Player Matchup

Artio
Artio
Bronze I
Batidodemamey13
Artio
Bronze I
Level 146
God Stats
29W - 26L
1,533 SR
Queue Stats
194W - 221L
377 MMR
Solo
Guan Yu
Guan Yu
Silver III
Osni2024
Guan Yu
Silver III
Level 124
God Stats
14W - 8L
1,632 SR
Queue Stats
168W - 180L
776 MMR
Solo
Fenrir
Fenrir
Silver V
Third_Theylor
Fenrir
Silver V
Level 88
God Stats
6W - 14L
1,245 SR
Queue Stats
55W - 85L
631 MMR
Solo
Medusa
Medusa
Bronze II
True Dajanrys
Medusa
Bronze II
Level 156
God Stats
1W - 4L
1,580 SR
Queue Stats
31W - 56L
458 MMR
Solo
Ah Puch
Ah Puch
Bronze III
dcgsv
Ah Puch
Bronze III
Level 105
God Stats
0W - 1L
1,682 SR
Queue Stats
72W - 96L
249 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 124
1,534 SR
498 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,557 SR
696 MMR
Poseidon
Poseidon
Silver V
 
Poseidon
Silver V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Bronze IV
MAMYLODOCE
Vulcan
Bronze IV
Level 108
God Stats
5W - 4L
1,515 SR
Queue Stats
258W - 299L
-141 MMR
Solo
Heimdallr
Heimdallr
Silver IV
X_Roronoa_Zoro9
Heimdallr
Silver IV
Level 120
God Stats
52W - 38L
1,579 SR
Queue Stats
384W - 407L
656 MMR
Solo
Cthulhu
Cthulhu
Silver IV
ZAKlNZ
Cthulhu
Silver IV
Level 68
God Stats
13W - 12L
1,612 SR
Queue Stats
95W - 118L
661 MMR
Solo
Mercury
Mercury
Silver IV
wolfieloyal
Mercury
Silver IV
Level 160
God Stats
149W - 107L
1,578 SR
Queue Stats
929W - 947L
803 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,240
453
7,554
15,765
14,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
Osni2024
Guan Yu
14
1 / 1 / 1
8,038
502
3,706
9,779
6,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
2 / 5 / 0
7,868
492
4,050
15,133
6,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 3 / 0
7,370
461
6,551
11,871
4,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
dcgsv
Ah Puch
13
1 / 2 / 0
7,657
479
6,069
9,379
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArachneYmirNu WaOsirisAchilles

VS

Bans
IshtarLancelotHadesScyllaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
5 / 1 / 3
9,996
625
13,948
6,836
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
MAMYLODOCE
Vulcan
14
0 / 2 / 5
8,646
540
5,198
4,602
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
X_Roronoa_Zoro9
Heimdallr
15
4 / 0 / 3
8,796
550
7,049
10,870
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ZAKlNZ
Cthulhu
12
2 / 0 / 5
8,606
538
7,968
12,660
12,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
wolfieloyal
Mercury
14
4 / 1 / 2
8,897
556
5,356
10,529
4,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
15
15
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
1
3
6.5
L
0
4
2
0.25
W
Vulcan
MAMYLODOCE
Vulcan
0
2
5
1.25
L
Guan Yu
Osni2024
Guan Yu
1
1
1
1.5
L
2
5
0
0.4
L
0
3
0
0
W
Heimdallr
X_Roronoa_Zoro9
Heimdallr
4
0
3
5.5
W
Cthulhu
ZAKlNZ
Cthulhu
2
0
5
4.5
L
Ah Puch
dcgsv
Ah Puch
1
2
0
0.5
W
Mercury
wolfieloyal
Mercury
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,930
Damage
39,519
61,927
Taken
45,497
35,857
Mitigated
27,297
21,345
Healing
14,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
13,948
2,060
0
1,141
6,836
2,778
46
2,266
4,414
89,307
0
L
7,554
341
709
5,514
15,765
14,918
0
8,213
7,552
36,474
0
W
Vulcan
MAMYLODOCE
Vulcan
5,198
1,749
0
614
4,602
2,541
508
392
4,005
54,606
0
L
Guan Yu
Osni2024
Guan Yu
3,706
149
292
4,458
9,779
6,249
0
5,782
3,997
0
53,605
L
4,050
592
0
2,894
15,133
6,671
132
4,898
10,235
0
52,782
L
6,551
2,539
85
3,399
11,871
4,526
64
2,027
9,844
0
66,980
W
Heimdallr
X_Roronoa_Zoro9
Heimdallr
7,049
2,662
0
6,371
10,870
4,671
625
2,848
7,980
0
62,089
W
Cthulhu
ZAKlNZ
Cthulhu
7,968
813
418
3,599
12,660
12,500
407
5,260
7,179
32,343
3,513
L
Ah Puch
dcgsv
Ah Puch
6,069
169
0
3,994
9,379
3,493
803
5,919
3,460
45,187
0
W
Mercury
wolfieloyal
Mercury
5,356
2,461
0
2,117
10,529
4,807
432
2,827
7,482
0
56,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,173
Gold Earned
44,941
446
Minions Killed
467
0
Camps Cleared
0
1,516,873
Distance Traveled
1,605,978
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,996
625
130
8
0
314,084
5
L
Artio
7,240
453
50
3
0
297,885
5
W
Vulcan
8,646
540
86
5
0
293,633
4
L
Guan Yu
8,038
502
113
7
0
271,612
1
L
Fenrir
7,868
492
82
5
0
330,641
2
L
Medusa
7,370
461
107
7
0
312,100
5
W
Heimdallr
8,796
550
91
6
0
311,245
7
W
Cthulhu
8,606
538
58
4
0
313,390
5
L
Ah Puch
7,657
479
94
6
0
304,635
1
W
Mercury
8,897
556
102
6
0
373,626
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role