Player Matchup

Cthulhu
Cthulhu
CarryMVP
Cthulhu
Level 157
God Stats
3W - 0L
1,448 SR
Queue Stats
369W - 274L
1,572 Elo+
Party 2
Baba Yaga
Baba Yaga
Gulancer
Baba Yaga
Level 119
God Stats
3W - 1L
1,617 SR
Queue Stats
265W - 217L
1,571 Elo+
Party 2
Mulan
Mulan
KriVro98
Mulan
Level 110
God Stats
1W - 3L
1,470 SR
Queue Stats
303W - 233L
1,573 Elo+
Party 2
Tsukuyomi
Tsukuyomi
StaIone
Tsukuyomi
Level 132
God Stats
3W - 0L
1,793 SR
Queue Stats
238W - 183L
1,520 Elo+
Party 2
Danzaburou
Danzaburou
musilvax321
Danzaburou
Level 59
God Stats
3W - 3L
1,376 SR
Queue Stats
13W - 20L
1,408 Elo+
Solo
Team Averages
Level 115
1,541 SR
1,529 Elo+

VS

Team Averages
Level 132
1,480 SR
1,492 Elo+
Kali
Kali
Loryk
Kali
Level 160
God Stats
0W - 2L
1,275 SR
Queue Stats
198W - 184L
1,558 Elo+
Party 1
Sol
Sol
LucySuJu
Sol
Level 99
God Stats
0W - 1L
1,533 SR
Queue Stats
1W - 4L
1,268 Elo+
Party 3
Ravana
Ravana
Patrook
Ravana
Level 147
God Stats
1W - 1L
1,627 SR
Queue Stats
176W - 140L
1,573 Elo+
Party 3
Maui
Maui
Tentaretiker
Maui
Level 148
God Stats
2W - 2L
1,522 SR
Queue Stats
17W - 10L
1,665 Elo+
Party 1
Neith
Neith
lokillo888
Neith
Level 106
God Stats
2W - 3L
1,442 SR
Queue Stats
98W - 116L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CarryMVP
Cthulhu
20
7 / 3 / 14
14,382
799
22,841
29,534
43,524
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
Gulancer
Baba Yaga
20
6 / 3 / 10
13,739
763
26,007
22,737
13,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
KriVro98
Mulan
20
9 / 2 / 11
13,998
778
25,744
25,460
38,777
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
StaIone
Tsukuyomi
20
5 / 7 / 10
13,349
742
19,429
22,440
12,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
musilvax321
Danzaburou
17
0 / 4 / 4
11,395
633
2,668
12,579
7,136
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Loryk
Kali
20
10 / 6 / 6
14,768
820
28,983
26,275
15,771
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
0 / 6 / 6
11,477
638
12,446
20,579
10,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Patrook
Ravana
19
2 / 7 / 7
11,668
648
12,709
22,354
18,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 1 / 8
13,778
765
10,713
25,900
31,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
17
2 / 7 / 2
11,251
625
11,855
17,734
10,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
48
27
Kills
19
19
Deaths
27
49
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CarryMVP
Cthulhu
7
3
14
4.67
W
Baba Yaga
Gulancer
Baba Yaga
6
3
10
3.67
W
Mulan
KriVro98
Mulan
9
2
11
7.25
L
Kali
Loryk
Kali
10
6
6
2.17
L
0
6
6
0.5
L
Ravana
Patrook
Ravana
2
7
7
0.79
W
Tsukuyomi
StaIone
Tsukuyomi
5
7
10
1.43
L
5
1
8
9
L
Neith
2
7
2
0.43
W
Danzaburou
musilvax321
Danzaburou
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,689
Damage
76,706
112,750
Taken
112,842
115,032
Mitigated
86,988
19,713
Healing
18,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CarryMVP
Cthulhu
22,841
1,670
1,572
2,419
29,534
43,524
203
6,524
23,010
53,301
0
W
Baba Yaga
Gulancer
Baba Yaga
26,007
1,114
0
6,705
22,737
13,377
372
3,243
19,494
78,182
0
W
Mulan
KriVro98
Mulan
25,744
3,103
0
6,662
25,460
38,777
537
4,372
21,088
0
45,810
L
Kali
Loryk
Kali
28,983
11,483
0
4,707
26,275
15,771
0
11,003
14,170
0
60,150
L
12,446
4,178
0
6,921
20,579
10,543
116
10,535
9,692
56,256
3,502
L
Ravana
Patrook
Ravana
12,709
3,087
0
2,925
22,354
18,104
0
6,776
14,691
0
32,842
W
Tsukuyomi
StaIone
Tsukuyomi
19,429
4,537
0
1,162
22,440
12,218
3,398
5,703
16,737
0
51,272
L
10,713
1,673
0
1,356
25,900
31,931
0
10,482
13,648
33,126
0
L
Neith
11,855
6,467
0
2,878
17,734
10,639
223
7,291
9,574
0
32,856
W
Danzaburou
musilvax321
Danzaburou
2,668
576
0
1,193
12,579
7,136
1,481
2,906
9,673
0
37,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,863
Gold Earned
62,942
329
Minions Killed
318
0
Camps Cleared
0
1,840,934
Distance Traveled
1,686,950
14
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,382
799
71
4
0
395,658
1
W
Baba Yaga
13,739
763
84
5
0
433,570
3
W
Mulan
13,998
778
53
3
0
362,064
9
L
Kali
14,768
820
75
4
0
374,293
1
L
Sol
11,477
638
98
5
0
316,600
6
L
Ravana
11,668
648
45
3
0
348,916
5
W
Tsukuyomi
13,349
742
73
4
0
386,020
1
L
Maui
13,778
765
61
3
0
399,530
16
L
Neith
11,251
625
39
2
0
247,611
4
W
Danzaburou
11,395
633
48
3
0
263,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role