Player Matchup

Guan Yu
Guan Yu
HamSandwich37
Guan Yu
Level 47
God Stats
8W - 8L
1,540 SR
Queue Stats
49W - 53L
1,404 Elo+
Party 1
Ares
Ares
SamucaSPARTA
Ares
Level 38
God Stats
3W - 9L
1,463 SR
Queue Stats
72W - 135L
1,333 Elo+
Solo
Neith
Neith
SilentDeathForU
Neith
Level 149
God Stats
30W - 34L
1,444 SR
Queue Stats
237W - 267L
1,327 Elo+
Solo
Cliodhna
Cliodhna
drpoo55
Cliodhna
Level 60
God Stats
13W - 4L
1,861 SR
Queue Stats
74W - 74L
1,404 Elo+
Party 1
Aphrodite
Aphrodite
pat-alcocer
Aphrodite
Level 108
God Stats
12W - 7L
1,513 SR
Queue Stats
238W - 240L
1,374 Elo+
Solo
Team Averages
Level 80
1,564 SR
1,369 Elo+

VS

Team Averages
Level 54
1,445 SR
1,368 Elo+
Cernunnos
Cernunnos
AgentPounder
Cernunnos
Level 46
God Stats
25W - 31L
1,414 SR
Queue Stats
75W - 103L
1,391 Elo+
Solo
Shiva
Shiva
Doctor Who2425
Shiva
Level 41
God Stats
4W - 4L
1,302 SR
Queue Stats
42W - 55L
1,454 Elo+
Solo
Cthulhu
Cthulhu
MidDmoon
Cthulhu
Level 69
God Stats
3W - 4L
1,509 SR
Queue Stats
5W - 8L
1,276 Elo+
Solo
Thanatos
Thanatos
Swervingtonn
Thanatos
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 26L
1,448 Elo+
Solo
Zeus
Zeus
sanbaufa
Zeus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
2 / 5 / 5
9,916
451
11,474
19,401
23,583
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 5 / 6
8,801
400
3,885
23,668
25,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 7 / 1
9,045
411
20,678
16,092
6,444
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
drpoo55
Cliodhna
18
12 / 4 / 2
11,356
516
20,861
25,365
12,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
pat-alcocer
Aphrodite
14
0 / 3 / 6
9,242
420
11,719
16,852
9,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AgentPounder
Cernunnos
19
5 / 2 / 8
12,480
567
19,185
25,308
12,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 1 / 6
12,757
580
16,656
21,490
18,237
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
MidDmoon
Cthulhu
16
8 / 2 / 5
10,978
499
19,417
25,029
25,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Swervingtonn
Thanatos
18
6 / 4 / 3
12,125
551
10,347
22,392
9,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
16
2 / 6 / 2
10,957
498
12,769
15,635
5,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
15
Kills
24
24
Deaths
15
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AgentPounder
Cernunnos
5
2
8
4.5
W
3
1
6
6
L
Guan Yu
2
5
5
0.9
W
Cthulhu
MidDmoon
Cthulhu
8
2
5
5.25
L
0
5
6
0.6
L
1
7
1
0.21
W
Thanatos
Swervingtonn
Thanatos
6
4
3
1.88
L
Cliodhna
drpoo55
Cliodhna
12
4
2
3.25
L
Aphrodite
pat-alcocer
Aphrodite
0
3
6
1
W
Zeus
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,617
Damage
78,374
101,378
Taken
109,854
77,539
Mitigated
70,367
27,426
Healing
55,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AgentPounder
Cernunnos
19,185
11,293
0
14,400
25,308
12,061
3,585
2,312
22,996
0
118,994
W
16,656
1,653
0
7,250
21,490
18,237
1,208
2,051
19,439
346
96,153
L
Guan Yu
11,474
2,595
930
2,419
19,401
23,583
0
3,921
15,480
0
56,105
W
Cthulhu
MidDmoon
Cthulhu
19,417
2,399
992
7,073
25,029
25,131
2,074
5,018
20,011
55,886
0
L
3,885
326
320
3,405
23,668
25,274
0
7,646
16,022
33,696
0
L
20,678
6,430
0
2,000
16,092
6,444
526
4,470
11,622
0
81,688
W
Thanatos
Swervingtonn
Thanatos
10,347
1,945
0
23,230
22,392
9,690
0
1,613
20,779
0
111,170
L
Cliodhna
drpoo55
Cliodhna
20,861
5,039
0
5,454
25,365
12,936
82
6,560
18,805
0
94,233
L
Aphrodite
pat-alcocer
Aphrodite
11,719
1,090
3,539
9,359
16,852
9,302
414
9,935
6,917
74,089
0
W
Zeus
12,769
3,136
0
2,963
15,635
5,248
610
5,268
10,367
77,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,360
Gold Earned
59,297
498
Minions Killed
684
0
Camps Cleared
0
1,961,391
Distance Traveled
1,943,378
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,480
567
165
8
0
342,643
1
W
Shiva
12,757
580
185
8
0
380,357
1
L
Guan Yu
9,916
451
103
5
0
411,093
2
W
Cthulhu
10,978
499
50
2
0
419,307
0
L
Ares
8,801
400
44
2
0
381,635
0
L
Neith
9,045
411
120
5
0
351,273
4
W
Thanatos
12,125
551
149
7
0
421,049
10
L
Cliodhna
11,356
516
114
5
0
433,921
0
L
Aphrodite
9,242
420
117
5
0
383,469
1
W
Zeus
10,957
498
135
6
0
380,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role