Player Matchup

Cthulhu
Cthulhu
Filsik
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Skadi
Skadi
MrGerald
Skadi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Lancelot
Lancelot
Princesaiyen
Lancelot
Level 114
God Stats
7W - 8L
1,549 SR
Queue Stats
108W - 123L
1,450 Elo+
Party 3
Sun Wukong
Sun Wukong
Salade2frites
Sun Wukong
Level 27
God Stats
30W - 27L
1,578 SR
Queue Stats
60W - 77L
1,424 Elo+
Party 3
Janus
Janus
Tauks
Janus
Level 86
God Stats
11W - 20L
1,373 SR
Queue Stats
63W - 79L
1,424 Elo+
Party 3
Team Averages
Level 55
1,500 SR
1,460 Elo+

VS

Team Averages
Level 66
1,517 SR
1,525 Elo+
Thanatos
Thanatos
 
Thanatos
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BerriButt
Neith
Level 53
God Stats
7W - 8L
1,401 SR
Queue Stats
126W - 142L
1,442 Elo+
Party 4
Atlas
Atlas
BettySwolocks
Atlas
Level 49
God Stats
6W - 4L
1,558 SR
Queue Stats
18W - 16L
1,507 Elo+
Party 4
Agni
Agni
Cyborg1983
Agni
Level 148
God Stats
2W - 1L
1,627 SR
Queue Stats
27W - 32L
1,463 Elo+
Party 1
Sylvanus
Sylvanus
PrincessHello
Sylvanus
Level 37
God Stats
13W - 6L
1,500 SR
Queue Stats
49W - 32L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Filsik
Cthulhu
10
0 / 8 / 3
7,302
384
5,753
21,145
22,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
MrGerald
Skadi
11
0 / 12 / 1
6,730
354
7,344
17,183
5,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Lancelot
Princesaiyen
Lancelot
16
2 / 3 / 5
9,606
506
11,270
17,493
7,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Salade2frites
Sun Wukong
16
2 / 4 / 0
9,389
494
3,676
15,949
8,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Tauks
Janus
15
4 / 3 / 3
9,620
506
11,429
8,341
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
2 / 2 / 3
9,622
506
4,194
14,438
7,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
BerriButt
Neith
17
11 / 2 / 8
11,747
618
20,157
12,943
7,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
6 / 1 / 13
10,656
561
11,358
21,868
26,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
5 / 2 / 1
11,426
601
6,807
8,710
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
PrincessHello
Sylvanus
20
6 / 2 / 0
13,249
697
17,717
14,118
15,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
8
Kills
30
30
Deaths
9
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
2
3
1.75
W
Neith
BerriButt
Neith
11
2
8
7.5
W
6
1
13
12.5
W
5
2
1
2.75
L
Cthulhu
Filsik
Cthulhu
0
8
3
0.19
L
Skadi
MrGerald
Skadi
0
12
1
0.04
L
Lancelot
Princesaiyen
Lancelot
2
3
5
1.5
W
Sylvanus
PrincessHello
Sylvanus
6
2
0
3
L
Sun Wukong
Salade2frites
Sun Wukong
2
4
0
0.5
L
Janus
Tauks
Janus
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,472
Damage
60,233
80,111
Taken
72,077
46,580
Mitigated
61,312
9,136
Healing
31,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,194
1,336
0
9,967
14,438
7,812
0
1,794
12,644
0
75,974
W
Neith
BerriButt
Neith
20,157
7,788
0
5,914
12,943
7,256
1,383
4,054
8,889
0
91,230
W
11,358
4,648
470
4,476
21,868
26,902
561
8,011
13,392
29,212
0
W
6,807
589
0
3,203
8,710
3,918
1,788
2,222
6,488
101,581
0
L
Cthulhu
Filsik
Cthulhu
5,753
1,323
113
1,647
21,145
22,043
0
6,193
14,952
21,702
0
L
Skadi
MrGerald
Skadi
7,344
3,411
0
230
17,183
5,647
0
5,675
11,508
0
45,966
L
Lancelot
Princesaiyen
Lancelot
11,270
3,095
0
1,000
17,493
7,476
0
6,984
10,509
0
80,630
W
Sylvanus
PrincessHello
Sylvanus
17,717
4,806
0
7,399
14,118
15,424
462
1,759
12,359
106,192
18,906
L
Sun Wukong
Salade2frites
Sun Wukong
3,676
977
0
4,493
15,949
8,226
0
11,087
4,862
0
62,699
L
Janus
Tauks
Janus
11,429
666
92
1,561
8,341
3,188
0
5,190
3,151
77,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,647
Gold Earned
56,700
473
Minions Killed
675
0
Camps Cleared
0
1,799,966
Distance Traveled
1,823,987
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,622
506
109
6
0
424,552
1
W
Neith
11,747
618
153
8
0
353,325
3
W
Atlas
10,656
561
14
1
0
373,128
8
W
Agni
11,426
601
177
9
0
422,853
2
L
Cthulhu
7,302
384
33
2
0
321,741
0
L
Skadi
6,730
354
70
4
0
282,724
3
L
Lancelot
9,606
506
111
6
0
441,499
1
W
Sylvanus
13,249
697
222
12
0
250,129
4
L
Sun Wukong
9,389
494
124
7
0
378,441
5
L
Janus
9,620
506
135
7
0
375,561
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role