Player Matchup

Atlas
Atlas
 
Atlas
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Edrxzzy_dagoat
Lancelot
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,352 Elo+
Solo
Mulan
Mulan
FreakyMushyPeas
Mulan
Level 29
God Stats
5W - 7L
1,482 SR
Queue Stats
127W - 141L
1,302 Elo+
Party 1
Ishtar
Ishtar
MirrGeez11
Ishtar
Level 48
God Stats
2W - 1L
1,812 SR
Queue Stats
56W - 55L
1,403 Elo+
Solo
Zhong Kui
Zhong Kui
NinJaPleB
Zhong Kui
Level 129
God Stats
4W - 6L
1,459 SR
Queue Stats
266W - 302L
1,302 Elo+
Party 1
Team Averages
Level 58
1,551 SR
1,372 Elo+

VS

Team Averages
Level 64
1,417 SR
1,417 Elo+
Cerberus
Cerberus
Doctah_Gamz
Cerberus
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
180W - 232L
1,297 Elo+
Solo
Nemesis
Nemesis
SevenDown1ToGo
Nemesis
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,616 Elo+
Party 2
Chaac
Chaac
herida_lento
Chaac
Level 69
God Stats
11W - 16L
1,488 SR
Queue Stats
217W - 256L
1,337 Elo+
Solo
Charybdis
Charybdis
jwhit67
Charybdis
Level 107
God Stats
7W - 9L
1,359 SR
Queue Stats
473W - 524L
1,308 Elo+
Solo
Hel
Hel
Årtemiss
Hel
Level 38
God Stats
3W - 9L
1,238 SR
Queue Stats
18W - 33L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
0 / 1 / 0
6,743
421
4,980
10,766
7,235
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
12
5 / 5 / 3
8,406
525
9,401
12,591
5,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 3 / 0
7,425
464
6,678
14,100
9,068
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
MirrGeez11
Ishtar
5
0 / 4 / 1
5,135
321
2,459
4,811
1,208
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
NinJaPleB
Zhong Kui
12
2 / 2 / 3
7,770
486
10,453
13,177
9,059
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Doctah_Gamz
Cerberus
13
2 / 1 / 5
8,230
514
3,814
13,024
11,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 1 / 0
9,095
568
10,722
12,823
5,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 3
8,294
518
10,471
12,720
12,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
jwhit67
Charybdis
13
4 / 2 / 3
8,054
503
7,133
9,921
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 2 / 1
8,272
517
2,956
8,827
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
9
Kills
14
15
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
0
0
W
Cerberus
Doctah_Gamz
Cerberus
2
1
5
4.5
L
Lancelot
5
5
3
1.3
L
2
3
0
0.67
L
Ishtar
MirrGeez11
Ishtar
0
4
1
0.13
L
Zhong Kui
NinJaPleB
Zhong Kui
2
2
3
1.75
W
6
1
0
6
W
1
3
3
0.83
W
Charybdis
jwhit67
Charybdis
4
2
3
2.75
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,971
Damage
35,096
55,445
Taken
57,315
31,857
Mitigated
36,780
15,312
Healing
20,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,980
2,185
183
2,889
10,766
7,235
0
1,748
9,018
43,362
0
W
Cerberus
Doctah_Gamz
Cerberus
3,814
487
572
4,414
13,024
11,596
0
3,735
9,289
33,821
0
L
Lancelot
9,401
2,731
0
478
12,591
5,287
0
1,301
11,290
0
52,000
L
6,678
1,705
0
5,060
14,100
9,068
98
0
14,100
0
49,151
L
Ishtar
MirrGeez11
Ishtar
2,459
1,933
0
506
4,811
1,208
0
819
3,992
0
17,011
L
Zhong Kui
NinJaPleB
Zhong Kui
10,453
1,022
0
6,196
13,177
9,059
73
2,902
10,275
55,864
0
W
10,722
6,187
0
2,076
12,823
5,485
0
3,410
9,413
0
88,115
W
10,471
3,303
0
3,828
12,720
12,656
109
1,720
11,000
0
57,257
W
Charybdis
jwhit67
Charybdis
7,133
3,732
240
4,265
9,921
3,499
802
2,939
6,982
0
51,581
W
2,956
190
900
4,622
8,827
3,544
0
3,629
5,198
68,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,479
Gold Earned
41,945
335
Minions Killed
487
0
Camps Cleared
0
1,230,455
Distance Traveled
1,507,735
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,743
421
64
4
0
284,867
1
W
Cerberus
8,230
514
57
4
0
265,767
6
L
Lancelot
8,406
525
82
5
0
280,256
1
L
Mulan
7,425
464
88
6
0
250,871
3
L
Ishtar
5,135
321
19
1
0
122,002
0
L
Zhong Kui
7,770
486
82
5
0
292,459
7
W
Nemesis
9,095
568
124
8
0
374,362
1
W
Chaac
8,294
518
94
6
0
321,090
0
W
Charybdis
8,054
503
91
6
0
265,469
3
W
Hel
8,272
517
121
8
0
281,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role