Player Matchup

Kukulkan
Kukulkan
Cammymania
Kukulkan
Level 88
God Stats
5W - 4L
1,585 SR
Queue Stats
161W - 89L
1,559 Elo+
Party 1
Ao Kuang
Ao Kuang
Danny 9B
Ao Kuang
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 42L
1,664 Elo+
Party 1
Ullr
Ullr
Elijаh
Ullr
Level 160
God Stats
29W - 19L
1,677 SR
Queue Stats
185W - 103L
1,582 Elo+
Party 1
Osiris
Osiris
LiteOCE
Osiris
Level 127
God Stats
16W - 10L
1,593 SR
Queue Stats
196W - 201L
1,446 Elo+
Solo
Ymir
Ymir
Maxx Piper
Ymir
Level 18
God Stats
8W - 0L
1,923 SR
Queue Stats
117W - 41L
1,575 Elo+
Party 1
Team Averages
Level 104
1,655 SR
1,565 Elo+

VS

Team Averages
Level 71
1,478 SR
1,468 Elo+
King Arthur
King Arthur
 
King Arthur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
Durandahll
Terra
Level 29
God Stats
2W - 9L
1,500 SR
Queue Stats
64W - 92L
1,441 Elo+
Party 2
Ra
Ra
Lmunter7
Ra
Level 27
God Stats
4W - 4L
1,356 SR
Queue Stats
76W - 67L
1,440 Elo+
Party 3
Nemesis
Nemesis
h3adsh0t_fire78
Nemesis
Level 99
God Stats
4W - 3L
1,532 SR
Queue Stats
123W - 111L
1,512 Elo+
Party 2
Hou Yi
Hou Yi
lI-Sub-lI
Hou Yi
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 93L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cammymania
Kukulkan
11
4 / 0 / 2
6,580
598
8,256
2,910
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
Danny 9B
Ao Kuang
11
4 / 1 / 1
6,373
579
6,298
10,080
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ullr
Elijаh
Ullr
11
2 / 2 / 1
6,547
595
5,783
6,481
1,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
LiteOCE
Osiris
11
1 / 0 / 0
6,388
581
4,176
6,849
5,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 2
5,396
491
1,558
6,454
3,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 1 / 0
5,168
470
3,576
8,849
6,148
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
7
0 / 2 / 3
4,530
412
1,826
9,474
5,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 0
5,071
461
861
5,857
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 2 / 0
4,969
452
4,455
9,435
3,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hou Yi
lI-Sub-lI
Hou Yi
10
3 / 3 / 0
5,901
536
5,604
8,321
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
11
Kills
5
5
Deaths
11
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
1
0
1
W
Kukulkan
Cammymania
Kukulkan
4
0
2
5
W
Ao Kuang
Danny 9B
Ao Kuang
4
1
1
4.5
L
Terra
0
2
3
0.75
W
Ullr
Elijаh
Ullr
2
2
1
1.25
W
Osiris
LiteOCE
Osiris
1
0
0
1
L
0
3
0
0
W
0
2
2
0.5
L
1
2
0
0.5
L
Hou Yi
lI-Sub-lI
Hou Yi
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,071
Damage
16,322
32,774
Taken
41,936
15,435
Mitigated
20,450
12,179
Healing
10,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,576
1,068
0
1,760
8,849
6,148
0
550
8,299
0
23,651
W
Kukulkan
Cammymania
Kukulkan
8,256
682
0
750
2,910
1,080
0
199
2,711
53,625
0
W
Ao Kuang
Danny 9B
Ao Kuang
6,298
1,972
0
4,117
10,080
3,398
0
491
9,589
44,825
0
L
Terra
1,826
354
240
1,901
9,474
5,132
0
5,519
3,955
12,272
0
W
Ullr
Elijаh
Ullr
5,783
2,589
0
730
6,481
1,839
0
264
6,217
0
57,067
W
Osiris
LiteOCE
Osiris
4,176
1,951
0
5,665
6,849
5,301
0
0
6,849
0
44,328
L
861
276
115
1,286
5,857
2,438
0
4,241
1,616
32,486
0
W
1,558
453
0
917
6,454
3,817
0
1,733
4,721
11,389
0
L
4,455
2,159
0
2,736
9,435
3,990
0
5,163
4,272
0
32,280
L
Hou Yi
lI-Sub-lI
Hou Yi
5,604
3,400
0
2,314
8,321
2,742
0
639
7,682
0
47,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,284
Gold Earned
25,639
358
Minions Killed
247
0
Camps Cleared
0
987,344
Distance Traveled
1,031,771
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,168
470
36
3
0
233,370
3
W
Kukulkan
6,580
598
91
8
0
214,970
4
W
Ao Kuang
6,373
579
77
7
0
218,047
1
L
Terra
4,530
412
14
1
0
207,492
0
W
Ullr
6,547
595
95
9
0
187,004
2
W
Osiris
6,388
581
75
7
0
188,716
4
L
Ra
5,071
461
63
6
0
196,904
0
W
Ymir
5,396
491
20
2
0
178,607
0
L
Nemesis
4,969
452
51
5
0
215,425
3
L
Hou Yi
5,901
536
83
8
0
178,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role