Player Matchup

Thor
Thor
AJT FTW
Thor
Level 155
God Stats
2W - 4L
1,546 SR
Queue Stats
118W - 154L
1,329 Elo+
Party 3
Sol
Sol
BigDreco
Sol
Level 121
God Stats
1W - 2L
1,470 SR
Queue Stats
172W - 190L
1,369 Elo+
Solo
Zeus
Zeus
MEATBALL0121
Zeus
Level 57
God Stats
4W - 9L
1,320 SR
Queue Stats
216W - 267L
1,386 Elo+
Solo
Anhur
Anhur
Newbaqueen
Anhur
Level 86
God Stats
2W - 3L
1,426 SR
Queue Stats
223W - 239L
1,387 Elo+
Solo
Hercules
Hercules
ifciidisjhdjoq
Hercules
Level 27
God Stats
3W - 2L
1,512 SR
Queue Stats
115W - 138L
1,409 Elo+
Party 3
Team Averages
Level 89
1,455 SR
1,376 Elo+

VS

Team Averages
Level 70
1,619 SR
1,451 Elo+
Janus
Janus
 
Janus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AciesAbLux
Ah Puch
Level 29
God Stats
2W - 0L
1,854 SR
Queue Stats
50W - 58L
1,429 Elo+
Party 2
Scylla
Scylla
DeathsNoble
Scylla
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 90L
1,414 Elo+
Party 1
Xbalanque
Xbalanque
LowTierGod_6path
Xbalanque
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 74L
1,462 Elo+
Party 1
Apollo
Apollo
NxGR
Apollo
Level 36
God Stats
3W - 1L
1,743 SR
Queue Stats
56W - 54L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AJT FTW
Thor
16
4 / 6 / 9
9,923
827
10,346
11,539
5,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
6 / 3 / 4
10,378
865
8,656
10,922
4,766
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
4 / 5 / 4
9,475
790
11,786
10,015
4,216
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
15
0 / 4 / 8
8,538
712
3,509
12,645
5,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
15
1 / 5 / 11
8,993
749
4,576
21,953
19,681
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
4 / 3 / 8
10,395
866
12,441
9,841
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
AciesAbLux
Ah Puch
16
2 / 5 / 8
9,150
763
13,995
11,142
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
17
4 / 2 / 8
10,075
840
7,490
6,509
2,470
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xbalanque
17
10 / 5 / 9
10,501
875
13,719
11,344
4,738
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
NxGR
Apollo
18
3 / 2 / 9
9,955
830
9,258
10,243
3,922
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
65
15
Kills
23
23
Deaths
17
36
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
3
8
2.67
L
Thor
AJT FTW
Thor
4
6
9
1.42
W
Ah Puch
AciesAbLux
Ah Puch
2
5
8
1.2
L
6
3
4
2.67
W
Scylla
4
2
8
4
W
Xbalanque
10
5
9
2.9
L
4
5
4
1.2
L
Anhur
0
4
8
1
W
Apollo
NxGR
Apollo
3
2
9
3.75
L
Hercules
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,873
Damage
56,903
67,074
Taken
49,079
39,116
Mitigated
19,346
21,734
Healing
14,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,441
188
946
2,739
9,841
4,010
1,393
3,744
6,097
26,268
0
L
Thor
AJT FTW
Thor
10,346
534
542
734
11,539
5,227
194
4,939
6,598
0
16,490
W
Ah Puch
AciesAbLux
Ah Puch
13,995
688
873
1,763
11,142
4,206
324
5,261
5,881
23,210
0
L
8,656
2,204
1,533
3,511
10,922
4,766
2,387
7,146
3,610
27,559
0
W
Scylla
7,490
75
2,243
1,465
6,509
2,470
1,236
2,398
4,111
16,047
0
W
Xbalanque
13,719
3,895
0
1,231
11,344
4,738
1,570
4,049
7,295
0
21,407
L
11,786
1,021
1,473
1,254
10,015
4,216
275
5,942
3,911
28,263
0
L
Anhur
3,509
1,384
1,053
3,585
12,645
5,226
1,202
6,970
5,449
0
9,196
W
Apollo
NxGR
Apollo
9,258
3,716
915
2,163
10,243
3,922
2,442
4,990
5,253
0
22,855
L
Hercules
4,576
774
403
7,646
21,953
19,681
292
8,103
13,580
0
8,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,307
Gold Earned
50,076
126
Minions Killed
130
0
Camps Cleared
0
1,086,698
Distance Traveled
1,149,786
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,395
866
39
3
0
239,004
1
L
Thor
9,923
827
21
2
0
228,062
4
W
Ah Puch
9,150
763
21
2
0
225,360
0
L
Sol
10,378
865
39
3
0
218,013
0
W
Scylla
10,075
840
22
2
0
259,512
1
W
Xbalanque
10,501
875
12
1
0
189,125
2
L
Zeus
9,475
790
41
3
0
197,800
0
L
Anhur
8,538
712
17
1
0
216,594
0
W
Apollo
9,955
830
36
3
0
236,785
0
L
Hercules
8,993
749
8
1
0
226,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role