Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Jeborus
Osiris
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,452 Elo+
Party 1
Ymir
Ymir
ShellyYapper239
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,655 Elo+
Party 2
Poseidon
Poseidon
acjunn
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,402 Elo+
Party 1
Da Ji
Da Ji
envymyskill
Da Ji
Level 126
God Stats
0W - 1L
1,911 SR
Queue Stats
5W - 17L
1,322 Elo+
Party 1
Team Averages
Level 82
1,582 SR
1,466 Elo+

VS

Team Averages
Level 126
1,586 SR
1,572 Elo+
Charybdis
Charybdis
FlyingDutchMon1
Charybdis
Level 160
God Stats
2W - 1L
1,450 SR
Queue Stats
49W - 43L
1,552 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Winter_Eira
Tsukuyomi
Level 160
God Stats
2W - 4L
1,308 SR
Queue Stats
554W - 535L
1,534 Elo+
Party 3
Pele
Pele
deborah_downer
Pele
Level 49
God Stats
3W - 1L
1,867 SR
Queue Stats
161W - 107L
1,569 Elo+
Party 3
Hel
Hel
jaysen1225
Hel
Level 156
God Stats
12W - 8L
1,700 SR
Queue Stats
217W - 190L
1,615 Elo+
Party 3
Ganesha
Ganesha
sammileelar
Ganesha
Level 106
God Stats
36W - 34L
1,603 SR
Queue Stats
272W - 237L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
1 / 4 / 0
7,749
456
10,574
15,380
5,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Osiris
Jeborus
Osiris
14
0 / 2 / 0
8,067
475
3,422
11,776
8,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 2
6,732
396
3,636
14,952
14,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
acjunn
Poseidon
12
0 / 8 / 2
7,439
438
5,739
11,349
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 5 / 1
9,089
535
5,656
15,457
6,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FlyingDutchMon1
Charybdis
15
3 / 1 / 3
9,794
576
12,031
13,088
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Winter_Eira
Tsukuyomi
17
6 / 0 / 2
11,427
672
11,482
15,502
10,147
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 1 / 3
10,291
605
8,225
15,220
6,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
7 / 2 / 3
11,075
651
13,851
13,384
7,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
sammileelar
Ganesha
12
0 / 0 / 6
8,947
526
2,558
11,438
10,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
21
22
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
4
0
0.25
W
Charybdis
FlyingDutchMon1
Charybdis
3
1
3
4.5
L
Osiris
Jeborus
Osiris
0
2
0
0
L
0
3
2
0.33
W
Tsukuyomi
Winter_Eira
Tsukuyomi
6
0
2
7
L
Poseidon
acjunn
Poseidon
0
8
2
0.13
W
5
1
3
6.5
L
3
5
1
0.7
W
7
2
3
4.25
W
Ganesha
sammileelar
Ganesha
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,027
Damage
48,147
68,914
Taken
68,632
38,247
Mitigated
39,734
17,660
Healing
35,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
10,574
6,361
0
6,049
15,380
5,471
0
752
14,628
0
63,806
W
Charybdis
FlyingDutchMon1
Charybdis
12,031
7,584
0
7,757
13,088
4,724
3,528
1,012
12,076
0
80,188
L
Osiris
Jeborus
Osiris
3,422
1,372
0
4,181
11,776
8,061
1,026
635
11,141
0
57,201
L
3,636
413
0
1,140
14,952
14,137
0
3,660
11,292
19,482
0
W
Tsukuyomi
Winter_Eira
Tsukuyomi
11,482
2,486
0
7,801
15,502
10,147
57
1,182
14,320
0
89,581
L
Poseidon
acjunn
Poseidon
5,739
1,011
0
500
11,349
4,250
0
8,700
2,649
45,739
0
W
8,225
1,678
0
7,683
15,220
6,297
0
2,121
13,099
0
95,382
L
5,656
1,027
0
5,790
15,457
6,328
0
2,401
13,056
0
66,726
W
13,851
1,033
1,408
7,622
13,384
7,934
118
4,728
8,656
89,320
0
W
Ganesha
sammileelar
Ganesha
2,558
526
0
3,574
11,438
10,632
77
972
10,466
27,434
3,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,076
Gold Earned
51,534
423
Minions Killed
593
0
Camps Cleared
0
1,484,038
Distance Traveled
1,690,471
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,749
456
112
7
0
253,945
3
W
Charybdis
9,794
576
137
8
0
304,052
2
L
Osiris
8,067
475
109
6
0
325,286
4
L
Ymir
6,732
396
27
2
0
272,779
1
W
Tsukuyomi
11,427
672
155
9
0
350,923
6
L
Poseidon
7,439
438
77
5
0
297,887
2
W
Pele
10,291
605
134
8
0
370,313
5
L
Da Ji
9,089
535
98
6
0
334,141
3
W
Hel
11,075
651
149
9
0
360,371
3
W
Ganesha
8,947
526
18
1
0
304,812
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role