Player Matchup

Cerberus
Cerberus
Mamaci
Cerberus
Level 99
God Stats
16W - 27L
1,495 SR
Queue Stats
64W - 87L
1,483 Elo+
Party 1
Awilix
Awilix
Prolet
Awilix
Level 123
God Stats
8W - 7L
1,554 SR
Queue Stats
65W - 81L
1,505 Elo+
Party 1
Chiron
Chiron
Raptorekbezek
Chiron
Level 109
God Stats
1W - 4L
1,404 SR
Queue Stats
439W - 482L
1,372 Elo+
Solo
Vulcan
Vulcan
Wankadon
Vulcan
Level 149
God Stats
1W - 1L
1,427 SR
Queue Stats
38W - 40L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
Zentzy
Cthulhu
Level 120
God Stats
33W - 39L
1,549 SR
Queue Stats
64W - 81L
1,478 Elo+
Party 1
Team Averages
Level 120
1,486 SR
1,469 Elo+

VS

Team Averages
Level 77
1,477 SR
1,485 Elo+
Chronos
Chronos
GhandiLeftNut
Chronos
Level 25
God Stats
3W - 6L
1,157 SR
Queue Stats
101W - 40L
1,630 Elo+
Party 2
Yemoja
Yemoja
Itsygo784
Yemoja
Level 108
God Stats
56W - 52L
1,476 SR
Queue Stats
527W - 571L
1,428 Elo+
Solo
Chiron
Chiron
TheWinCondition
Chiron
Level 146
God Stats
4W - 2L
1,742 SR
Queue Stats
182W - 137L
1,575 Elo+
Party 2
Mulan
Mulan
TooDarkToSee
Mulan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,369 Elo+
Party 2
Kukulkan
Kukulkan
ninjawarior
Kukulkan
Level 88
God Stats
14W - 8L
1,507 SR
Queue Stats
29W - 30L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mamaci
Cerberus
13
2 / 2 / 4
9,205
460
7,532
21,582
27,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
Prolet
Awilix
15
5 / 5 / 2
9,460
473
16,333
20,015
9,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 2 / 0
7,476
374
7,086
9,209
2,734
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Wankadon
Vulcan
13
3 / 9 / 2
8,712
436
13,995
16,490
8,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Zentzy
Cthulhu
14
0 / 2 / 3
8,724
436
12,830
25,642
16,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
17
5 / 3 / 6
10,681
534
23,504
19,988
9,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Itsygo784
Yemoja
13
1 / 3 / 5
9,157
458
3,318
16,863
11,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 3 / 1
12,295
615
18,144
19,287
8,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

18
1 / 1 / 5
11,440
572
17,355
21,862
25,107
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
ninjawarior
Kukulkan
18
7 / 3 / 4
11,682
584
15,899
12,955
6,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
12
Kills
20
20
Deaths
13
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chronos
5
3
6
2.67
W
Yemoja
Itsygo784
Yemoja
1
3
5
1.17
L
Cerberus
Mamaci
Cerberus
2
2
4
2
L
Awilix
Prolet
Awilix
5
5
2
1.2
L
2
2
0
1
W
6
3
1
2.17
W
1
1
5
3.5
L
Vulcan
Wankadon
Vulcan
3
9
2
0.44
L
Cthulhu
Zentzy
Cthulhu
0
2
3
0.75
W
Kukulkan
ninjawarior
Kukulkan
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,776
Damage
78,220
92,938
Taken
90,955
64,072
Mitigated
61,387
18,575
Healing
29,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
23,504
7,952
298
4,522
19,988
9,559
3,196
6,939
12,827
99,981
0
W
Yemoja
Itsygo784
Yemoja
3,318
1,339
5,818
3,932
16,863
11,663
370
6,099
10,630
24,664
0
L
Cerberus
Mamaci
Cerberus
7,532
163
0
4,931
21,582
27,131
0
9,392
12,190
31,002
3,349
L
Awilix
Prolet
Awilix
16,333
5,903
0
4,072
20,015
9,283
0
8,019
11,996
0
68,607
L
7,086
3,328
150
3,739
9,209
2,734
410
563
8,646
0
38,533
W
18,144
8,444
827
4,519
19,287
8,754
4,834
4,056
15,107
0
133,947
W
17,355
2,017
0
8,772
21,862
25,107
478
7,836
13,448
0
104,170
L
Vulcan
Wankadon
Vulcan
13,995
2,478
0
1,057
16,490
8,126
196
11,885
4,605
57,140
0
L
Cthulhu
Zentzy
Cthulhu
12,830
503
0
4,626
25,642
16,798
0
12,862
12,780
60,682
0
W
Kukulkan
ninjawarior
Kukulkan
15,899
1,237
0
990
12,955
6,304
1,226
7,994
4,923
116,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,577
Gold Earned
55,255
455
Minions Killed
730
0
Camps Cleared
0
1,725,938
Distance Traveled
1,825,993
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,681
534
133
7
0
425,565
3
W
Yemoja
9,157
458
39
2
0
335,359
10
L
Cerberus
9,205
460
78
4
0
418,500
2
L
Awilix
9,460
473
92
5
0
378,774
4
L
Chiron
7,476
374
60
3
0
192,885
3
W
Chiron
12,295
615
208
10
0
345,414
4
W
Mulan
11,440
572
183
9
0
358,034
2
L
Vulcan
8,712
436
103
5
0
341,579
2
L
Cthulhu
8,724
436
122
6
0
394,200
4
W
Kukulkan
11,682
584
167
8
0
361,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role