Player Matchup

Arachne
Arachne
 
Arachne
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BigBoy_Cutthroat
Ymir
Level 69
God Stats
2W - 2L
1,510 SR
Queue Stats
37W - 36L
1,315 Elo+
Party 1
Tyr
Tyr
TheGatorNelson
Tyr
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 58L
1,424 Elo+
Party 1
Cernunnos
Cernunnos
Vothramire
Cernunnos
Level 48
God Stats
2W - 7L
1,566 SR
Queue Stats
11W - 19L
1,209 Elo+
Party 1
Scylla
Scylla
xraiderxxxxx
Scylla
Level 108
God Stats
8W - 11L
1,259 SR
Queue Stats
198W - 206L
1,305 Elo+
Solo
Team Averages
Level 75
1,467 SR
1,351 Elo+

VS

Team Averages
Level 69
1,438 SR
1,405 Elo+
Zeus
Zeus
BootyChariot
Zeus
Level 27
God Stats
2W - 0L
1,645 SR
Queue Stats
11W - 15L
1,371 Elo+
Party 2
Cernunnos
Cernunnos
D3v1Lw0rSh1p
Cernunnos
Level 96
God Stats
20W - 23L
1,577 SR
Queue Stats
409W - 448L
1,572 Elo+
Party 2
Bellona
Bellona
Death2Me
Bellona
Level 67
God Stats
3W - 4L
1,268 SR
Queue Stats
41W - 53L
1,261 Elo+
Solo
Discordia
Discordia
SoporificSnail12
Discordia
Level 64
God Stats
2W - 1L
1,142 SR
Queue Stats
136W - 146L
1,332 Elo+
Solo
Pele
Pele
meh666
Pele
Level 89
God Stats
15W - 13L
1,560 SR
Queue Stats
296W - 348L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
1 / 1 / 0
6,255
348
2,094
5,212
1,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

14
0 / 5 / 3
7,559
420
9,170
15,796
6,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 3 / 1
8,767
487
9,028
18,299
15,059
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
Vothramire
Cernunnos
14
2 / 6 / 2
7,914
440
8,442
15,447
4,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
17
3 / 2 / 1
9,815
545
7,546
9,240
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
10,001
556
3,938
8,243
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
D3v1Lw0rSh1p
Cernunnos
16
6 / 2 / 5
10,288
572
14,861
16,849
5,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Death2Me
Bellona
15
0 / 0 / 3
9,132
507
6,727
13,073
14,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
15
1 / 1 / 6
9,573
532
5,903
10,362
6,273
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pele
meh666
Pele
20
8 / 1 / 1
11,768
654
14,385
16,625
7,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
17
17
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
0
1
L
0
5
3
0.3
W
2
2
2
1.5
W
Cernunnos
D3v1Lw0rSh1p
Cernunnos
6
2
5
4.25
W
Bellona
Death2Me
Bellona
0
0
3
1.5
W
Discordia
1
1
6
4
L
0
3
1
0.17
L
Cernunnos
Vothramire
Cernunnos
2
6
2
0.5
W
Pele
meh666
Pele
8
1
1
8.5
L
Scylla
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,280
Damage
45,814
63,994
Taken
65,152
31,236
Mitigated
37,066
16,848
Healing
24,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,094
1,352
0
1,705
5,212
1,524
0
660
4,552
0
16,388
L
9,170
858
95
3,338
15,796
6,863
360
2,041
13,755
63,159
0
W
3,938
729
0
500
8,243
3,142
1,246
4,364
3,879
67,971
0
W
Cernunnos
D3v1Lw0rSh1p
Cernunnos
14,861
7,611
0
9,808
16,849
5,825
818
5,636
11,213
0
89,104
W
Bellona
Death2Me
Bellona
6,727
1,937
0
4,258
13,073
14,449
1,432
279
12,794
0
58,446
W
Discordia
5,903
365
0
2,706
10,362
6,273
0
3,573
6,789
47,140
4,269
L
9,028
1,823
0
7,429
18,299
15,059
216
335
17,964
0
73,664
L
Cernunnos
Vothramire
Cernunnos
8,442
4,787
0
3,097
15,447
4,368
164
3,308
12,139
0
31,376
W
Pele
meh666
Pele
14,385
3,543
0
7,536
16,625
7,377
442
3,340
13,285
0
128,363
L
Scylla
7,546
702
0
1,184
9,240
3,422
0
3,055
6,185
89,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,310
Gold Earned
50,762
444
Minions Killed
607
0
Camps Cleared
0
1,525,080
Distance Traveled
1,698,424
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,255
348
37
2
0
160,382
1
L
Ymir
7,559
420
97
5
0
348,178
0
W
Zeus
10,001
556
132
7
0
308,797
8
W
Cernunnos
10,288
572
124
7
0
323,616
3
W
Bellona
9,132
507
87
5
0
332,568
0
W
Discordia
9,573
532
81
5
0
347,116
0
L
Tyr
8,767
487
111
6
0
351,630
1
L
Cernunnos
7,914
440
47
3
0
314,259
3
W
Pele
11,768
654
183
10
0
386,327
1
L
Scylla
9,815
545
152
8
0
350,631
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role