Player Matchup

Bellona
Bellona
BriskLuna
Bellona
Level 26
God Stats
2W - 6L
1,213 SR
Queue Stats
5W - 9L
1,354 Elo+
Party 1
Sun Wukong
Sun Wukong
Jetti The Chef
Sun Wukong
Level 27
God Stats
3W - 5L
1,286 SR
Queue Stats
3W - 11L
1,167 Elo+
Party 1
Nu Wa
Nu Wa
Nemsky
Nu Wa
Level 27
God Stats
4W - 1L
1,770 SR
Queue Stats
11W - 22L
1,257 Elo+
Party 1
Hades
Hades
Quick981
Hades
Level 152
God Stats
2W - 1L
1,679 SR
Queue Stats
31W - 33L
1,470 Elo+
Party 1
Lancelot
Lancelot
kyleblackout19
Lancelot
Level 121
God Stats
2W - 4L
1,372 SR
Queue Stats
14W - 30L
1,287 Elo+
Party 1
Team Averages
Level 71
1,464 SR
1,307 Elo+

VS

Team Averages
Level 89
1,565 SR
1,467 Elo+
Hera
Hera
AriseKukulkan
Hera
Level 88
God Stats
2W - 3L
1,472 SR
Queue Stats
25W - 27L
1,456 Elo+
Solo
Ra
Ra
Bulbasaur917
Ra
Level 64
God Stats
97W - 94L
1,562 SR
Queue Stats
99W - 98L
1,524 Elo+
Solo
Bastet
Bastet
DMZ36
Bastet
Level 87
God Stats
8W - 2L
1,834 SR
Queue Stats
132W - 140L
1,442 Elo+
Solo
Heimdallr
Heimdallr
DamanFTW
Heimdallr
Level 97
God Stats
0W - 4L
1,500 SR
Queue Stats
48W - 63L
1,431 Elo+
Solo
Bellona
Bellona
jakal_mars668
Bellona
Level 107
God Stats
1W - 3L
1,456 SR
Queue Stats
58W - 70L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BriskLuna
Bellona
18
4 / 1 / 20
11,466
1,042
16,502
13,689
16,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Jetti The Chef
Sun Wukong
19
8 / 2 / 22
12,692
1,154
11,701
10,160
10,366
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Nemsky
Nu Wa
18
7 / 1 / 25
12,121
1,102
23,803
6,579
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
Quick981
Hades
20
12 / 0 / 24
13,422
1,220
33,080
15,846
10,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
19
13 / 0 / 13
12,897
1,172
24,388
7,244
6,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 1
10,420
947
10,305
15,660
8,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 12 / 2
9,491
863
3,850
20,475
8,140
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
DMZ36
Bastet
16
2 / 8 / 2
10,684
971
12,521
24,430
9,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
DamanFTW
Heimdallr
16
0 / 11 / 4
10,321
938
10,135
27,949
11,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
16
1 / 6 / 2
10,426
948
8,672
27,359
21,587
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
15
44
Kills
4
4
Deaths
44
104
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Bellona
BriskLuna
Bellona
4
1
20
14
L
0
12
2
0.08
L
Bastet
DMZ36
Bastet
2
8
2
0.38
L
Heimdallr
DamanFTW
Heimdallr
0
11
4
0.18
W
Sun Wukong
Jetti The Chef
Sun Wukong
8
2
22
9.5
W
Nu Wa
Nemsky
Nu Wa
7
1
25
19.5
W
Hades
Quick981
Hades
12
0
24
24
L
Bellona
1
6
2
0.33
W
Lancelot
13
0
13
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,474
Damage
45,483
53,518
Taken
115,873
47,070
Mitigated
59,448
15,968
Healing
8,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,305
2,917
0
308
15,660
8,044
0
9,427
6,056
36,636
0
W
Bellona
BriskLuna
Bellona
16,502
3,547
0
1,132
13,689
16,360
0
4,303
9,386
898
28,256
L
3,850
87
1,068
1,257
20,475
8,140
0
13,186
7,150
15,703
0
L
Bastet
DMZ36
Bastet
12,521
3,725
0
2,126
24,430
9,753
0
10,496
13,727
0
28,471
L
Heimdallr
DamanFTW
Heimdallr
10,135
5,966
0
2,114
27,949
11,924
0
11,717
15,964
0
33,547
W
Sun Wukong
Jetti The Chef
Sun Wukong
11,701
2,633
0
1,286
10,160
10,366
0
2,816
7,344
0
27,906
W
Nu Wa
Nemsky
Nu Wa
23,803
6,321
0
1,179
6,579
2,859
0
1,795
4,784
48,064
0
W
Hades
Quick981
Hades
33,080
3,366
816
10,912
15,846
10,912
0
5,818
10,028
64,104
0
L
Bellona
8,672
1,725
0
1,259
27,359
21,587
0
12,263
14,780
7,061
32,003
W
Lancelot
24,388
2,636
0
643
7,244
6,573
0
1,223
5,544
0
34,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,598
Gold Earned
51,342
224
Minions Killed
212
7
Camps Cleared
3
1,155,142
Distance Traveled
882,547
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,420
947
63
6
1
170,521
0
W
Bellona
11,466
1,042
22
2
3
267,576
0
L
Ra
9,491
863
27
2
0
131,838
0
L
Bastet
10,684
971
23
2
0
218,457
1
L
Heimdallr
10,321
938
35
3
1
167,284
1
W
Sun Wukong
12,692
1,154
27
2
1
208,471
0
W
Nu Wa
12,121
1,102
62
6
1
183,201
0
W
Hades
13,422
1,220
86
8
1
222,392
1
L
Bellona
10,426
948
64
6
1
194,447
0
W
Lancelot
12,897
1,172
27
2
1
273,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role