Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
FT_villagu
Freya
Level 77
God Stats
9W - 5L
1,592 SR
Queue Stats
252W - 264L
1,522 Elo+
Solo
Ishtar
Ishtar
MrBassolutely
Ishtar
Level 148
God Stats
12W - 6L
1,666 SR
Queue Stats
1,049W - 1,065L
1,508 Elo+
Solo
Eset
Eset
mtv Yoda
Eset
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 65L
1,576 Elo+
Solo
Da Ji
Da Ji
xJ3II3Yx
Da Ji
Level 45
God Stats
12W - 19L
1,513 SR
Queue Stats
45W - 52L
1,446 Elo+
Solo
Team Averages
Level 95
1,554 SR
1,510 Elo+

VS

Team Averages
Level 87
1,563 SR
1,484 Elo+
Zhong Kui
Zhong Kui
BOOMMASSACER
Zhong Kui
Level 148
God Stats
3W - 2L
1,531 SR
Queue Stats
255W - 260L
1,466 Elo+
Solo
Athena
Athena
Chisiledsquid88
Athena
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,520 Elo+
Solo
Mulan
Mulan
DeezWhatSir
Mulan
Level 128
God Stats
35W - 24L
1,622 SR
Queue Stats
217W - 220L
1,494 Elo+
Solo
Vamana
Vamana
harlyquinzel1221
Vamana
Level 49
God Stats
1W - 2L
1,663 SR
Queue Stats
67W - 102L
1,414 Elo+
Solo
Skadi
Skadi
x2kingAqua7
Skadi
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 118L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 1 / 1
5,284
480
4,563
4,674
2,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
12
1 / 0 / 4
6,887
626
7,359
8,732
3,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
3 / 0 / 2
6,302
573
5,114
6,712
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
7
0 / 3 / 2
5,041
458
2,616
8,851
4,352
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Da Ji
xJ3II3Yx
Da Ji
10
6 / 0 / 4
6,772
616
5,911
8,503
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BOOMMASSACER
Zhong Kui
10
1 / 1 / 1
5,964
542
4,270
8,540
5,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 3
5,413
492
2,160
8,017
4,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
1 / 4 / 1
5,221
475
5,619
11,539
4,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 2 / 0
5,850
532
5,684
10,000
6,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 1 / 1
5,262
478
4,942
4,605
1,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
10
Kills
4
4
Deaths
10
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
1
0.5
L
Zhong Kui
BOOMMASSACER
Zhong Kui
1
1
1
1.5
L
1
2
3
1.25
L
1
4
1
0.38
W
Freya
1
0
4
3
W
3
0
2
4
L
0
2
0
0
W
Eset
0
3
2
0.33
L
1
1
1
1.5
W
Da Ji
xJ3II3Yx
Da Ji
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,563
Damage
22,675
37,472
Taken
42,701
15,801
Mitigated
23,096
20,004
Healing
16,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,563
1,783
0
1,806
4,674
2,176
0
2,219
2,455
0
34,481
L
Zhong Kui
BOOMMASSACER
Zhong Kui
4,270
793
0
4,432
8,540
5,983
627
777
7,763
41,160
0
L
2,160
1,015
0
2,339
8,017
4,438
0
616
7,401
14,006
0
L
5,619
1,177
0
4,423
11,539
4,756
0
1,709
9,724
0
33,238
W
Freya
7,359
2,326
0
6,461
8,732
3,632
349
0
8,732
43,982
0
W
5,114
2,817
0
4,495
6,712
2,491
0
1,720
4,992
0
47,060
L
5,684
2,710
0
4,768
10,000
6,627
0
5,553
3,997
0
42,255
W
Eset
2,616
820
180
2,204
8,851
4,352
0
2,314
6,537
15,363
0
L
4,942
1,290
0
425
4,605
1,292
0
764
3,841
0
35,936
W
Da Ji
xJ3II3Yx
Da Ji
5,911
2,015
0
4,858
8,503
3,150
0
177
8,326
0
34,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,286
Gold Earned
27,710
322
Minions Killed
298
0
Camps Cleared
0
993,203
Distance Traveled
982,941
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,284
480
62
6
0
186,747
4
L
Zhong Kui
5,964
542
78
7
0
185,912
5
L
Athena
5,413
492
9
1
0
216,053
3
L
Mulan
5,221
475
64
6
0
221,083
1
W
Freya
6,887
626
86
8
0
191,626
3
W
Ishtar
6,302
573
89
8
0
197,631
1
L
Vamana
5,850
532
82
7
0
185,624
0
W
Eset
5,041
458
22
2
0
177,062
0
L
Skadi
5,262
478
65
6
0
174,269
0
W
Da Ji
6,772
616
63
6
0
240,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role