Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
SKOP320
King Arthur
Level 153
God Stats
26W - 18L
1,632 SR
Queue Stats
401W - 306L
1,711 Elo+
Party 2
Hera
Hera
madamtrax
Hera
Level 105
God Stats
79W - 59L
1,636 SR
Queue Stats
102W - 91L
1,620 Elo+
Party 2
Team Averages
Level 138
1,589 SR
1,610 Elo+

VS

Team Averages
Level 121
1,550 SR
1,506 Elo+
Set
Set
BIGGzFLEX
Set
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,411 Elo+
Party 1
Yu Huang
Yu Huang
CrS RamBo
Yu Huang
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,461 Elo+
Party 1
Mulan
Mulan
harmlis
Mulan
Level 143
God Stats
7W - 4L
1,650 SR
Queue Stats
272W - 226L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
4 / 0 / 5
8,248
825
8,645
7,553
5,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
SKOP320
King Arthur
13
4 / 1 / 4
7,714
771
9,605
14,008
12,800
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
12
1 / 0 / 8
7,170
717
8,689
4,653
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,527
653
2,034
10,180
5,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
CrS RamBo
Yu Huang
11
1 / 4 / 0
6,626
663
5,184
7,979
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
harmlis
Mulan
11
0 / 2 / 1
6,371
637
5,215
13,417
12,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
1
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
0
5
6.5
L
0
3
0
0
L
Yu Huang
CrS RamBo
Yu Huang
1
4
0
0.25
W
King Arthur
SKOP320
King Arthur
4
1
4
6
L
Mulan
harmlis
Mulan
0
2
1
0.25
W
Hera
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,939
Damage
12,433
26,214
Taken
31,576
20,316
Mitigated
21,021
13,447
Healing
9,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
8,645
249
6,929
5,222
7,553
5,654
220
2,407
5,101
21,928
0
L
2,034
491
1,376
2,174
10,180
5,387
0
5,180
5,000
0
7,480
L
Yu Huang
CrS RamBo
Yu Huang
5,184
390
0
1,230
7,979
3,535
0
3,916
4,063
27,046
0
W
King Arthur
SKOP320
King Arthur
9,605
934
366
930
14,008
12,800
0
1,702
11,840
0
30,973
L
Mulan
harmlis
Mulan
5,215
552
381
4,814
13,417
12,099
0
8,256
5,161
226
22,953
W
Hera
8,689
1,504
0
0
4,653
1,862
737
1,361
3,251
29,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,132
Gold Earned
19,524
122
Minions Killed
96
0
Camps Cleared
0
586,316
Distance Traveled
493,959
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,248
825
36
4
0
192,253
0
L
Set
6,527
653
12
1
0
182,225
1
L
Yu Huang
6,626
663
52
5
0
159,240
4
W
King Arthur
7,714
771
46
5
0
205,476
0
L
Mulan
6,371
637
32
3
0
152,494
2
W
Hera
7,170
717
40
4
0
188,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role