Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
OniPoizo
Thanatos
Level 64
God Stats
3W - 4L
1,468 SR
Queue Stats
22W - 25L
1,456 Elo+
Party 2
Sol
Sol
ThaB3ast8
Sol
Level 110
God Stats
6W - 6L
1,609 SR
Queue Stats
64W - 70L
1,464 Elo+
Party 2
Rama
Rama
samsteimel
Rama
Level 144
God Stats
0W - 2L
1,446 SR
Queue Stats
23W - 26L
1,472 Elo+
Party 3
Team Averages
Level 109
1,505 SR
1,479 Elo+

VS

Team Averages
Level 106
1,476 SR
1,477 Elo+
Chaac
Chaac
Chec-mate
Chaac
Level 15
God Stats
5W - 2L
1,500 SR
Queue Stats
57W - 39L
1,590 Elo+
Solo
Kukulkan
Kukulkan
DemonicSins456
Kukulkan
Level 128
God Stats
12W - 18L
1,410 SR
Queue Stats
187W - 220L
1,411 Elo+
Party 1
Hades
Hades
Nidayme
Hades
Level 133
God Stats
27W - 27L
1,533 SR
Queue Stats
305W - 302L
1,501 Elo+
Solo
Neith
Neith
Suriah45
Neith
Level 108
God Stats
124W - 133L
1,526 SR
Queue Stats
257W - 302L
1,459 Elo+
Party 1
Loki
Loki
TheDaniEnd
Loki
Level 145
God Stats
9W - 7L
1,411 SR
Queue Stats
12W - 13L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 4 / 1
7,545
755
6,134
13,066
13,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
 
Gilgamesh
13
0 / 2 / 1
6,521
652
4,199
11,438
8,959
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
OniPoizo
Thanatos
12
1 / 4 / 1
6,442
644
3,842
9,250
4,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 4 / 2
7,306
731
4,827
10,121
4,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 2
6,775
678
5,400
9,519
4,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chec-mate
Chaac
15
3 / 0 / 10
8,065
807
13,279
11,102
15,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
15
3 / 1 / 8
8,084
808
9,583
4,077
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hades
Nidayme
Hades
14
1 / 1 / 7
7,494
749
7,927
9,778
6,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Suriah45
Neith
14
5 / 1 / 6
7,974
797
7,491
5,769
2,576
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 1 / 10
7,960
796
7,390
7,294
3,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
4
Kills
16
16
Deaths
4
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
4
1
0.63
L
Gilgamesh
 
Gilgamesh
0
2
1
0.25
W
Chaac
Chec-mate
Chaac
3
0
10
8
W
Kukulkan
3
1
8
7
W
Hades
Nidayme
Hades
1
1
7
4.5
L
Thanatos
OniPoizo
Thanatos
1
4
1
0.38
W
Neith
Suriah45
Neith
5
1
6
8
L
1
4
2
0.5
W
4
1
10
9
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,402
Damage
45,670
53,394
Taken
38,020
36,508
Mitigated
29,342
13,157
Healing
16,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,134
1,448
2,286
3,110
13,066
13,754
0
5,829
7,237
19,090
3,652
L
Gilgamesh
 
Gilgamesh
4,199
1,193
0
1,159
11,438
8,959
0
4,694
6,744
0
16,505
W
Chaac
Chec-mate
Chaac
13,279
2,573
0
6,762
11,102
15,258
0
1,777
9,325
0
32,238
W
Kukulkan
9,583
312
143
1,181
4,077
1,876
247
2,113
1,964
30,782
0
W
Hades
Nidayme
Hades
7,927
449
591
3,339
9,778
6,407
479
2,043
7,735
32,264
0
L
Thanatos
OniPoizo
Thanatos
3,842
704
0
1,750
9,250
4,695
0
2,693
6,557
0
6,345
W
Neith
Suriah45
Neith
7,491
3,777
139
2,416
5,769
2,576
3,061
2,030
3,739
0
15,737
L
4,827
1,939
0
2,229
10,121
4,449
0
2,927
7,194
25,456
0
W
7,390
2,115
0
1,983
7,294
3,225
545
2,734
4,560
0
21,998
L
5,400
3,988
0
2,623
9,519
4,651
0
1,367
8,152
0
25,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,589
Gold Earned
39,577
167
Minions Killed
239
0
Camps Cleared
0
904,287
Distance Traveled
1,058,748
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,545
755
48
5
0
174,607
3
L
Gilgamesh
6,521
652
16
2
0
194,942
0
W
Chaac
8,065
807
42
4
0
219,295
3
W
Kukulkan
8,084
808
65
7
0
184,984
5
W
Hades
7,494
749
66
7
0
221,854
3
L
Thanatos
6,442
644
1
0
0
195,111
0
W
Neith
7,974
797
32
3
0
184,213
2
L
Sol
7,306
731
47
5
0
176,921
1
W
Loki
7,960
796
34
3
0
248,402
4
L
Rama
6,775
678
55
6
0
162,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role