Player Matchup

Tiamat
Tiamat
BuiltBetter
Tiamat
Level 125
God Stats
3W - 3L
1,565 SR
Queue Stats
63W - 51L
1,591 Elo+
Party 1
Chaac
Chaac
Hardynippys
Chaac
Level 148
God Stats
6W - 4L
1,668 SR
Queue Stats
269W - 267L
1,515 Elo+
Solo
Geb
Geb
KazWukong
Geb
Level 89
God Stats
1W - 1L
1,746 SR
Queue Stats
191W - 187L
1,506 Elo+
Party 1
Vulcan
Vulcan
RainbowLord12
Vulcan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 15L
1,667 Elo+
Party 1
Scylla
Scylla
Ridianok
Scylla
Level 105
God Stats
3W - 4L
1,426 SR
Queue Stats
304W - 292L
1,493 Elo+
Party 1
Team Averages
Level 106
1,581 SR
1,555 Elo+

VS

Team Averages
Level 113
1,557 SR
1,473 Elo+
Mulan
Mulan
Adamator1991
Mulan
Level 126
God Stats
5W - 2L
1,161 SR
Queue Stats
384W - 374L
1,489 Elo+
Solo
Chernobog
Chernobog
Arantir23
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,389 Elo+
Solo
Cernunnos
Cernunnos
Sergio0vtS
Cernunnos
Level 148
God Stats
3W - 0L
1,834 SR
Queue Stats
138W - 143L
1,489 Elo+
Solo
Bastet
Bastet
Udg_Laloore
Bastet
Level 156
God Stats
13W - 17L
1,526 SR
Queue Stats
570W - 593L
1,472 Elo+
Solo
Eset
Eset
Эридон
Eset
Level 107
God Stats
5W - 3L
1,762 SR
Queue Stats
386W - 367L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
1 / 7 / 12
9,040
646
12,306
15,530
11,314
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

1
0 / 0 / 0
3,476
248
0
0
0
18
0 / 5 / 11
9,751
697
7,204
22,903
30,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
9 / 4 / 4
10,629
759
15,511
12,722
7,570
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Ridianok
Scylla
18
6 / 6 / 4
9,780
699
16,547
11,914
5,000
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 11
11,236
803
9,132
17,368
21,173
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Short Bow

Short Bow

+15%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chernobog
Arantir23
Chernobog
17
2 / 3 / 9
10,191
728
6,598
10,963
6,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
Sergio0vtS
Cernunnos
18
4 / 3 / 12
10,970
784
13,901
13,312
6,264
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
18
8 / 4 / 9
11,698
836
14,400
18,995
8,742
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 3 / 15
11,061
790
14,973
12,366
5,715
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
78
16
Kills
22
22
Deaths
16
31
Assists
56
Player
Kills
Deaths
Assists
KDA
W
6
3
11
3.83
W
Chernobog
Arantir23
Chernobog
2
3
9
2.17
L
Tiamat
1
7
12
1
L
0
0
0
0
L
0
5
11
1.1
L
9
4
4
2.75
L
Scylla
Ridianok
Scylla
6
6
4
1.33
W
Cernunnos
Sergio0vtS
Cernunnos
4
3
12
3.33
W
Bastet
8
4
9
3.13
W
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,568
Damage
59,004
63,069
Taken
73,004
54,500
Mitigated
48,348
14,060
Healing
23,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,132
1,659
1,273
2,039
17,368
21,173
424
9,105
8,123
0
18,085
W
Chernobog
Arantir23
Chernobog
6,598
2,560
568
1,329
10,963
6,454
2,754
9,234
1,653
0
22,435
L
Tiamat
12,306
403
1,618
2,523
15,530
11,314
0
4,682
10,717
21,207
0
L
0
0
0
0
0
0
0
0
0
0
0
L
7,204
567
571
4,228
22,903
30,616
112
5,076
17,433
14,447
0
L
15,511
3,137
2,342
1,979
12,722
7,570
588
3,034
9,530
35,861
0
L
Scylla
Ridianok
Scylla
16,547
1,155
498
301
11,914
5,000
0
2,181
9,640
31,016
0
W
Cernunnos
Sergio0vtS
Cernunnos
13,901
3,621
746
1,848
13,312
6,264
2,633
10,485
2,625
0
38,521
W
Bastet
14,400
1,690
2,211
5,541
18,995
8,742
728
11,491
7,336
0
28,325
W
14,973
259
4,220
3,688
12,366
5,715
1,062
10,457
1,699
38,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,676
Gold Earned
55,156
129
Minions Killed
194
0
Camps Cleared
0
990,937
Distance Traveled
1,346,238
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,236
803
14
1
0
249,505
0
W
Chernobog
10,191
728
30
2
0
244,327
0
L
Tiamat
9,040
646
23
2
0
241,821
0
L
Chaac
3,476
248
0
0
0
0
0
L
Geb
9,751
697
15
1
0
262,325
0
L
Vulcan
10,629
759
48
3
0
268,821
0
L
Scylla
9,780
699
43
3
0
217,970
0
W
Cernunnos
10,970
784
52
4
0
248,742
1
W
Bastet
11,698
836
39
3
0
318,524
0
W
Eset
11,061
790
59
4
0
285,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role