Player Matchup

Mulan
Mulan
 
Mulan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Moonun
Hera
Level 149
God Stats
11W - 9L
1,580 SR
Queue Stats
313W - 333L
1,511 Elo+
Solo
Chiron
Chiron
geterdone9366
Chiron
Level 114
God Stats
4W - 4L
1,285 SR
Queue Stats
163W - 146L
1,469 Elo+
Solo
Team Averages
Level 123
1,473 SR
1,496 Elo+

VS

Team Averages
Level 78
1,528 SR
1,569 Elo+
Poseidon
Poseidon
 
Poseidon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
CarlosMellark
Susano
Level 155
God Stats
1W - 5L
1,298 SR
Queue Stats
54W - 65L
1,363 Elo+
Party 1
Loki
Loki
Killastrophic
Loki
Level 54
God Stats
1W - 3L
1,300 SR
Queue Stats
162W - 129L
1,597 Elo+
Party 3
Achilles
Achilles
ShinyGolem
Achilles
Level 29
God Stats
2W - 2L
1,693 SR
Queue Stats
88W - 55L
1,643 Elo+
Party 3
Hera
Hera
namechanged9506
Hera
Level 27
God Stats
1W - 2L
1,848 SR
Queue Stats
67W - 26L
1,740 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
3 / 3 / 0
6,021
602
5,224
9,667
4,381
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
 
Mercury
10
1 / 0 / 3
5,852
585
3,237
6,638
2,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
 
Izanami
9
1 / 3 / 0
5,517
552
2,131
7,224
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
Moonun
Hera
9
2 / 1 / 1
5,730
573
3,363
4,589
1,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 1 / 2
5,799
580
4,493
5,404
2,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
8
1 / 4 / 0
5,024
502
2,119
5,849
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 2
5,077
508
1,842
6,042
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 0 / 2
5,416
542
2,621
5,104
1,481
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
ShinyGolem
Achilles
10
2 / 0 / 0
5,803
580
7,538
8,404
7,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 3 / 1
5,160
516
3,802
6,068
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
9
Kills
8
8
Deaths
9
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
3
0
1
W
Mercury
 
Mercury
1
0
3
2.5
W
Izanami
 
Izanami
1
3
0
0.33
L
Poseidon
 
Poseidon
1
4
0
0.25
L
1
2
2
1
L
2
0
2
3
W
Hera
Moonun
Hera
2
1
1
2.5
L
Achilles
ShinyGolem
Achilles
2
0
0
2
W
2
1
2
3
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,448
Damage
17,922
33,522
Taken
31,467
12,560
Mitigated
14,639
12,476
Healing
8,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,224
1,408
0
3,600
9,667
4,381
0
272
8,816
0
30,660
W
Mercury
 
Mercury
3,237
2,117
0
750
6,638
2,281
0
624
5,975
0
45,614
W
Izanami
 
Izanami
2,131
1,260
0
2,821
7,224
2,226
389
1,497
5,727
0
38,577
L
Poseidon
 
Poseidon
2,119
397
0
500
5,849
1,701
0
624
5,225
27,867
0
L
1,842
581
0
2,738
6,042
1,986
0
250
5,792
0
23,226
L
2,621
982
0
1,664
5,104
1,481
0
868
4,236
0
29,298
W
Hera
Moonun
Hera
3,363
680
0
1,915
4,589
1,578
36
704
3,885
26,811
1,206
L
Achilles
ShinyGolem
Achilles
7,538
2,408
0
2,942
8,404
7,744
0
0
8,404
0
34,886
W
4,493
2,500
232
3,158
5,404
2,094
430
2,704
2,700
0
37,316
L
3,802
1,010
215
542
6,068
1,727
0
1,480
4,588
31,382
2,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,919
Gold Earned
26,480
341
Minions Killed
278
0
Camps Cleared
0
917,563
Distance Traveled
985,681
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,021
602
60
6
0
171,466
3
W
Mercury
5,852
585
97
10
0
239,931
1
W
Izanami
5,517
552
77
8
0
186,358
5
L
Poseidon
5,024
502
51
5
0
183,288
2
L
Susano
5,077
508
54
5
0
221,178
3
L
Loki
5,416
542
63
6
0
204,927
0
W
Hera
5,730
573
36
4
0
175,910
6
L
Achilles
5,803
580
60
6
0
186,180
0
W
Chiron
5,799
580
71
7
0
143,898
0
L
Hera
5,160
516
50
5
0
190,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role