Player Matchup

Odin
Odin
Bernkastel99704
Odin
Level 103
God Stats
1W - 1L
1,407 SR
Queue Stats
84W - 83L
1,477 Elo+
Solo
Izanami
Izanami
Hey Im Kobi
Izanami
Level 93
God Stats
11W - 4L
1,581 SR
Queue Stats
174W - 159L
1,530 Elo+
Party 1
Poseidon
Poseidon
Hey Im Skrillex
Poseidon
Level 145
God Stats
12W - 3L
1,499 SR
Queue Stats
268W - 201L
1,552 Elo+
Party 1
Team Averages
Level 114
1,496 SR
1,520 Elo+

VS

Team Averages
Level 67
1,423 SR
1,316 Elo+
King Arthur
King Arthur
LEON4LYFE
King Arthur
Level 25
God Stats
3W - 2L
1,442 SR
Queue Stats
25W - 31L
1,371 Elo+
Party 2
Ra
Ra
XRodRetroX
Ra
Level 28
God Stats
2W - 1L
1,327 SR
Queue Stats
12W - 13L
1,168 Elo+
Party 2
Sun Wukong
Sun Wukong
vT BiGGiE
Sun Wukong
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 8
12,199
762
14,285
21,046
27,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Hey Im Kobi
Izanami
18
7 / 5 / 3
12,458
779
14,021
15,612
7,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
17
2 / 7 / 11
12,018
751
19,303
17,846
6,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LEON4LYFE
King Arthur
15
2 / 5 / 7
9,967
623
11,500
19,275
18,193
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
1 / 2 / 7
10,930
683
10,388
14,738
8,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
vT BiGGiE
Sun Wukong
17
11 / 6 / 1
12,352
772
21,312
22,289
20,745
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
12
Kills
14
14
Deaths
13
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
Izanami
Hey Im Kobi
Izanami
7
5
3
1.7
W
Poseidon
2
7
11
1.07
L
King Arthur
LEON4LYFE
King Arthur
2
5
7
1.1
L
1
2
7
2.25
L
Sun Wukong
vT BiGGiE
Sun Wukong
11
6
1
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,609
Damage
43,200
54,504
Taken
56,302
42,276
Mitigated
47,891
17,286
Healing
10,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,285
4,792
155
4,902
21,046
27,564
159
5,949
13,799
395
30,971
W
Izanami
Hey Im Kobi
Izanami
14,021
10,249
0
4,169
15,612
7,766
1,712
2,628
12,984
0
83,970
W
Poseidon
19,303
5,470
0
8,060
17,846
6,946
1,069
1,841
16,005
53,414
0
L
King Arthur
LEON4LYFE
King Arthur
11,500
2,580
0
250
19,275
18,193
0
7,756
11,519
0
28,338
L
10,388
557
3,741
4,052
14,738
8,953
311
5,233
9,505
56,927
0
L
Sun Wukong
vT BiGGiE
Sun Wukong
21,312
5,193
0
2,407
22,289
20,745
0
6,772
15,517
0
50,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,675
Gold Earned
33,249
214
Minions Killed
184
0
Camps Cleared
0
733,481
Distance Traveled
820,949
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,199
762
29
2
0
278,618
5
W
Izanami
12,458
779
118
7
0
227,227
0
W
Poseidon
12,018
751
67
4
0
227,636
0
L
King Arthur
9,967
623
35
2
0
260,942
0
L
Ra
10,930
683
94
6
0
302,454
0
L
Sun Wukong
12,352
772
55
3
0
257,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role