Player Matchup

Geb
Geb
Mamaci
Geb
Level 99
God Stats
3W - 2L
1,536 SR
Queue Stats
64W - 87L
1,459 Elo+
Party 1
Ne Zha
Ne Zha
Prolet
Ne Zha
Level 123
God Stats
2W - 2L
1,642 SR
Queue Stats
65W - 81L
1,479 Elo+
Party 1
Anhur
Anhur
Wankadon
Anhur
Level 149
God Stats
1W - 1L
1,545 SR
Queue Stats
38W - 40L
1,484 Elo+
Party 1
Ra
Ra
Whizler
Ra
Level 129
God Stats
3W - 7L
1,634 SR
Queue Stats
31W - 43L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
Zentzy
Cthulhu
Level 120
God Stats
33W - 39L
1,526 SR
Queue Stats
64W - 81L
1,453 Elo+
Party 1
Team Averages
Level 124
1,577 SR
1,461 Elo+

VS

Team Averages
Level 108
1,542 SR
1,504 Elo+
Danzaburou
Danzaburou
IBB98
Danzaburou
Level 106
God Stats
11W - 8L
1,552 SR
Queue Stats
258W - 244L
1,506 Elo+
Solo
Thanatos
Thanatos
Shrimpep
Thanatos
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,590 Elo+
Solo
Thor
Thor
Szymszon321
Thor
Level 145
God Stats
6W - 4L
1,885 SR
Queue Stats
94W - 87L
1,503 Elo+
Solo
Ra
Ra
Thorom
Ra
Level 88
God Stats
1W - 2L
1,494 SR
Queue Stats
44W - 35L
1,444 Elo+
Solo
Mulan
Mulan
idg1914
Mulan
Level 84
God Stats
9W - 11L
1,281 SR
Queue Stats
317W - 355L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Mamaci
Geb
15
1 / 0 / 8
9,646
459
6,897
11,697
11,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Prolet
Ne Zha
17
7 / 4 / 7
11,037
526
19,514
22,099
9,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Wankadon
Anhur
17
5 / 5 / 1
10,952
522
14,489
17,267
6,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
7 / 2 / 7
11,504
548
14,971
10,583
5,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Zentzy
Cthulhu
16
1 / 1 / 3
9,862
470
9,401
15,161
11,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IBB98
Danzaburou
19
4 / 3 / 0
12,155
579
11,038
19,096
7,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Shrimpep
Thanatos
16
3 / 7 / 0
10,179
485
7,122
20,173
9,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 1 / 1
10,775
513
13,497
21,193
14,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ra
16
2 / 6 / 3
10,308
491
7,165
14,172
5,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mulan
idg1914
Mulan
14
2 / 4 / 4
9,047
431
9,725
21,439
19,665
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
21
Kills
12
12
Deaths
21
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
IBB98
Danzaburou
4
3
0
1.33
W
Geb
Mamaci
Geb
1
0
8
5
W
Ne Zha
Prolet
Ne Zha
7
4
7
2.63
L
Thanatos
Shrimpep
Thanatos
3
7
0
0.43
L
1
1
1
1.5
L
Ra
2
6
3
0.58
W
Anhur
Wankadon
Anhur
5
5
1
1.1
W
7
2
7
5.25
W
Cthulhu
Zentzy
Cthulhu
1
1
3
2.5
L
Mulan
idg1914
Mulan
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,272
Damage
48,547
76,807
Taken
96,073
44,401
Mitigated
56,861
26,993
Healing
39,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
IBB98
Danzaburou
11,038
7,076
0
11,494
19,096
7,839
3,198
1,294
17,802
0
116,597
W
Geb
Mamaci
Geb
6,897
204
0
3,081
11,697
11,208
0
1,432
10,200
28,141
6,102
W
Ne Zha
Prolet
Ne Zha
19,514
6,830
0
6,150
22,099
9,580
139
3,621
18,333
0
97,316
L
Thanatos
Shrimpep
Thanatos
7,122
2,769
0
13,004
20,173
9,369
0
3,083
17,012
0
79,340
L
13,497
3,035
0
5,400
21,193
14,055
378
11,213
9,302
0
81,913
L
Ra
7,165
705
1,717
2,940
14,172
5,933
0
5,266
8,886
82,699
0
W
Anhur
Wankadon
Anhur
14,489
9,225
0
6,518
17,267
6,713
770
0
17,267
0
83,184
W
14,971
1,407
3,140
2,829
10,583
5,414
0
1,746
8,731
106,081
0
W
Cthulhu
Zentzy
Cthulhu
9,401
900
0
5,275
15,161
11,486
0
366
13,531
62,237
0
L
Mulan
idg1914
Mulan
9,725
1,390
711
4,373
21,439
19,665
0
8,838
12,459
0
38,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,001
Gold Earned
52,464
589
Minions Killed
627
0
Camps Cleared
0
2,031,550
Distance Traveled
1,909,085
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,155
579
177
8
0
346,591
7
W
Geb
9,646
459
62
3
0
481,353
2
W
Ne Zha
11,037
526
95
5
0
384,785
5
L
Thanatos
10,179
485
98
5
0
419,279
9
L
Thor
10,775
513
149
7
0
397,704
5
L
Ra
10,308
491
153
7
0
360,177
3
W
Anhur
10,952
522
143
7
0
335,814
2
W
Ra
11,504
548
168
8
0
423,668
3
W
Cthulhu
9,862
470
121
6
0
405,930
7
L
Mulan
9,047
431
50
2
0
385,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role