Poseidon
8,741
624
170
12
0
296,909
1
L
Ao Kuang
5,965
426
45
3
0
277,253
0
W
Apollo
9,291
664
112
8
0
262,071
4
L
Ishtar
5,579
399
40
3
0
272,857
1
L
Cthulhu
6,424
459
32
2
0
302,371
1
W
Chaac
8,565
612
128
9
0
275,402
5
W
Kukulkan
8,798
628
113
8
0
251,417
4
L
Guan Yu
7,211
515
110
8
0
276,294
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role