Player Matchup

Fenrir
Fenrir
Asdedsxaq
Fenrir
Level 68
God Stats
2W - 13L
998 SR
Queue Stats
53W - 82L
1,236 Elo+
Solo
Heimdallr
Heimdallr
heyrefustink
Heimdallr
Level 137
God Stats
1W - 1L
1,412 SR
Queue Stats
53W - 52L
1,515 Elo+
Solo
Nox
Nox
vLoad_Skywardv
Nox
Level 149
God Stats
1W - 4L
1,378 SR
Queue Stats
119W - 155L
1,362 Elo+
Solo
Team Averages
Level 118
1,263 SR
1,371 Elo+

VS

Team Averages
Level 111
1,416 SR
1,261 Elo+
Cu Chulainn
Cu Chulainn
H1TCHELL
Cu Chulainn
Level 128
God Stats
16W - 30L
1,336 SR
Queue Stats
419W - 425L
1,522 Elo+
Solo
Tiamat
Tiamat
PupFort
Tiamat
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
833 Elo+
Solo
Cerberus
Cerberus
xxPRESTOWIGxx
Cerberus
Level 159
God Stats
98W - 104L
1,412 SR
Queue Stats
1,284W - 1,415L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Asdedsxaq
Fenrir
16
3 / 2 / 3
10,150
634
7,587
14,704
6,460
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
heyrefustink
Heimdallr
15
1 / 7 / 3
10,014
626
12,573
17,160
6,772
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 1 / 2
9,930
621
5,027
13,532
9,304
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
H1TCHELL
Cu Chulainn
18
3 / 2 / 6
12,511
782
17,162
14,495
14,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
PupFort
Tiamat
13
0 / 4 / 5
9,911
619
5,761
11,109
6,004
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
xxPRESTOWIGxx
Cerberus
18
7 / 0 / 3
13,214
826
13,361
15,383
16,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
5
Kills
10
10
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Asdedsxaq
Fenrir
3
2
3
2.25
W
Cu Chulainn
H1TCHELL
Cu Chulainn
3
2
6
3
W
Tiamat
PupFort
Tiamat
0
4
5
0.63
L
Heimdallr
heyrefustink
Heimdallr
1
7
3
0.36
L
1
1
2
2
W
Cerberus
xxPRESTOWIGxx
Cerberus
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,187
Damage
36,284
45,396
Taken
40,987
22,536
Mitigated
36,973
3,696
Healing
10,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Asdedsxaq
Fenrir
7,587
2,430
0
1,575
14,704
6,460
0
5,134
9,570
0
15,354
W
Cu Chulainn
H1TCHELL
Cu Chulainn
17,162
3,691
77
1,347
14,495
14,047
1,011
1,550
12,945
0
79,573
W
Tiamat
PupFort
Tiamat
5,761
1,228
0
1,084
11,109
6,004
1,347
1,811
9,298
22,077
0
L
Heimdallr
heyrefustink
Heimdallr
12,573
6,330
0
1,549
17,160
6,772
0
7,466
9,694
0
55,850
L
5,027
675
0
572
13,532
9,304
0
6,596
6,936
45,654
0
W
Cerberus
xxPRESTOWIGxx
Cerberus
13,361
593
0
8,395
15,383
16,922
503
1,767
13,616
45,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,094
Gold Earned
35,636
156
Minions Killed
222
0
Camps Cleared
0
842,290
Distance Traveled
999,425
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,150
634
20
1
0
323,658
2
W
Cu Chulainn
12,511
782
108
7
0
355,203
0
W
Tiamat
9,911
619
26
2
0
304,879
0
L
Heimdallr
10,014
626
65
4
0
225,003
3
L
Nox
9,930
621
71
4
0
293,629
1
W
Cerberus
13,214
826
88
6
0
339,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role