Player Matchup

Bacchus
Bacchus
BigJuicer777
Bacchus
Level 41
God Stats
3W - 7L
1,339 SR
Queue Stats
19W - 30L
1,381 Elo+
Party 1
Ishtar
Ishtar
Johnsen03
Ishtar
Level 40
God Stats
0W - 2L
1,181 SR
Queue Stats
16W - 28L
1,379 Elo+
Party 1
Sun Wukong
Sun Wukong
Juanmamc
Sun Wukong
Level 43
God Stats
2W - 1L
1,816 SR
Queue Stats
34W - 24L
1,643 Elo+
Party 2
Vulcan
Vulcan
elpelos907
Vulcan
Level 42
God Stats
6W - 3L
1,682 SR
Queue Stats
51W - 34L
1,587 Elo+
Party 2
Awilix
Awilix
palomino2
Awilix
Level 14
God Stats
1W - 2L
1,307 SR
Queue Stats
12W - 7L
1,527 Elo+
Party 2
Team Averages
Level 36
1,465 SR
1,503 Elo+

VS

Team Averages
Level 95
1,477 SR
1,589 Elo+
Izanami
Izanami
 
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DiamondPinecone
Mercury
Level 120
God Stats
11W - 11L
1,415 SR
Queue Stats
425W - 327L
1,617 Elo+
Party 3
Ullr
Ullr
OoooBarracuda
Ullr
Level 84
God Stats
1W - 1L
1,526 SR
Queue Stats
173W - 120L
1,572 Elo+
Party 3
Bacchus
Bacchus
iTzRaH
Bacchus
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,706 Elo+
Party 3
Pele
Pele
sindellover1317
Pele
Level 109
God Stats
4W - 3L
1,443 SR
Queue Stats
125W - 111L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigJuicer777
Bacchus
14
0 / 1 / 1
9,289
387
6,025
18,473
23,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Johnsen03
Ishtar
15
1 / 4 / 0
9,710
405
7,195
20,876
10,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Juanmamc
Sun Wukong
16
2 / 3 / 4
10,903
454
12,735
20,366
17,357
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
elpelos907
Vulcan
19
1 / 7 / 1
11,951
498
22,790
17,844
10,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
palomino2
Awilix
18
5 / 5 / 2
11,314
471
16,271
23,725
12,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
4 / 0 / 7
14,996
625
22,698
17,880
8,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
11 / 0 / 5
15,977
666
17,061
22,046
11,682
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
2 / 1 / 3
12,777
532
9,354
19,327
9,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
iTzRaH
Bacchus
15
0 / 1 / 9
11,445
477
3,932
15,777
17,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
3 / 7 / 8
14,241
593
20,101
27,472
20,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
9
Kills
20
20
Deaths
9
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
7
7.5
L
Bacchus
BigJuicer777
Bacchus
0
1
1
0.5
W
11
0
5
13.5
L
Ishtar
Johnsen03
Ishtar
1
4
0
0.25
L
Sun Wukong
Juanmamc
Sun Wukong
2
3
4
1.33
W
2
1
3
3.5
L
Vulcan
elpelos907
Vulcan
1
7
1
0.21
W
Bacchus
iTzRaH
Bacchus
0
1
9
4.5
L
Awilix
palomino2
Awilix
5
5
2
1.2
W
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,016
Damage
73,146
101,284
Taken
102,502
74,923
Mitigated
67,189
21,732
Healing
36,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
22,698
12,511
0
9,252
17,880
8,549
6,008
5,383
12,497
0
166,299
L
Bacchus
BigJuicer777
Bacchus
6,025
530
0
4,295
18,473
23,961
180
1,976
16,497
31,244
0
W
17,061
9,049
0
4,765
22,046
11,682
1,526
2,439
19,607
0
194,940
L
Ishtar
Johnsen03
Ishtar
7,195
4,351
0
8,612
20,876
10,078
1,251
605
20,271
0
92,467
L
Sun Wukong
Juanmamc
Sun Wukong
12,735
4,007
0
5,242
20,366
17,357
650
353
20,013
0
65,807
W
9,354
3,957
0
4,346
19,327
9,302
2,149
12,562
6,765
0
109,670
L
Vulcan
elpelos907
Vulcan
22,790
2,608
153
2,800
17,844
10,911
476
813
17,031
128,472
0
W
Bacchus
iTzRaH
Bacchus
3,932
422
0
7,599
15,777
17,636
193
6,420
9,357
10,331
0
L
Awilix
palomino2
Awilix
16,271
6,854
0
630
23,725
12,616
196
185
23,540
0
110,817
W
20,101
4,296
0
10,852
27,472
20,020
2,066
4,189
23,283
0
117,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,167
Gold Earned
69,436
638
Minions Killed
805
0
Camps Cleared
0
2,322,350
Distance Traveled
2,527,474
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,996
625
259
11
0
456,319
4
L
Bacchus
9,289
387
31
1
0
486,854
3
W
Mercury
15,977
666
203
8
0
638,999
6
L
Ishtar
9,710
405
159
7
0
391,252
1
L
Sun Wukong
10,903
454
109
5
0
511,688
0
W
Ullr
12,777
532
156
7
0
474,222
4
L
Vulcan
11,951
498
206
9
0
438,736
5
W
Bacchus
11,445
477
3
0
0
508,161
2
L
Awilix
11,314
471
133
6
0
493,820
1
W
Pele
14,241
593
184
8
0
449,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role