Player Matchup

Apollo
Apollo
 
Apollo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Alepeno
Khepri
Level 153
God Stats
5W - 8L
1,604 SR
Queue Stats
82W - 77L
1,548 Elo+
Party 2
Hades
Hades
BigBlakBandit
Hades
Level 26
God Stats
8W - 3L
1,978 SR
Queue Stats
13W - 10L
1,627 Elo+
Party 2
Neith
Neith
Efentix
Neith
Level 3
God Stats
1W - 0L
1,274 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Arachne
Arachne
vStain
Arachne
Level 26
God Stats
3W - 0L
1,850 SR
Queue Stats
17W - 10L
1,697 Elo+
Party 2
Team Averages
Level 47
1,641 SR
1,574 Elo+

VS

Team Averages
Level 43
1,492 SR
1,392 Elo+
Odin
Odin
Adrianoso312
Odin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,294 Elo+
Party 1
Skadi
Skadi
ChowderMain
Skadi
Level 42
God Stats
2W - 3L
1,189 SR
Queue Stats
125W - 141L
1,436 Elo+
Solo
Vulcan
Vulcan
Locomotive23
Vulcan
Level 35
God Stats
1W - 4L
1,736 SR
Queue Stats
110W - 122L
1,501 Elo+
Solo
Ganesha
Ganesha
Tortugaguerra
Ganesha
Level 28
God Stats
0W - 2L
1,353 SR
Queue Stats
13W - 18L
1,306 Elo+
Party 1
Thanatos
Thanatos
santimoga
Thanatos
Level 42
God Stats
0W - 2L
1,680 SR
Queue Stats
104W - 131L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
1 / 0 / 1
4,816
602
2,144
4,037
1,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Alepeno
Khepri
7
0 / 0 / 4
4,671
584
2,387
4,939
2,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 0
5,611
701
3,453
3,666
1,563
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Efentix
Neith
7
0 / 1 / 2
4,231
529
2,338
2,936
1,187
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Arachne
vStain
Arachne
9
4 / 0 / 1
5,396
675
3,482
6,025
2,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,840
480
1,297
5,423
2,883
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
1 / 1 / 0
4,301
538
5,448
5,118
1,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
7
0 / 1 / 0
4,285
536
2,466
2,457
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
6
0 / 2 / 0
4,146
518
2,083
6,734
2,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
santimoga
Thanatos
7
0 / 1 / 0
4,099
512
1,735
5,137
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
7
Kills
1
1
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
0
1
1.5
L
0
2
0
0
W
Khepri
Alepeno
Khepri
0
0
4
2
W
2
0
0
2
L
1
1
0
1
W
Neith
Efentix
Neith
0
1
2
1
L
Vulcan
0
1
0
0
L
Ganesha
0
2
0
0
L
Thanatos
santimoga
Thanatos
0
1
0
0
W
Arachne
vStain
Arachne
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,804
Damage
13,029
21,603
Taken
24,869
8,619
Mitigated
9,541
8,397
Healing
8,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
2,144
1,100
0
1,473
4,037
1,471
136
1,914
2,123
0
27,458
L
1,297
378
0
940
5,423
2,883
0
3,453
1,970
0
13,683
W
Khepri
Alepeno
Khepri
2,387
364
0
1,970
4,939
2,283
0
1,206
3,733
11,654
0
W
3,453
442
0
2,848
3,666
1,563
0
0
3,666
36,407
0
L
5,448
2,750
0
739
5,118
1,342
0
657
4,461
0
27,507
W
Neith
Efentix
Neith
2,338
1,274
0
542
2,936
1,187
144
476
2,460
0
20,252
L
Vulcan
2,466
715
0
500
2,457
756
0
41
2,416
20,683
0
L
Ganesha
2,083
145
1,077
1,302
6,734
2,449
0
1,589
5,145
7,517
1,293
L
Thanatos
santimoga
Thanatos
1,735
323
0
4,248
5,137
2,111
0
100
5,037
0
19,115
W
Arachne
vStain
Arachne
3,482
2,598
0
1,564
6,025
2,115
0
827
5,198
0
31,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,725
Gold Earned
20,671
253
Minions Killed
177
0
Camps Cleared
0
825,618
Distance Traveled
744,346
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,816
602
63
8
0
147,075
0
L
Odin
3,840
480
18
2
0
116,565
0
W
Khepri
4,671
584
20
3
0
177,178
4
W
Hades
5,611
701
75
9
0
148,370
2
L
Skadi
4,301
538
62
8
0
144,865
3
W
Neith
4,231
529
42
5
0
155,015
2
L
Vulcan
4,285
536
46
6
0
167,268
2
L
Ganesha
4,146
518
3
0
0
136,741
0
L
Thanatos
4,099
512
48
6
0
178,907
0
W
Arachne
5,396
675
53
7
0
197,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role