Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GodsApocolyps
Ah Muzen Cab
Level 85
God Stats
1W - 3L
1,348 SR
Queue Stats
283W - 270L
1,378 Elo+
Solo
Hachiman
Hachiman
ManishBoy_030
Hachiman
Level 80
God Stats
0W - 3L
1,288 SR
Queue Stats
166W - 185L
1,360 Elo+
Solo
Susano
Susano
TMZ_CrashLag_GG
Susano
Level 62
God Stats
1W - 1L
1,794 SR
Queue Stats
99W - 102L
1,420 Elo+
Solo
Discordia
Discordia
Wildbil2222
Discordia
Level 122
God Stats
5W - 7L
1,383 SR
Queue Stats
341W - 361L
1,360 Elo+
Party 1
Nemesis
Nemesis
shadow112wokf
Nemesis
Level 109
God Stats
7W - 14L
1,301 SR
Queue Stats
250W - 286L
1,359 Elo+
Party 1
Team Averages
Level 92
1,423 SR
1,375 Elo+

VS

Team Averages
Level 68
1,423 SR
1,373 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Sir_Pradox
Loki
Level 28
God Stats
3W - 3L
1,393 SR
Queue Stats
76W - 114L
1,311 Elo+
Party 2
Thanatos
Thanatos
assasinhy
Thanatos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 118L
1,311 Elo+
Party 2
Kuzenbo
Kuzenbo
rburson63
Kuzenbo
Level 44
God Stats
2W - 1L
1,220 SR
Queue Stats
86W - 82L
1,384 Elo+
Solo
Thoth
Thoth
rotjuan23
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 41L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GodsApocolyps
Ah Muzen Cab
20
7 / 4 / 11
11,477
765
15,467
16,223
6,807
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hachiman
ManishBoy_030
Hachiman
18
5 / 6 / 13
10,639
709
21,140
19,721
6,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 7 / 11
9,659
644
11,000
15,633
6,305
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
Wildbil2222
Discordia
17
3 / 4 / 18
10,124
675
15,757
13,323
5,440
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
17
9 / 4 / 11
10,889
726
8,584
14,918
6,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
4 / 4 / 17
12,104
807
30,200
17,630
9,680
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 7 / 11
10,227
682
5,250
13,126
6,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
assasinhy
Thanatos
19
9 / 5 / 7
12,249
817
16,496
18,976
10,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
rburson63
Kuzenbo
19
4 / 5 / 15
12,038
803
7,398
23,362
36,888
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
rotjuan23
Thoth
20
6 / 5 / 11
12,290
819
10,541
15,163
8,364
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
86
26
Kills
25
25
Deaths
26
64
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
4
17
3.13
L
Ah Muzen Cab
GodsApocolyps
Ah Muzen Cab
7
4
11
3.13
L
Hachiman
ManishBoy_030
Hachiman
5
6
13
1.92
W
2
7
11
1.07
L
2
7
11
1.07
L
Discordia
Wildbil2222
Discordia
3
4
18
3
W
Thanatos
assasinhy
Thanatos
9
5
7
2.5
W
Kuzenbo
rburson63
Kuzenbo
4
5
15
2.3
W
Thoth
rotjuan23
Thoth
6
5
11
2.3
L
Nemesis
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,948
Damage
69,885
79,818
Taken
88,257
31,401
Mitigated
71,773
28,088
Healing
36,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
30,200
8,679
1,854
5,754
17,630
9,680
3,221
4,756
12,874
59,066
0
L
Ah Muzen Cab
GodsApocolyps
Ah Muzen Cab
15,467
2,461
2,920
4,846
16,223
6,807
1,168
8,777
7,446
0
45,412
L
Hachiman
ManishBoy_030
Hachiman
21,140
9,406
1,311
4,919
19,721
6,827
689
13,281
6,440
0
49,761
W
5,250
933
238
2,208
13,126
6,207
389
1,351
11,775
0
14,582
L
11,000
1,244
2,046
1,566
15,633
6,305
615
8,977
6,656
0
26,360
L
Discordia
Wildbil2222
Discordia
15,757
416
1,552
3,329
13,323
5,440
562
8,246
5,077
41,188
0
W
Thanatos
assasinhy
Thanatos
16,496
3,918
1,128
13,062
18,976
10,634
345
3,401
15,575
0
26,163
W
Kuzenbo
rburson63
Kuzenbo
7,398
2,632
1,776
5,499
23,362
36,888
1,111
3,684
19,678
14,040
0
W
Thoth
rotjuan23
Thoth
10,541
812
2,148
2,465
15,163
8,364
2,239
2,565
12,598
33,300
0
L
Nemesis
8,584
4,440
2,664
2,935
14,918
6,022
996
8,858
6,060
0
13,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,788
Gold Earned
58,908
199
Minions Killed
154
0
Camps Cleared
0
1,275,610
Distance Traveled
1,259,287
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,104
807
49
3
0
230,513
1
L
Ah Muzen Cab
11,477
765
71
5
0
260,888
0
L
Hachiman
10,639
709
47
3
0
252,356
0
W
Loki
10,227
682
19
1
0
232,759
2
L
Susano
9,659
644
23
2
0
226,719
0
L
Discordia
10,124
675
39
3
0
238,324
0
W
Thanatos
12,249
817
31
2
0
272,787
2
W
Kuzenbo
12,038
803
17
1
0
273,927
1
W
Thoth
12,290
819
38
3
0
249,301
0
L
Nemesis
10,889
726
19
1
0
297,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role