Player Matchup

Nox
Nox
BigJaFF
Nox
Level 148
God Stats
3W - 6L
1,381 SR
Queue Stats
408W - 477L
1,387 Elo+
Party 3
Nu Wa
Nu Wa
SophieCroft1998
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,068 Elo+
Party 2
Zhong Kui
Zhong Kui
Temujin1162
Zhong Kui
Level 129
God Stats
15W - 15L
1,600 SR
Queue Stats
318W - 377L
1,387 Elo+
Party 3
Charybdis
Charybdis
pausensemes
Charybdis
Level 31
God Stats
6W - 14L
1,294 SR
Queue Stats
92W - 131L
1,359 Elo+
Party 3
Thanatos
Thanatos
stefanrepp
Thanatos
Level 86
God Stats
0W - 6L
1,099 SR
Queue Stats
0W - 6L
1,068 Elo+
Party 2
Team Averages
Level 80
1,375 SR
1,254 Elo+

VS

Team Averages
Level 66
1,420 SR
1,358 Elo+
Bastet
Bastet
KaminaNoMikoto
Bastet
Level 18
God Stats
8W - 8L
1,337 SR
Queue Stats
39W - 43L
1,302 Elo+
Party 1
Anubis
Anubis
PrimeRaptorz
Anubis
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,446 Elo+
Solo
Charybdis
Charybdis
Queely
Charybdis
Level 79
God Stats
20W - 19L
1,440 SR
Queue Stats
123W - 153L
1,338 Elo+
Party 1
Maui
Maui
SaintMattheus
Maui
Level 29
God Stats
1W - 2L
1,297 SR
Queue Stats
124W - 115L
1,351 Elo+
Party 1
Shiva
Shiva
runnincorona
Shiva
Level 128
God Stats
15W - 17L
1,527 SR
Queue Stats
233W - 257L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
10
0 / 0 / 0
6,335
453
2,180
6,633
3,721
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 4 / 0
5,897
421
842
4,860
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
Temujin1162
Zhong Kui
13
0 / 2 / 0
7,209
515
5,913
9,726
6,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
pausensemes
Charybdis
10
0 / 0 / 0
6,170
441
2,312
3,937
1,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
stefanrepp
Thanatos
11
1 / 2 / 0
6,566
469
4,765
11,366
5,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
7,194
514
5,498
9,506
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
13
2 / 1 / 2
7,596
543
1,933
3,855
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
Queely
Charybdis
11
0 / 0 / 0
6,230
445
4,110
7,068
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 0 / 0
6,772
484
2,034
6,705
4,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 0 / 1
8,276
591
7,855
10,210
4,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
8
8
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nox
0
0
0
0
W
3
0
5
5.5
W
Anubis
2
1
2
3
W
Charybdis
Queely
Charybdis
0
0
0
0
W
0
0
0
0
L
0
4
0
0
L
Zhong Kui
Temujin1162
Zhong Kui
0
2
0
0
L
Charybdis
pausensemes
Charybdis
0
0
0
0
W
3
0
1
3.5
L
Thanatos
stefanrepp
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,012
Damage
21,430
36,522
Taken
37,344
17,994
Mitigated
15,086
18,926
Healing
16,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
2,180
146
232
3,021
6,633
3,721
0
892
5,741
19,119
4,551
W
5,498
1,264
0
3,797
9,506
2,942
726
2,587
6,919
0
33,069
W
Anubis
1,933
291
0
1,205
3,855
1,575
388
724
3,131
56,405
0
W
Charybdis
Queely
Charybdis
4,110
2,364
0
4,387
7,068
2,133
0
638
6,430
0
45,490
W
2,034
154
0
2,963
6,705
4,071
0
785
5,920
25,462
1,582
L
842
210
0
0
4,860
1,239
0
1,384
3,476
26,898
0
L
Zhong Kui
Temujin1162
Zhong Kui
5,913
464
0
4,757
9,726
6,445
0
216
9,510
48,825
0
L
Charybdis
pausensemes
Charybdis
2,312
1,333
0
1,221
3,937
1,223
0
1,017
2,920
0
38,409
W
7,855
1,791
0
4,226
10,210
4,365
349
3,703
6,507
0
59,667
L
Thanatos
stefanrepp
Thanatos
4,765
776
0
9,695
11,366
5,366
0
333
11,033
0
51,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,177
Gold Earned
36,068
361
Minions Killed
391
0
Camps Cleared
0
1,190,594
Distance Traveled
1,377,089
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,335
453
44
3
0
276,996
7
W
Bastet
7,194
514
53
4
0
340,747
0
W
Anubis
7,596
543
90
6
0
235,880
3
W
Charybdis
6,230
445
97
7
0
237,457
2
W
Maui
6,772
484
39
3
0
275,215
0
L
Nu Wa
5,897
421
53
4
0
169,421
0
L
Zhong Kui
7,209
515
101
7
0
251,292
4
L
Charybdis
6,170
441
73
5
0
239,508
3
W
Shiva
8,276
591
112
8
0
287,790
2
L
Thanatos
6,566
469
90
6
0
253,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role