Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Argosboy
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,209 Elo+
Party 2
Hel
Hel
Koruskov
Hel
Level 142
God Stats
1W - 1L
1,710 SR
Queue Stats
77W - 76L
1,507 Elo+
Party 1
Jing Wei
Jing Wei
irällöm25
Jing Wei
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,209 Elo+
Party 2
Janus
Janus
xYoshimitsux
Janus
Level 29
God Stats
1W - 2L
1,539 SR
Queue Stats
56W - 75L
1,377 Elo+
Party 1
Team Averages
Level 67
1,550 SR
1,360 Elo+

VS

Team Averages
Level 91
1,563 SR
1,510 Elo+
Aphrodite
Aphrodite
DJBowers
Aphrodite
Level 28
God Stats
2W - 0L
1,731 SR
Queue Stats
29W - 28L
1,532 Elo+
Party 4
Chernobog
Chernobog
Gotart69
Chernobog
Level 124
God Stats
5W - 1L
1,737 SR
Queue Stats
344W - 205L
1,556 Elo+
Party 3
Kuzenbo
Kuzenbo
InHatMan
Kuzenbo
Level 27
God Stats
2W - 1L
1,316 SR
Queue Stats
72W - 54L
1,477 Elo+
Party 3
Hou Yi
Hou Yi
pKz I SnIpEz
Hou Yi
Level 127
God Stats
4W - 4L
1,535 SR
Queue Stats
243W - 237L
1,513 Elo+
Party 4
Amaterasu
Amaterasu
pKz I lIfTz
Amaterasu
Level 148
God Stats
6W - 2L
1,495 SR
Queue Stats
180W - 168L
1,473 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
3 / 5 / 7
8,311
693
15,360
15,811
8,209
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Argosboy
Osiris
12
1 / 6 / 9
7,807
651
10,635
17,148
14,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 3 / 11
8,849
737
5,933
15,468
14,990
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
irällöm25
Jing Wei
14
1 / 4 / 12
8,582
715
14,883
13,643
6,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 4 / 7
10,141
845
18,209
11,891
6,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DJBowers
Aphrodite
15
2 / 2 / 13
9,130
761
6,196
11,089
9,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chernobog
Gotart69
Chernobog
16
3 / 4 / 13
9,570
798
18,459
14,885
7,188
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
InHatMan
Kuzenbo
16
3 / 2 / 15
9,858
822
9,307
20,732
29,745
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
18
11 / 2 / 8
11,122
927
23,634
13,823
7,763
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
pKz I lIfTz
Amaterasu
16
3 / 5 / 18
10,247
854
11,314
28,586
21,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
89
13
Kills
22
22
Deaths
15
46
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
5
7
1.3
L
Osiris
Argosboy
Osiris
1
6
9
0.92
W
Aphrodite
DJBowers
Aphrodite
2
2
13
4.25
W
Chernobog
Gotart69
Chernobog
3
4
13
2.38
W
Kuzenbo
InHatMan
Kuzenbo
3
2
15
5.25
L
2
3
11
2.5
L
Jing Wei
irällöm25
Jing Wei
1
4
12
1.75
W
Hou Yi
11
2
8
7.5
W
Amaterasu
pKz I lIfTz
Amaterasu
3
5
18
2.4
L
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,020
Damage
68,910
73,961
Taken
89,115
50,604
Mitigated
76,034
28,065
Healing
42,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
15,360
5,936
1,210
1,497
15,811
8,209
557
2,150
13,661
0
27,543
L
Osiris
Argosboy
Osiris
10,635
2,879
0
2,873
17,148
14,815
0
4,772
12,376
0
14,995
W
Aphrodite
DJBowers
Aphrodite
6,196
1,917
11,982
5,196
11,089
9,395
800
5,022
6,067
17,014
0
W
Chernobog
Gotart69
Chernobog
18,459
9,932
1,864
2,832
14,885
7,188
4,354
6,148
8,737
0
36,775
W
Kuzenbo
InHatMan
Kuzenbo
9,307
2,297
2,042
3,943
20,732
29,745
650
5,591
15,141
15,545
0
L
5,933
396
10,063
6,731
15,468
14,990
73
3,932
11,536
14,055
0
L
Jing Wei
irällöm25
Jing Wei
14,883
9,049
954
3,476
13,643
6,209
893
2,888
10,755
0
23,939
W
Hou Yi
23,634
7,629
1,942
832
13,823
7,763
910
3,096
10,727
0
48,067
W
Amaterasu
pKz I lIfTz
Amaterasu
11,314
5,093
3,298
8,802
28,586
21,943
1,088
4,285
24,301
0
15,205
L
18,209
1,401
766
495
11,891
6,381
409
1,761
10,130
38,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,690
Gold Earned
49,927
133
Minions Killed
118
0
Camps Cleared
0
1,031,587
Distance Traveled
1,233,169
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,311
693
29
2
0
160,993
0
L
Osiris
7,807
651
9
1
0
227,376
0
W
Aphrodite
9,130
761
27
2
0
251,971
0
W
Chernobog
9,570
798
39
3
0
224,648
0
W
Kuzenbo
9,858
822
7
1
0
276,549
3
L
Hel
8,849
737
14
1
0
232,257
0
L
Jing Wei
8,582
715
23
2
0
215,361
1
W
Hou Yi
11,122
927
41
3
0
222,095
0
W
Amaterasu
10,247
854
4
0
0
257,906
0
L
Janus
10,141
845
58
5
0
195,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role