Player Matchup

Merlin
Merlin
 
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
KevonCastle
Bellona
Level 145
God Stats
1W - 0L
1,733 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MrAquino
Cthulhu
Level 114
God Stats
4W - 2L
1,580 SR
Queue Stats
27W - 19L
1,556 Elo+
Solo
Poseidon
Poseidon
onlinekillerkev
Poseidon
Level 106
God Stats
6W - 0L
1,929 SR
Queue Stats
50W - 56L
1,466 Elo+
Solo
Neith
Neith
ΑnkaraMessi
Neith
Level 155
God Stats
11W - 2L
1,940 SR
Queue Stats
149W - 25L
1,894 Elo+
Party 1
Team Averages
Level 110
1,736 SR
1,583 Elo+

VS

Team Averages
Level 115
1,483 SR
1,449 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Tobias8751
Medusa
Level 41
God Stats
1W - 6L
1,098 SR
Queue Stats
5W - 14L
1,309 Elo+
Party 2
Maui
Maui
UrOutOfLuck7612
Maui
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 218L
1,495 Elo+
Solo
Hades
Hades
YOURTAKEN17
Hades
Level 129
God Stats
0W - 1L
1,817 SR
Queue Stats
9W - 14L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
5 / 0 / 3
5,676
1,135
4,432
1,471
516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
KevonCastle
Bellona
10
3 / 1 / 6
5,328
1,066
6,326
5,548
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
MrAquino
Cthulhu
10
1 / 0 / 8
4,959
992
2,508
2,307
1,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
10
0 / 2 / 5
4,619
924
1,784
2,746
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 5
5,375
1,075
7,298
4,123
1,579
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 5 / 0
4,738
948
3,304
7,084
3,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
 
Ne Zha
9
1 / 2 / 1
4,394
879
2,665
4,016
1,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Tobias8751
Medusa
9
0 / 1 / 1
4,291
858
1,411
3,579
1,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 2
4,087
817
321
3,693
1,699
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 3 / 1
4,620
924
2,896
7,656
3,965

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
12
Kills
3
3
Deaths
12
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
0
3
6.5
L
Tsukuyomi
 
Tsukuyomi
1
5
0
0.2
L
Ne Zha
 
Ne Zha
1
2
1
0.75
W
Bellona
KevonCastle
Bellona
3
1
6
6
W
Cthulhu
MrAquino
Cthulhu
1
0
8
5
L
Medusa
Tobias8751
Medusa
0
1
1
0.5
L
0
1
2
1
L
1
3
1
0.5
W
Poseidon
0
2
5
1.25
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,348
Damage
10,597
16,195
Taken
26,028
8,757
Mitigated
12,585
5,999
Healing
4,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,432
598
0
450
1,471
516
160
0
1,427
16,385
0
L
Tsukuyomi
 
Tsukuyomi
3,304
773
0
936
7,084
3,574
0
1,795
5,289
0
13,344
L
Ne Zha
 
Ne Zha
2,665
420
0
619
4,016
1,854
0
1,015
3,001
0
9,025
W
Bellona
KevonCastle
Bellona
6,326
2,283
0
2,043
5,548
4,319
0
1,018
4,328
0
11,127
W
Cthulhu
MrAquino
Cthulhu
2,508
96
395
848
2,307
1,388
145
617
1,659
8,418
0
L
Medusa
Tobias8751
Medusa
1,411
814
0
0
3,579
1,493
589
1,234
2,345
0
7,570
L
321
111
0
491
3,693
1,699
0
1,729
1,964
2,544
0
L
2,896
242
81
1,935
7,656
3,965
296
2,951
4,705
10,264
0
W
Poseidon
1,784
536
0
250
2,746
955
0
1,022
1,686
11,041
0
W
7,298
3,720
0
2,013
4,123
1,579
0
560
3,492
0
23,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,957
Gold Earned
22,130
129
Minions Killed
70
0
Camps Cleared
0
632,966
Distance Traveled
519,892
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,676
1,135
34
7
0
113,420
1
L
Tsukuyomi
4,738
948
24
5
0
103,165
1
L
Ne Zha
4,394
879
14
3
0
117,194
0
W
Bellona
5,328
1,066
13
3
0
142,731
1
W
Cthulhu
4,959
992
14
3
0
129,066
2
L
Medusa
4,291
858
11
2
0
115,833
0
L
Maui
4,087
817
2
0
0
73,202
0
L
Hades
4,620
924
19
4
0
110,498
1
W
Poseidon
4,619
924
23
5
0
118,804
1
W
Neith
5,375
1,075
45
9
0
128,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role