Player Matchup

Skadi
Skadi
Candy_Striper_21
Skadi
Level 84
God Stats
118W - 89L
1,534 SR
Queue Stats
197W - 214L
1,339 Elo+
Solo
Cabrakan
Cabrakan
Gelman4u
Cabrakan
Level 116
God Stats
5W - 2L
1,664 SR
Queue Stats
243W - 263L
1,377 Elo+
Solo
Bacchus
Bacchus
Mr_fappuccino
Bacchus
Level 66
God Stats
22W - 14L
1,447 SR
Queue Stats
142W - 167L
1,315 Elo+
Solo
Thor
Thor
TrellTheGoat631
Thor
Level 64
God Stats
10W - 7L
1,629 SR
Queue Stats
217W - 244L
1,378 Elo+
Solo
Medusa
Medusa
yung-kermit99
Medusa
Level 120
God Stats
18W - 13L
1,504 SR
Queue Stats
64W - 62L
1,396 Elo+
Solo
Team Averages
Level 90
1,555 SR
1,361 Elo+

VS

Team Averages
Level 89
1,524 SR
1,382 Elo+
Bacchus
Bacchus
Me55ica
Bacchus
Level 104
God Stats
26W - 26L
1,460 SR
Queue Stats
231W - 226L
1,341 Elo+
Solo
Set
Set
StepBrother5617
Set
Level 117
God Stats
86W - 66L
1,582 SR
Queue Stats
212W - 197L
1,403 Elo+
Solo
Achilles
Achilles
SunknPanda
Achilles
Level 45
God Stats
2W - 6L
1,500 SR
Queue Stats
83W - 122L
1,343 Elo+
Solo
Chernobog
Chernobog
jreapps
Chernobog
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 232L
1,382 Elo+
Solo
Eset
Eset
litlee87
Eset
Level 117
God Stats
6W - 7L
1,580 SR
Queue Stats
95W - 101L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 1
10,745
566
7,379
11,011
5,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Gelman4u
Cabrakan
17
5 / 0 / 4
10,497
552
6,077
15,170
10,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
15
4 / 1 / 2
9,773
514
7,187
9,837
9,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 0 / 7
10,580
557
3,688
5,315
5,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
2 / 0 / 1
9,877
520
3,807
7,221
3,464
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Me55ica
Bacchus
12
1 / 4 / 0
7,311
385
2,811
12,254
9,832
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

3
0 / 2 / 0
5,395
284
1,557
2,722
941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
SunknPanda
Achilles
14
1 / 5 / 0
8,642
455
5,835
14,370
12,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
jreapps
Chernobog
1
0 / 0 / 0
4,944
260
0
0
0
Eset
15
0 / 6 / 1
8,654
455
5,773
11,627
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
16
Kills
2
2
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
W
Cabrakan
Gelman4u
Cabrakan
5
0
4
7
L
Bacchus
Me55ica
Bacchus
1
4
0
0.25
W
Bacchus
4
1
2
5
L
0
2
0
0
L
Achilles
SunknPanda
Achilles
1
5
0
0.2
W
1
0
7
4.5
L
Chernobog
jreapps
Chernobog
0
0
0
0
L
Eset
0
6
1
0.08
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,138
Damage
15,976
48,554
Taken
40,973
34,543
Mitigated
27,567
18,896
Healing
7,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,379
3,974
0
5,311
11,011
5,242
5,969
4,668
6,343
0
101,027
W
Cabrakan
Gelman4u
Cabrakan
6,077
1,038
0
9,448
15,170
10,271
2,103
842
14,246
69,927
2,429
L
Bacchus
Me55ica
Bacchus
2,811
384
33
1,441
12,254
9,832
0
1,597
9,224
23,967
2,083
W
Bacchus
7,187
1,049
150
1,665
9,837
9,809
833
0
9,180
45,925
0
L
1,557
1,054
0
458
2,722
941
0
1,159
1,521
0
7,106
L
Achilles
SunknPanda
Achilles
5,835
850
0
2,965
14,370
12,206
1,035
8,098
5,522
0
51,638
W
3,688
568
357
1,603
5,315
5,757
1,132
1,539
3,734
0
43,535
L
Chernobog
jreapps
Chernobog
0
0
0
0
0
0
0
0
0
0
0
L
Eset
5,773
289
210
1,913
11,627
4,588
0
1,521
10,106
68,443
43
W
3,807
1,326
0
362
7,221
3,464
4,652
1,472
5,749
35
67,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,472
Gold Earned
34,946
560
Minions Killed
271
0
Camps Cleared
0
1,602,168
Distance Traveled
995,536
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,745
566
155
8
0
280,172
5
W
Cabrakan
10,497
552
118
6
0
357,128
2
L
Bacchus
7,311
385
48
3
0
280,530
11
W
Bacchus
9,773
514
85
4
0
299,874
5
L
Set
5,395
284
16
1
0
86,990
1
L
Achilles
8,642
455
91
5
0
298,332
1
W
Thor
10,580
557
89
5
0
363,351
0
L
Chernobog
4,944
260
0
0
0
0
0
L
Eset
8,654
455
116
6
0
329,684
6
W
Medusa
9,877
520
113
6
0
301,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role