Player Matchup

Agni
Agni
Gamick02
Agni
Level 16
God Stats
1W - 4L
1,153 SR
Queue Stats
7W - 23L
1,095 Elo+
Party 1
Cernunnos
Cernunnos
Kaliq1019
Cernunnos
Level 85
God Stats
13W - 19L
1,474 SR
Queue Stats
63W - 100L
1,479 Elo+
Party 1
Baron Samedi
Baron Samedi
handsford
Baron Samedi
Level 123
God Stats
5W - 4L
1,610 SR
Queue Stats
105W - 115L
1,621 Elo+
Party 1
Team Averages
Level 75
1,413 SR
1,398 Elo+

VS

Team Averages
Level 34
1,453 SR
1,270 Elo+
Medusa
Medusa
Dethawaitsyou48
Medusa
Level 44
God Stats
0W - 1L
1,616 SR
Queue Stats
0W - 4L
1,200 Elo+
Party 2
Cthulhu
Cthulhu
Jaboomba314
Cthulhu
Level 14
God Stats
0W - 1L
1,571 SR
Queue Stats
0W - 2L
1,408 Elo+
Party 2
Ullr
Ullr
sloughynikel7
Ullr
Level 45
God Stats
0W - 3L
1,172 SR
Queue Stats
0W - 4L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
1 / 2 / 6
8,928
638
5,839
7,192
2,996
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Kaliq1019
Cernunnos
16
5 / 0 / 4
10,157
726
10,447
11,272
5,480
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
handsford
Baron Samedi
15
4 / 3 / 6
10,087
721
18,856
13,707
7,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
8,153
582
7,056
12,919
5,845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Jaboomba314
Cthulhu
14
2 / 3 / 0
8,877
634
5,904
15,663
18,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 2
8,874
634
7,941
12,965
6,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
4
5
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Agni
1
2
6
2
L
Cthulhu
Jaboomba314
Cthulhu
2
3
0
0.67
W
Cernunnos
Kaliq1019
Cernunnos
5
0
4
7
W
Baron Samedi
handsford
Baron Samedi
4
3
6
2.33
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,142
Damage
20,901
32,171
Taken
41,547
15,563
Mitigated
30,157
11,553
Healing
92
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,056
1,728
0
0
12,919
5,845
212
8,076
4,843
0
27,169
W
Agni
5,839
214
0
1,618
7,192
2,996
330
1,081
6,111
18,157
0
L
Cthulhu
Jaboomba314
Cthulhu
5,904
201
92
0
15,663
18,305
130
8,946
6,717
22,979
0
W
Cernunnos
Kaliq1019
Cernunnos
10,447
3,563
495
3,143
11,272
5,480
1,608
2,315
8,957
0
42,353
W
Baron Samedi
handsford
Baron Samedi
18,856
1,321
1,603
4,694
13,707
7,087
1,274
2,532
11,175
42,869
0
L
7,941
2,889
0
0
12,965
6,007
470
7,695
5,270
0
37,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,172
Gold Earned
25,904
145
Minions Killed
123
0
Camps Cleared
0
731,824
Distance Traveled
751,915
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,153
582
46
3
0
248,209
0
W
Agni
8,928
638
36
3
0
232,372
0
L
Cthulhu
8,877
634
30
2
0
245,050
0
W
Cernunnos
10,157
726
53
4
0
268,332
0
W
Baron Samedi
10,087
721
56
4
0
231,120
1
L
Ullr
8,874
634
47
3
0
258,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role