Player Matchup

Vulcan
Vulcan
Colarbear21
Vulcan
Level 128
God Stats
2W - 0L
1,718 SR
Queue Stats
35W - 45L
1,485 Elo+
Party 2
Atlas
Atlas
Da Sieve
Atlas
Level 159
God Stats
3W - 0L
1,755 SR
Queue Stats
55W - 49L
1,588 Elo+
Solo
Jing Wei
Jing Wei
MrMcCociner
Jing Wei
Level 128
God Stats
1W - 2L
1,529 SR
Queue Stats
47W - 46L
1,529 Elo+
Party 2
Horus
Horus
SinuousRicky117
Horus
Level 160
God Stats
5W - 0L
1,740 SR
Queue Stats
215W - 247L
1,533 Elo+
Solo
Bellona
Bellona
xZonoriakx
Bellona
Level 149
God Stats
3W - 0L
1,810 SR
Queue Stats
392W - 401L
1,496 Elo+
Solo
Team Averages
Level 145
1,710 SR
1,526 Elo+

VS

Team Averages
Level 149
1,427 SR
1,592 Elo+
Horus
Horus
Im Hatman
Horus
Level 152
God Stats
27W - 14L
1,625 SR
Queue Stats
941W - 901L
1,603 Elo+
Party 1
Geb
Geb
Raunchy Pickels
Geb
Level 159
God Stats
12W - 7L
1,654 SR
Queue Stats
459W - 422L
1,550 Elo+
Party 1
Bastet
Bastet
XP8China
Bastet
Level 142
God Stats
0W - 3L
1,304 SR
Queue Stats
187W - 209L
1,537 Elo+
Solo
Anubis
Anubis
ibacatholic
Anubis
Level 157
God Stats
0W - 2L
1,332 SR
Queue Stats
46W - 39L
1,639 Elo+
Party 3
Ishtar
Ishtar
ibahebrew
Ishtar
Level 134
God Stats
0W - 1L
1,219 SR
Queue Stats
24W - 15L
1,629 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
10 / 3 / 10
13,081
818
29,810
15,038
9,654
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Da Sieve
Atlas
20
8 / 4 / 17
12,978
811
22,329
26,571
34,361
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
MrMcCociner
Jing Wei
20
4 / 2 / 18
12,064
754
25,842
18,464
10,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 4 / 16
10,464
654
11,253
30,712
33,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
xZonoriakx
Bellona
20
4 / 2 / 15
12,741
796
11,269
24,494
35,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Im Hatman
Horus
17
2 / 5 / 11
10,375
648
11,839
21,964
31,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 8 / 10
10,034
627
14,201
26,990
31,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
XP8China
Bastet
18
1 / 5 / 9
10,661
666
23,584
21,584
10,878
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
20
8 / 3 / 4
12,276
767
20,388
24,536
17,978
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
ibahebrew
Ishtar
16
2 / 7 / 11
10,304
644
21,640
17,761
8,974
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
59
28
Kills
14
15
Deaths
28
76
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Vulcan
10
3
10
5
W
Atlas
Da Sieve
Atlas
8
4
17
4.13
L
Horus
Im Hatman
Horus
2
5
11
1.5
W
Jing Wei
MrMcCociner
Jing Wei
4
2
18
6.5
L
1
8
10
0.75
W
2
4
16
2.5
L
Bastet
XP8China
Bastet
1
5
9
1.1
L
Anubis
8
3
4
3.33
L
Ishtar
ibahebrew
Ishtar
2
7
11
1.07
W
Bellona
xZonoriakx
Bellona
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,503
Damage
91,652
115,279
Taken
112,835
123,770
Mitigated
100,739
50,256
Healing
43,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
29,810
7,222
350
1,881
15,038
9,654
2,777
3,708
11,330
68,027
0
W
Atlas
Da Sieve
Atlas
22,329
8,285
1,808
5,178
26,571
34,361
0
8,191
18,380
35,409
0
L
Horus
Im Hatman
Horus
11,839
4,085
11,091
9,196
21,964
31,190
216
9,776
12,045
0
16,107
W
Jing Wei
MrMcCociner
Jing Wei
25,842
17,545
1,512
6,583
18,464
10,938
2,676
6,217
12,247
0
55,147
L
14,201
1,143
1,351
1,908
26,990
31,719
226
15,407
11,373
24,283
0
W
11,253
4,681
10,562
11,064
30,712
33,228
383
7,543
23,169
0
12,869
L
Bastet
XP8China
Bastet
23,584
3,617
927
6,295
21,584
10,878
0
8,005
13,214
0
38,211
L
Anubis
20,388
794
1,216
9,702
24,536
17,978
532
9,994
14,304
55,934
0
L
Ishtar
ibahebrew
Ishtar
21,640
11,441
235
1,648
17,761
8,974
1,167
8,957
8,606
0
40,517
W
Bellona
xZonoriakx
Bellona
11,269
2,551
6,353
4,965
24,494
35,589
1,673
8,930
15,564
0
21,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,328
Gold Earned
53,650
215
Minions Killed
189
0
Camps Cleared
0
1,418,882
Distance Traveled
1,373,300
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,081
818
98
6
0
295,068
0
W
Atlas
12,978
811
26
2
0
245,038
0
L
Horus
10,375
648
6
0
0
300,377
0
W
Jing Wei
12,064
754
60
4
0
317,511
0
L
Geb
10,034
627
31
2
0
239,154
0
W
Horus
10,464
654
9
1
0
301,404
2
L
Bastet
10,661
666
26
2
0
314,482
2
L
Anubis
12,276
767
91
6
0
260,091
1
L
Ishtar
10,304
644
35
2
0
259,196
0
W
Bellona
12,741
796
22
1
0
259,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role