Player Matchup

Thanatos
Thanatos
Attila2a
Thanatos
Level 28
God Stats
1W - 1L
1,503 SR
Queue Stats
11W - 5L
1,592 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MidDyff
Ah Muzen Cab
Level 69
God Stats
1W - 0L
1,626 SR
Queue Stats
6W - 3L
1,593 Elo+
Party 1
Xing Tian
Xing Tian
Shtaf
Xing Tian
Level 160
God Stats
17W - 8L
1,680 SR
Queue Stats
23W - 17L
1,558 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Taijika
Morgan Le Fay
Level 160
God Stats
2W - 1L
1,551 SR
Queue Stats
35W - 18L
1,665 Elo+
Party 1
Nox
Nox
zohark54
Nox
Level 154
God Stats
9W - 2L
1,754 SR
Queue Stats
17W - 13L
1,558 Elo+
Party 1
Team Averages
Level 114
1,623 SR
1,593 Elo+

VS

Team Averages
Level 48
1,516 SR
1,508 Elo+
Set
Set
Bradtheden
Set
Level 77
God Stats
1W - 8L
1,299 SR
Queue Stats
200W - 212L
1,522 Elo+
Solo
Hades
Hades
DisgracefullyBad
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,629 Elo+
Solo
Neith
Neith
SerMarco
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
Tao-the-Tiger
Achilles
Level 108
God Stats
38W - 40L
1,546 SR
Queue Stats
284W - 286L
1,584 Elo+
Solo
Sylvanus
Sylvanus
fazer255
Sylvanus
Level 22
God Stats
1W - 1L
1,736 SR
Queue Stats
5W - 16L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Attila2a
Thanatos
13
2 / 5 / 10
7,358
736
6,016
8,427
4,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
MidDyff
Ah Muzen Cab
17
8 / 2 / 12
9,583
958
16,792
9,224
4,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Xing Tian
Shtaf
Xing Tian
15
3 / 2 / 10
8,307
831
7,227
15,292
13,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Taijika
Morgan Le Fay
17
11 / 2 / 10
9,942
994
16,186
12,150
6,083
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

14
4 / 2 / 13
7,821
782
8,011
5,131
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 9
7,828
783
6,959
13,346
7,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 7 / 2
8,875
888
8,607
15,891
9,141
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
SerMarco
Neith
14
2 / 9 / 3
7,701
770
3,813
12,250
5,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Tao-the-Tiger
Achilles
14
5 / 3 / 1
7,535
754
6,436
14,120
12,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
fazer255
Sylvanus
11
0 / 3 / 4
6,380
638
833
6,063
2,713

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
32
28
Kills
13
13
Deaths
28
55
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Attila2a
Thanatos
2
5
10
1.4
L
1
6
9
0.92
L
5
7
2
0.86
W
Ah Muzen Cab
MidDyff
Ah Muzen Cab
8
2
12
7
L
Neith
SerMarco
Neith
2
9
3
0.39
W
Xing Tian
Shtaf
Xing Tian
3
2
10
4
W
Morgan Le Fay
Taijika
Morgan Le Fay
11
2
10
8
L
Achilles
Tao-the-Tiger
Achilles
5
3
1
1.83
L
Sylvanus
fazer255
Sylvanus
0
3
4
0.67
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,232
Damage
26,648
50,224
Taken
61,670
30,996
Mitigated
37,275
11,095
Healing
9,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Attila2a
Thanatos
6,016
2,353
0
2,475
8,427
4,072
60
1,366
6,969
0
8,853
L
6,959
3,621
0
1,323
13,346
7,383
186
8,541
4,648
0
25,936
L
8,607
1,679
248
4,369
15,891
9,141
0
6,389
9,347
26,290
0
W
Ah Muzen Cab
MidDyff
Ah Muzen Cab
16,792
8,924
0
2,344
9,224
4,541
2,465
2,894
6,330
0
51,248
L
Neith
SerMarco
Neith
3,813
2,058
0
526
12,250
5,169
486
7,789
4,323
0
14,402
W
Xing Tian
Shtaf
Xing Tian
7,227
706
0
2,641
15,292
13,810
372
1,029
14,054
29,289
0
W
Morgan Le Fay
Taijika
Morgan Le Fay
16,186
2,147
129
3,256
12,150
6,083
65
2,807
9,155
38,894
0
L
Achilles
Tao-the-Tiger
Achilles
6,436
1,265
0
2,374
14,120
12,869
94
5,403
8,407
0
13,890
L
Sylvanus
fazer255
Sylvanus
833
270
90
77
6,063
2,713
0
2,542
3,521
2,309
0
W
8,011
280
0
250
5,131
2,490
520
1,344
3,631
14,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,011
Gold Earned
38,319
200
Minions Killed
152
0
Camps Cleared
0
1,097,501
Distance Traveled
874,794
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,358
736
6
1
0
238,946
3
L
Set
7,828
783
56
6
0
198,280
1
L
Hades
8,875
888
46
5
0
181,092
4
W
Ah Muzen Cab
9,583
958
76
8
0
224,756
0
L
Neith
7,701
770
33
3
0
145,772
0
W
Xing Tian
8,307
831
38
4
0
204,651
2
W
Morgan Le Fay
9,942
994
56
6
0
214,160
0
L
Achilles
7,535
754
15
2
0
189,315
1
L
Sylvanus
6,380
638
2
0
0
160,335
1
W
Nox
7,821
782
24
2
0
214,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role