Player Matchup

Neith
Neith
IndushoskaTTV
Neith
Level 149
God Stats
6W - 10L
1,334 SR
Queue Stats
528W - 584L
1,508 Elo+
Party 1
Ymir
Ymir
LoopyShoe
Ymir
Level 156
God Stats
5W - 4L
1,502 SR
Queue Stats
567W - 654L
1,469 Elo+
Party 1
Hades
Hades
ShirakiinChan
Hades
Level 126
God Stats
10W - 7L
1,632 SR
Queue Stats
639W - 712L
1,426 Elo+
Party 1
Kali
Kali
SpaceGigglez
Kali
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,530 Elo+
Solo
Rama
Rama
Spamachek
Rama
Level 105
God Stats
2W - 7L
1,341 SR
Queue Stats
410W - 447L
1,410 Elo+
Party 1
Team Averages
Level 120
1,462 SR
1,469 Elo+

VS

Team Averages
Level 110
1,478 SR
1,440 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
NXS-Kasinova
Sun Wukong
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 77L
1,448 Elo+
Party 2
Charybdis
Charybdis
drumxer
Charybdis
Level 128
God Stats
5W - 5L
1,389 SR
Queue Stats
244W - 256L
1,452 Elo+
Party 3
Mercury
Mercury
lolyoudienow
Mercury
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 6
11,842
789
18,614
17,490
9,737
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
17
0 / 5 / 9
10,593
706
9,164
21,950
32,880
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 7 / 6
9,033
602
7,156
16,472
15,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 9 / 6
11,337
756
11,035
21,772
16,523
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
20
6 / 6 / 8
11,037
736
13,425
17,992
10,472
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
3 / 2 / 26
11,647
776
18,609
13,000
6,091
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
 
Tyr
19
6 / 5 / 22
11,560
771
18,529
21,324
17,560
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
NXS-Kasinova
Sun Wukong
17
0 / 3 / 19
10,287
686
11,011
18,304
14,652
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Charybdis
drumxer
Charybdis
20
18 / 4 / 9
13,571
905
23,569
13,534
6,474
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
lolyoudienow
Mercury
17
6 / 3 / 18
10,909
727
10,581
12,677
6,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
127
16
Kills
33
33
Deaths
17
35
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
26
8
W
Tyr
 
Tyr
6
5
22
3.4
L
6
6
6
1.5
L
Ymir
0
5
9
0.9
W
Sun Wukong
NXS-Kasinova
Sun Wukong
0
3
19
3.17
L
0
7
6
0.43
L
4
9
6
0.78
L
Rama
6
6
8
1.67
W
Charybdis
drumxer
Charybdis
18
4
9
5.63
W
Mercury
lolyoudienow
Mercury
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,394
Damage
82,299
95,676
Taken
78,839
84,942
Mitigated
50,999
26,425
Healing
30,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
18,609
6,474
1,650
5,096
13,000
6,091
3,088
3,381
9,619
45,786
0
W
Tyr
 
Tyr
18,529
964
1,077
4,170
21,324
17,560
653
2,799
18,525
0
30,629
L
18,614
6,510
2,175
5,489
17,490
9,737
1,262
4,467
13,023
0
49,148
L
Ymir
9,164
467
1,782
3,589
21,950
32,880
176
4,072
17,878
30,430
0
W
Sun Wukong
NXS-Kasinova
Sun Wukong
11,011
1,323
3,412
6,657
18,304
14,652
1,155
3,675
14,629
0
24,867
L
7,156
461
1,828
2,266
16,472
15,330
384
2,915
13,557
22,298
0
L
11,035
5,697
638
5,708
21,772
16,523
729
4,238
17,534
0
24,079
L
Rama
13,425
9,823
445
2,505
17,992
10,472
3,401
2,917
15,075
0
31,992
W
Charybdis
drumxer
Charybdis
23,569
15,696
1,145
3,105
13,534
6,474
2,740
2,681
10,853
0
42,639
W
Mercury
lolyoudienow
Mercury
10,581
5,508
1,004
3,382
12,677
6,222
1,501
3,784
8,893
0
18,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,842
Gold Earned
57,974
183
Minions Killed
152
0
Camps Cleared
0
1,101,905
Distance Traveled
1,441,548
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,647
776
51
3
0
252,164
0
W
Tyr
11,560
771
17
1
0
297,186
1
L
Neith
11,842
789
62
4
0
230,437
0
L
Ymir
10,593
706
26
2
0
202,418
0
W
Sun Wukong
10,287
686
36
2
0
296,741
1
L
Hades
9,033
602
32
2
0
225,145
0
L
Kali
11,337
756
20
1
0
224,991
1
L
Rama
11,037
736
43
3
0
218,914
3
W
Charybdis
13,571
905
34
2
0
243,635
0
W
Mercury
10,909
727
14
1
0
351,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role