Player Matchup

Izanami
Izanami
AlaskanBullWormm
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 2
Hercules
Hercules
CaptainBazookaa
Hercules
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,305 Elo+
Party 2
Nike
Nike
RhynoGaming
Nike
Level 14
God Stats
0W - 2L
1,240 SR
Queue Stats
1W - 2L
1,432 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SaltyJaundice
Tsukuyomi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,211 Elo+
Party 2
Chang'e
Chang'e
samdam3000351
Chang'e
Level 106
God Stats
4W - 8L
1,288 SR
Queue Stats
251W - 287L
1,316 Elo+
Solo
Team Averages
Level 48
1,406 SR
1,303 Elo+

VS

Team Averages
Level 73
1,443 SR
1,437 Elo+
Ymir
Ymir
Cabbageese
Ymir
Level 44
God Stats
9W - 8L
1,520 SR
Queue Stats
40W - 27L
1,497 Elo+
Party 1
Cernunnos
Cernunnos
EndOfTheLine1933
Cernunnos
Level 68
God Stats
2W - 4L
1,244 SR
Queue Stats
92W - 103L
1,320 Elo+
Solo
Bakasura
Bakasura
MrBoombasticcc
Bakasura
Level 43
God Stats
7W - 4L
1,682 SR
Queue Stats
145W - 127L
1,460 Elo+
Party 1
Achilles
Achilles
krjll
Achilles
Level 108
God Stats
4W - 5L
1,472 SR
Queue Stats
197W - 207L
1,470 Elo+
Solo
Anubis
Anubis
yourebadatsmite
Anubis
Level 101
God Stats
12W - 3L
1,298 SR
Queue Stats
68W - 71L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,207
401
2,136
4,931
1,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
8
0 / 2 / 1
5,715
440
3,399
10,435
6,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

10
0 / 2 / 0
6,214
478
6,155
10,341
5,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tsukuyomi
SaltyJaundice
Tsukuyomi
9
0 / 5 / 1
5,666
436
4,950
11,688
3,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
9
0 / 7 / 0
5,723
440
3,624
11,632
3,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 8
7,458
574
3,158
8,829
6,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
11
0 / 0 / 3
6,569
505
4,230
6,690
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
13
5 / 0 / 6
7,928
610
7,161
9,864
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
krjll
Achilles
14
2 / 0 / 3
8,273
636
7,393
12,145
7,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
8 / 0 / 2
8,243
634
9,432
5,565
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
17
17
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
2
1
8
6
L
Hercules
0
2
1
0.25
W
Cernunnos
0
0
3
1.5
W
Bakasura
5
0
6
8
L
0
2
0
0
L
Tsukuyomi
SaltyJaundice
Tsukuyomi
0
5
1
0.1
W
Achilles
krjll
Achilles
2
0
3
3.5
L
Chang'e
0
7
0
0
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,264
Damage
31,374
49,027
Taken
43,093
20,975
Mitigated
23,277
11,396
Healing
18,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,136
1,411
0
81
4,931
1,683
0
909
3,588
0
22,161
W
3,158
160
398
2,716
8,829
6,749
911
547
8,196
26,800
1,612
L
Hercules
3,399
875
0
1,929
10,435
6,179
0
3,322
6,973
0
14,053
W
Cernunnos
4,230
1,221
0
2,928
6,690
2,392
1,711
365
6,283
0
42,625
W
Bakasura
7,161
4,687
0
2,843
9,864
4,048
0
249
9,524
0
37,167
L
6,155
1,090
0
2,754
10,341
5,220
0
0
9,991
0
40,191
L
Tsukuyomi
SaltyJaundice
Tsukuyomi
4,950
1,033
0
3,694
11,688
3,942
0
2,115
9,309
0
33,069
W
Achilles
krjll
Achilles
7,393
2,528
0
6,579
12,145
7,601
1,380
155
11,262
0
56,953
L
Chang'e
3,624
273
103
2,835
11,632
3,951
0
6,108
5,344
27,558
0
W
9,432
1,097
0
3,157
5,565
2,487
1,758
1,894
3,449
52,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,525
Gold Earned
38,471
224
Minions Killed
416
0
Camps Cleared
0
1,209,008
Distance Traveled
1,190,358
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,207
401
34
3
0
190,606
0
W
Ymir
7,458
574
53
4
0
225,601
3
L
Hercules
5,715
440
9
1
0
255,134
2
W
Cernunnos
6,569
505
69
5
0
225,240
0
W
Bakasura
7,928
610
95
7
0
260,679
4
L
Nike
6,214
478
66
5
0
257,179
1
L
Tsukuyomi
5,666
436
63
5
0
283,973
5
W
Achilles
8,273
636
116
9
0
241,238
4
L
Chang'e
5,723
440
52
4
0
222,116
3
W
Anubis
8,243
634
83
6
0
237,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role