Player Matchup

Hades
Hades
P7 SLycK
Hades
Level 127
God Stats
8W - 6L
1,719 SR
Queue Stats
284W - 300L
1,495 Elo+
Solo
Tyr
Tyr
Raaav3n
Tyr
Level 147
God Stats
0W - 1L
1,164 SR
Queue Stats
41W - 40L
1,504 Elo+
Party 1
Skadi
Skadi
Scorpling
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,471 Elo+
Solo
Guan Yu
Guan Yu
Zayne79
Guan Yu
Level 23
God Stats
0W - 1L
1,304 SR
Queue Stats
21W - 20L
1,520 Elo+
Party 1
Nox
Nox
jahodka28
Nox
Level 25
God Stats
2W - 5L
1,124 SR
Queue Stats
142W - 142L
1,511 Elo+
Solo
Team Averages
Level 68
1,362 SR
1,500 Elo+

VS

Team Averages
Level 100
1,424 SR
1,492 Elo+
Awilix
Awilix
DolanDankMeme
Awilix
Level 84
God Stats
2W - 2L
1,365 SR
Queue Stats
142W - 143L
1,483 Elo+
Solo
Bastet
Bastet
IAmSashaFierce
Bastet
Level 74
God Stats
5W - 5L
1,276 SR
Queue Stats
458W - 434L
1,483 Elo+
Solo
Geb
Geb
Lulepbpsrb
Geb
Level 160
God Stats
13W - 12L
1,528 SR
Queue Stats
657W - 653L
1,542 Elo+
Solo
Anubis
Anubis
Maradohmen
Anubis
Level 158
God Stats
3W - 1L
1,450 SR
Queue Stats
220W - 209L
1,478 Elo+
Solo
Horus
Horus
SzewADC
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
P7 SLycK
Hades
13
1 / 5 / 4
7,494
681
8,382
13,507
5,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
15
4 / 3 / 3
8,351
759
13,386
16,951
17,581
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Scorpling
Skadi
15
5 / 5 / 5
8,598
782
21,441
11,928
4,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Zayne79
Guan Yu
14
0 / 4 / 4
7,965
724
10,223
18,539
16,889
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 4 / 5
8,401
764
7,330
10,019
4,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 15
8,904
809
14,519
10,845
7,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 3 / 12
8,910
810
21,209
19,179
9,940
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 9
7,708
701
3,881
14,436
17,915
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Maradohmen
Anubis
16
5 / 2 / 14
9,279
844
14,360
10,047
6,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
SzewADC
Horus
17
6 / 0 / 15
9,867
897
10,561
15,673
13,082
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
86
11
Kills
21
21
Deaths
11
21
Assists
65
Player
Kills
Deaths
Assists
KDA
W
5
2
15
6.25
W
4
3
12
3.33
W
1
4
9
1.38
W
Anubis
Maradohmen
Anubis
5
2
14
6
L
Hades
P7 SLycK
Hades
1
5
4
0.6
L
Tyr
4
3
3
1.83
L
Skadi
Scorpling
Skadi
5
5
5
1.5
W
Horus
SzewADC
Horus
6
0
15
13.5
L
Guan Yu
Zayne79
Guan Yu
0
4
4
0.5
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,762
Damage
64,530
70,944
Taken
70,180
48,927
Mitigated
55,372
30,724
Healing
32,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,519
4,683
973
739
10,845
7,439
0
2,544
8,301
0
18,482
W
21,209
6,204
1,686
6,560
19,179
9,940
0
5,038
14,141
0
37,334
W
3,881
207
1,234
1,613
14,436
17,915
39
3,600
10,836
5,897
0
W
Anubis
Maradohmen
Anubis
14,360
1,015
1,407
4,749
10,047
6,996
296
2,371
7,676
40,081
0
L
Hades
P7 SLycK
Hades
8,382
713
1,904
3,704
13,507
5,520
278
3,801
9,706
17,052
0
L
Tyr
13,386
1,945
795
4,752
16,951
17,581
0
4,204
12,747
382
16,562
L
Skadi
Scorpling
Skadi
21,441
7,988
0
1,347
11,928
4,553
0
4,083
7,845
22
33,804
W
Horus
SzewADC
Horus
10,561
4,422
5,050
8,962
15,673
13,082
0
2,743
12,930
0
13,460
L
Guan Yu
Zayne79
Guan Yu
10,223
1,763
7,842
7,080
18,539
16,889
76
4,078
14,461
180
15,477
L
7,330
693
1,841
1,459
10,019
4,384
0
2,075
7,944
24,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,809
Gold Earned
44,668
123
Minions Killed
98
0
Camps Cleared
0
984,888
Distance Traveled
1,100,096
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,904
809
6
1
0
233,500
3
W
Bastet
8,910
810
29
3
0
242,451
5
W
Geb
7,708
701
3
0
0
185,954
1
W
Anubis
9,279
844
54
5
0
188,463
1
L
Hades
7,494
681
25
2
0
147,990
0
L
Tyr
8,351
759
6
1
0
241,221
2
L
Skadi
8,598
782
26
2
0
187,109
4
W
Horus
9,867
897
6
1
0
249,728
1
L
Guan Yu
7,965
724
14
1
0
223,093
0
L
Nox
8,401
764
52
5
0
185,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role