Player Matchup

Fenrir
Fenrir
Eternal_Wolf72
Fenrir
Level 125
God Stats
3W - 2L
1,610 SR
Queue Stats
16W - 10L
1,527 Elo+
Party 2
Sol
Sol
Lost_Moon_
Sol
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,441 Elo+
Party 2
Maui
Maui
XxEl_PapixX21
Maui
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 5L
1,555 Elo+
Party 2
Team Averages
Level 100
1,537 SR
1,508 Elo+

VS

Team Averages
Level 51
1,382 SR
1,195 Elo+
Mercury
Mercury
medenlecours2005
Mercury
Level 17
God Stats
0W - 1L
1,622 SR
Queue Stats
1W - 6L
1,092 Elo+
Party 1
Heimdallr
Heimdallr
players1184
Heimdallr
Level 88
God Stats
0W - 3L
1,443 SR
Queue Stats
54W - 83L
1,232 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
totallynotculpyy
Morgan Le Fay
Level 48
God Stats
0W - 1L
1,082 SR
Queue Stats
7W - 12L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 5
7,777
864
9,770
9,249
4,599
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
5 / 0 / 6
7,953
884
5,978
7,643
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
4 / 0 / 9
7,716
857
5,027
6,032
4,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,796
644
2,473
7,883
3,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heimdallr
players1184
Heimdallr
10
1 / 4 / 0
5,981
665
5,372
9,145
3,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
totallynotculpyy
Morgan Le Fay
8
1 / 5 / 1
6,017
669
4,461
6,850
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
14
Kills
2
2
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
W
5
0
6
8
W
4
0
9
8.5
L
0
5
2
0.2
L
Heimdallr
players1184
Heimdallr
1
4
0
0.25
L
Morgan Le Fay
totallynotculpyy
Morgan Le Fay
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,775
Damage
12,306
22,924
Taken
23,878
11,828
Mitigated
9,671
7,828
Healing
315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,770
2,862
0
2,662
9,249
4,599
324
1,337
7,912
0
29,967
W
5,978
2,826
0
4,441
7,643
2,771
2,303
2,049
5,594
30,984
0
W
5,027
1,463
0
725
6,032
4,458
488
1,411
4,621
14,723
1,662
L
2,473
1,297
0
0
7,883
3,060
0
4,092
3,791
0
7,167
L
Heimdallr
players1184
Heimdallr
5,372
3,343
0
250
9,145
3,947
0
3,897
5,248
0
15,907
L
Morgan Le Fay
totallynotculpyy
Morgan Le Fay
4,461
833
0
65
6,850
2,664
0
2,743
4,107
13,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,446
Gold Earned
17,794
100
Minions Killed
50
0
Camps Cleared
0
561,180
Distance Traveled
406,807
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,777
864
31
3
0
211,799
1
W
Sol
7,953
884
46
5
0
168,842
0
W
Maui
7,716
857
23
3
0
180,539
0
L
Mercury
5,796
644
10
1
0
166,185
0
L
Heimdallr
5,981
665
21
2
0
138,052
0
L
Morgan Le Fay
6,017
669
19
2
0
102,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role