Player Matchup

Danzaburou
Danzaburou
BayBridge4lyf
Danzaburou
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,506 Elo+
Party 2
Discordia
Discordia
DaniXzz
Discordia
Level 106
God Stats
6W - 0L
1,912 SR
Queue Stats
76W - 80L
1,476 Elo+
Solo
Hel
Hel
PanchoPariguayo
Hel
Level 160
God Stats
2W - 0L
1,892 SR
Queue Stats
13W - 18L
1,499 Elo+
Party 2
Jing Wei
Jing Wei
SnarfoPop
Jing Wei
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,714 Elo+
Party 2
Maui
Maui
TwidlyWinks
Maui
Level 158
God Stats
1W - 0L
1,201 SR
Queue Stats
7W - 5L
1,568 Elo+
Party 2
Team Averages
Level 139
1,601 SR
1,552 Elo+

VS

Team Averages
Level 111
1,655 SR
1,555 Elo+
Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Dabs and Death
Ymir
Level 156
God Stats
3W - 1L
1,650 SR
Queue Stats
201W - 125L
1,647 Elo+
Party 1
Medusa
Medusa
SiouxprmeKai
Medusa
Level 102
God Stats
10W - 9L
1,579 SR
Queue Stats
373W - 470L
1,427 Elo+
Solo
Maui
Maui
TenderNation
Maui
Level 66
God Stats
0W - 1L
1,749 SR
Queue Stats
28W - 22L
1,584 Elo+
Party 1
Yemoja
Yemoja
Tingles CXII
Yemoja
Level 146
God Stats
4W - 2L
1,797 SR
Queue Stats
198W - 137L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BayBridge4lyf
Danzaburou
10
1 / 1 / 7
5,755
1,151
4,795
5,319
3,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
DaniXzz
Discordia
11
2 / 0 / 7
5,991
1,198
7,758
1,939
773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 1 / 5
6,574
1,315
5,154
7,419
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
SnarfoPop
Jing Wei
10
2 / 1 / 5
5,820
1,164
6,126
4,452
2,337
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 0 / 10
6,049
1,210
3,810
6,682
7,648
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 4 / 3
4,895
979
6,716
6,699
2,978
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 3 / 2
5,206
1,041
3,245
8,810
5,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
5
0 / 0 / 0
4,336
867
0
0
0
10
1 / 2 / 2
5,360
1,072
2,028
7,761
7,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
11
1 / 1 / 2
5,213
1,043
1,637
6,297
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
10
Kills
3
3
Deaths
10
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
3
0.38
W
Danzaburou
BayBridge4lyf
Danzaburou
1
1
7
4.5
L
1
3
2
0.67
W
Discordia
DaniXzz
Discordia
2
0
7
5.5
W
5
1
5
7.5
L
Medusa
0
0
0
0
W
Jing Wei
SnarfoPop
Jing Wei
2
1
5
4.5
L
1
2
2
1
L
Yemoja
1
1
2
2
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,643
Damage
13,626
25,811
Taken
29,567
18,791
Mitigated
19,953
14,564
Healing
10,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,716
1,191
147
567
6,699
2,978
0
4,764
1,935
0
13,878
W
Danzaburou
BayBridge4lyf
Danzaburou
4,795
1,235
0
774
5,319
3,112
577
2,095
3,224
0
9,195
L
3,245
172
0
1,570
8,810
5,076
0
4,453
4,357
7,342
0
W
Discordia
DaniXzz
Discordia
7,758
124
1,048
314
1,939
773
163
27
1,912
12,843
0
W
5,154
217
5,816
3,708
7,419
4,921
0
1,139
6,280
8,689
0
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
SnarfoPop
Jing Wei
6,126
4,941
163
679
4,452
2,337
1,010
1,509
2,943
0
13,363
L
2,028
307
665
1,209
7,761
7,073
0
4,626
3,135
4,194
0
L
Yemoja
1,637
306
4,053
2,459
6,297
4,826
0
2,879
3,418
3,011
0
W
3,810
1,111
1,151
911
6,682
7,648
0
2,140
4,542
6,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,189
Gold Earned
25,010
60
Minions Killed
31
0
Camps Cleared
0
583,562
Distance Traveled
391,402
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,895
979
16
3
0
110,953
1
W
Danzaburou
5,755
1,151
15
3
0
113,340
0
L
Ymir
5,206
1,041
11
2
0
89,954
0
W
Discordia
5,991
1,198
11
2
0
117,509
0
W
Hel
6,574
1,315
10
2
0
133,785
1
L
Medusa
4,336
867
0
0
0
0
0
W
Jing Wei
5,820
1,164
22
4
0
99,362
0
L
Maui
5,360
1,072
0
0
0
96,895
0
L
Yemoja
5,213
1,043
4
1
0
93,600
0
W
Maui
6,049
1,210
2
0
0
119,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role