Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
BossØfHell
Sylvanus
Level 160
God Stats
5W - 2L
1,771 SR
Queue Stats
348W - 100L
1,959 Elo+
Party 1
Hel
Hel
Juninn
Hel
Level 160
God Stats
1W - 0L
1,305 SR
Queue Stats
597W - 169L
1,904 Elo+
Party 1
Mercury
Mercury
SabmahC
Mercury
Level 160
God Stats
1W - 1L
1,644 SR
Queue Stats
425W - 129L
1,908 Elo+
Party 1
Cupid
Cupid
whatsarname
Cupid
Level 160
God Stats
7W - 4L
1,577 SR
Queue Stats
855W - 704L
1,552 Elo+
Solo
Team Averages
Level 160
1,559 SR
1,765 Elo+

VS

Team Averages
Level 130
1,536 SR
1,556 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Gust4v0GAMER
Hachiman
Level 156
God Stats
0W - 2L
1,336 SR
Queue Stats
143W - 109L
1,615 Elo+
Party 2
Cerberus
Cerberus
HunterDuKS
Cerberus
Level 160
God Stats
0W - 1L
1,781 SR
Queue Stats
168W - 102L
1,570 Elo+
Party 2
Awilix
Awilix
TitianCartoon93
Awilix
Level 159
God Stats
26W - 20L
1,562 SR
Queue Stats
352W - 346L
1,496 Elo+
Party 2
Osiris
Osiris
yBraga
Osiris
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 176L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 3 / 3
6,649
604
7,966
10,698
4,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
BossØfHell
Sylvanus
10
0 / 1 / 9
5,700
518
4,287
6,268
4,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hel
Juninn
Hel
12
3 / 0 / 4
7,002
637
8,009
6,366
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
SabmahC
Mercury
12
5 / 0 / 4
6,975
634
4,873
8,658
3,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 0 / 1
7,338
667
6,886
9,020
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 3 / 0
5,456
496
4,598
5,656
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Gust4v0GAMER
Hachiman
11
1 / 2 / 0
5,713
519
5,161
9,128
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
HunterDuKS
Cerberus
9
0 / 3 / 1
5,359
487
3,698
11,196
6,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 2 / 3
5,786
526
3,672
8,170
2,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Osiris
yBraga
Osiris
10
2 / 3 / 1
6,200
564
6,348
11,840
12,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
4
4
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
3
3
1.5
L
Nu Wa
 
Nu Wa
0
3
0
0
W
Sylvanus
BossØfHell
Sylvanus
0
1
9
4.5
L
Hachiman
Gust4v0GAMER
Hachiman
1
2
0
0.5
L
Cerberus
HunterDuKS
Cerberus
0
3
1
0.17
W
Hel
Juninn
Hel
3
0
4
5
W
Mercury
SabmahC
Mercury
5
0
4
7
L
1
2
3
1.25
W
2
0
1
2.5
L
Osiris
yBraga
Osiris
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,021
Damage
23,477
41,010
Taken
45,990
17,517
Mitigated
26,420
20,761
Healing
13,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,966
2,071
0
2,150
10,698
4,248
0
988
9,710
0
40,735
L
Nu Wa
 
Nu Wa
4,598
943
0
190
5,656
2,193
44
3,426
2,230
35,634
0
W
Sylvanus
BossØfHell
Sylvanus
4,287
2,021
621
1,141
6,268
4,158
0
1,838
4,430
19,665
9,150
L
Hachiman
Gust4v0GAMER
Hachiman
5,161
3,169
0
5,085
9,128
2,539
0
763
8,365
0
37,851
L
Cerberus
HunterDuKS
Cerberus
3,698
220
0
3,192
11,196
6,378
0
4,380
6,816
24,103
0
W
Hel
Juninn
Hel
8,009
1,242
1,669
4,491
6,366
2,413
0
2,875
3,491
61,712
0
W
Mercury
SabmahC
Mercury
4,873
2,462
0
3,258
8,658
3,179
0
1,413
7,245
0
43,198
L
3,672
1,158
0
500
8,170
2,938
0
2,345
5,825
0
32,223
W
6,886
4,307
212
7,219
9,020
3,519
301
1,182
7,838
0
59,677
L
Osiris
yBraga
Osiris
6,348
2,410
0
4,337
11,840
12,372
0
786
11,054
0
37,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,664
Gold Earned
28,514
436
Minions Killed
296
0
Camps Cleared
0
1,171,579
Distance Traveled
1,108,514
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,649
604
73
7
0
214,961
4
L
Nu Wa
5,456
496
72
7
0
208,102
4
W
Sylvanus
5,700
518
44
4
0
213,239
4
L
Hachiman
5,713
519
52
5
0
211,715
3
L
Cerberus
5,359
487
53
5
0
213,739
4
W
Hel
7,002
637
120
11
0
246,607
2
W
Mercury
6,975
634
96
9
0
305,758
4
L
Awilix
5,786
526
62
6
0
263,844
2
W
Cupid
7,338
667
103
9
0
191,014
1
L
Osiris
6,200
564
57
5
0
211,114
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role