Player Matchup

Cthulhu
Cthulhu
EliteMindFeed
Cthulhu
Level 26
God Stats
7W - 3L
1,699 SR
Queue Stats
45W - 51L
1,454 Elo+
Party 1
Bacchus
Bacchus
FakeTomcat99
Bacchus
Level 88
God Stats
1W - 1L
1,603 SR
Queue Stats
2W - 4L
1,383 Elo+
Party 3
Hun Batz
Hun Batz
MisterP4to
Hun Batz
Level 28
God Stats
0W - 1L
1,730 SR
Queue Stats
2W - 3L
1,383 Elo+
Party 3
Ishtar
Ishtar
RxtroPP
Ishtar
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 68L
1,462 Elo+
Solo
Tiamat
Tiamat
TheMeetStranglr
Tiamat
Level 67
God Stats
2W - 2L
1,597 SR
Queue Stats
140W - 141L
1,475 Elo+
Party 1
Team Averages
Level 51
1,626 SR
1,431 Elo+

VS

Team Averages
Level 57
1,659 SR
1,658 Elo+
Medusa
Medusa
BrannTheBuilder
Medusa
Level 108
God Stats
1W - 0L
1,703 SR
Queue Stats
172W - 67L
1,753 Elo+
Party 2
Hercules
Hercules
HerbTheGardener
Hercules
Level 43
God Stats
3W - 1L
1,781 SR
Queue Stats
101W - 20L
1,858 Elo+
Party 2
Arachne
Arachne
arobb31
Arachne
Level 64
God Stats
14W - 6L
1,656 SR
Queue Stats
93W - 32L
1,713 Elo+
Party 2
Hades
Hades
beydey997
Hades
Level 66
God Stats
6W - 0L
1,656 SR
Queue Stats
77W - 65L
1,464 Elo+
Solo
Ymir
Ymir
theraidn
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 5 / 2
5,466
420
5,265
13,055
8,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
FakeTomcat99
Bacchus
9
0 / 3 / 2
5,804
446
3,039
9,809
7,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
MisterP4to
Hun Batz
10
1 / 5 / 1
5,923
456
4,807
12,025
4,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
RxtroPP
Ishtar
9
2 / 3 / 0
5,797
446
5,751
9,380
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
2 / 1 / 1
6,722
517
4,463
6,750
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
7,304
562
9,580
7,935
2,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
14
7 / 0 / 1
8,597
661
10,144
8,707
6,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
arobb31
Arachne
13
7 / 1 / 3
8,183
629
9,267
11,809
4,906
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
beydey997
Hades
9
0 / 1 / 0
5,856
450
1,851
6,833
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
8
0 / 1 / 3
5,957
458
2,000
7,645
4,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
17
17
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
Cthulhu
0
5
2
0.2
L
Bacchus
FakeTomcat99
Bacchus
0
3
2
0.33
W
Hercules
7
0
1
7.5
L
Hun Batz
MisterP4to
Hun Batz
1
5
1
0.3
L
Ishtar
RxtroPP
Ishtar
2
3
0
0.67
L
2
1
1
2.5
W
Arachne
arobb31
Arachne
7
1
3
8.5
W
Hades
beydey997
Hades
0
1
0
0
W
Ymir
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,325
Damage
32,842
51,019
Taken
42,929
27,899
Mitigated
22,161
15,366
Healing
15,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,580
5,347
0
2,361
7,935
2,850
0
1,771
6,164
0
54,247
L
Cthulhu
5,265
664
186
3,296
13,055
8,444
0
0
12,391
26,788
0
L
Bacchus
FakeTomcat99
Bacchus
3,039
547
0
2,274
9,809
7,632
156
1,185
8,624
13,912
0
W
Hercules
10,144
4,346
0
5,160
8,707
6,165
0
3,580
4,291
0
61,327
L
Hun Batz
MisterP4to
Hun Batz
4,807
2,005
0
3,612
12,025
4,458
0
976
10,903
0
39,723
L
Ishtar
RxtroPP
Ishtar
5,751
3,715
0
4,224
9,380
3,254
0
592
8,788
0
41,045
L
4,463
939
0
1,774
6,750
4,111
0
1,083
5,637
48,631
0
W
Arachne
arobb31
Arachne
9,267
5,804
0
5,185
11,809
4,906
0
2,394
9,305
0
55,004
W
Hades
beydey997
Hades
1,851
154
168
1,524
6,833
3,254
1,141
2,075
4,758
34,546
0
W
Ymir
2,000
917
0
1,147
7,645
4,986
371
2,001
5,644
6,908
1,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,712
Gold Earned
35,897
308
Minions Killed
386
0
Camps Cleared
0
1,144,134
Distance Traveled
1,228,097
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,304
562
85
7
0
239,810
2
L
Cthulhu
5,466
420
43
3
0
228,992
0
L
Bacchus
5,804
446
18
1
0
229,447
3
W
Hercules
8,597
661
129
10
0
256,529
3
L
Hun Batz
5,923
456
77
6
0
245,495
2
L
Ishtar
5,797
446
82
6
0
221,191
3
L
Tiamat
6,722
517
88
7
0
219,009
1
W
Arachne
8,183
629
100
8
0
295,996
0
W
Hades
5,856
450
60
5
0
196,208
3
W
Ymir
5,957
458
12
1
0
239,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role