Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
JoERi_BoZ
He Bo
Level 125
God Stats
1W - 4L
1,085 SR
Queue Stats
226W - 263L
1,386 Elo+
Solo
Ne Zha
Ne Zha
SL0N
Ne Zha
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,362 Elo+
Party 1
Sobek
Sobek
TimboJones13
Sobek
Level 141
God Stats
1W - 1L
1,489 SR
Queue Stats
43W - 60L
1,401 Elo+
Solo
Mulan
Mulan
Vincent-RedRose
Mulan
Level 149
God Stats
2W - 8L
1,191 SR
Queue Stats
284W - 273L
1,438 Elo+
Solo
Team Averages
Level 124
1,353 SR
1,417 Elo+

VS

Team Averages
Level 129
1,438 SR
1,429 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
AspixMiko
Anubis
Level 110
God Stats
3W - 3L
1,513 SR
Queue Stats
68W - 100L
1,374 Elo+
Party 2
Fafnir
Fafnir
Kluziu
Fafnir
Level 150
God Stats
2W - 2L
1,406 SR
Queue Stats
135W - 162L
1,394 Elo+
Party 2
Ao Kuang
Ao Kuang
elidon123
Ao Kuang
Level 125
God Stats
1W - 1L
1,268 SR
Queue Stats
171W - 168L
1,499 Elo+
Solo
Bellona
Bellona
jachttt
Bellona
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 110L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
4 / 7 / 4
10,361
648
15,031
15,489
5,818
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
JoERi_BoZ
He Bo
16
2 / 5 / 2
9,685
605
13,735
13,352
6,638
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
SL0N
Ne Zha
15
2 / 9 / 6
9,230
577
16,225
16,486
7,094
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 4 / 8
10,962
685
12,029
21,137
33,915
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 4 / 7
9,569
598
9,012
13,747
11,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
11 / 1 / 15
12,460
779
31,807
13,866
7,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
AspixMiko
Anubis
20
7 / 2 / 13
12,075
755
16,697
11,777
7,026
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Kluziu
Fafnir
20
5 / 1 / 19
13,213
826
8,026
26,366
28,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
elidon123
Ao Kuang
16
3 / 5 / 16
10,784
674
5,637
14,679
11,841
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
jachttt
Bellona
16
3 / 2 / 15
11,186
699
6,721
20,874
23,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
107
11
Kills
29
29
Deaths
11
27
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
7
4
0.86
W
Morgan Le Fay
 
Morgan Le Fay
11
1
15
18.5
W
Anubis
AspixMiko
Anubis
7
2
13
6.75
L
He Bo
JoERi_BoZ
He Bo
2
5
2
0.6
W
Fafnir
Kluziu
Fafnir
5
1
19
14.5
L
Ne Zha
SL0N
Ne Zha
2
9
6
0.56
L
2
4
8
1.5
L
1
4
7
1.13
W
Ao Kuang
elidon123
Ao Kuang
3
5
16
2.2
W
Bellona
jachttt
Bellona
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,032
Damage
68,888
80,211
Taken
87,562
64,601
Mitigated
78,446
24,775
Healing
49,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
15,031
6,212
2,082
1,015
15,489
5,818
312
13,135
2,354
0
27,908
W
Morgan Le Fay
 
Morgan Le Fay
31,807
1,568
3,508
5,267
13,866
7,781
1,807
3,642
10,224
57,651
0
W
Anubis
AspixMiko
Anubis
16,697
553
1,266
4,135
11,777
7,026
1,338
4,831
6,946
36,499
0
L
He Bo
JoERi_BoZ
He Bo
13,735
2,245
3,189
3,321
13,352
6,638
225
11,632
1,720
30,945
0
W
Fafnir
Kluziu
Fafnir
8,026
2,789
4,273
15,055
26,366
28,041
937
6,924
19,442
20,049
0
L
Ne Zha
SL0N
Ne Zha
16,225
3,137
1,999
2,339
16,486
7,094
0
14,355
2,131
0
32,510
L
12,029
719
927
5,756
21,137
33,915
0
13,023
8,114
17,543
0
L
9,012
994
1,753
2,394
13,747
11,136
0
10,022
3,725
0
23,485
W
Ao Kuang
elidon123
Ao Kuang
5,637
1,193
2,271
2,897
14,679
11,841
2,053
3,873
10,806
14,156
0
W
Bellona
jachttt
Bellona
6,721
1,994
4,493
6,436
20,874
23,757
1,193
6,494
14,380
0
15,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,807
Gold Earned
59,718
132
Minions Killed
137
0
Camps Cleared
0
1,370,938
Distance Traveled
1,545,220
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,361
648
29
2
0
221,213
0
W
Morgan Le Fay
12,460
779
45
3
0
330,187
3
W
Anubis
12,075
755
53
3
0
293,076
2
L
He Bo
9,685
605
45
3
0
271,874
1
W
Fafnir
13,213
826
21
1
0
307,908
0
L
Ne Zha
9,230
577
24
2
0
266,995
0
L
Sobek
10,962
685
7
0
0
303,788
1
L
Mulan
9,569
598
27
2
0
307,068
4
W
Ao Kuang
10,784
674
6
0
0
268,791
1
W
Bellona
11,186
699
12
1
0
345,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role