Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Ikaratlas
Sylvanus
Level 160
God Stats
3W - 7L
1,280 SR
Queue Stats
232W - 254L
1,401 Elo+
Solo
Geb
Geb
Kaktus412
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,233 Elo+
Solo
Discordia
Discordia
TiboStyleZ
Discordia
Level 129
God Stats
1W - 1L
1,699 SR
Queue Stats
124W - 113L
1,429 Elo+
Solo
Scylla
Scylla
pupuray
Scylla
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 18L
1,378 Elo+
Solo
Team Averages
Level 97
1,496 SR
1,388 Elo+

VS

Team Averages
Level 98
1,491 SR
1,411 Elo+
Sylvanus
Sylvanus
Industryal
Sylvanus
Level 137
God Stats
5W - 1L
1,667 SR
Queue Stats
148W - 169L
1,461 Elo+
Party 1
Kukulkan
Kukulkan
Jam1s3
Kukulkan
Level 47
God Stats
3W - 3L
1,542 SR
Queue Stats
180W - 223L
1,413 Elo+
Party 1
Da Ji
Da Ji
Laika1974
Da Ji
Level 140
God Stats
9W - 13L
1,372 SR
Queue Stats
441W - 473L
1,358 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NemezisPrime
Ah Muzen Cab
Level 77
God Stats
2W - 3L
1,361 SR
Queue Stats
101W - 121L
1,349 Elo+
Solo
Rama
Rama
xXCorelliXx
Rama
Level 87
God Stats
2W - 0L
1,512 SR
Queue Stats
140W - 142L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 11 / 7
9,517
595
15,388
26,239
19,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Ikaratlas
Sylvanus
18
3 / 3 / 5
10,052
628
9,660
24,782
29,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 6 / 5
9,773
611
18,231
24,939
23,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Discordia
TiboStyleZ
Discordia
18
3 / 7 / 7
10,186
637
25,646
16,638
9,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
pupuray
Scylla
19
5 / 5 / 8
10,954
685
14,836
25,608
13,855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Industryal
Sylvanus
19
3 / 2 / 18
12,134
758
9,697
32,547
31,512
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
Jam1s3
Kukulkan
19
5 / 2 / 17
11,540
721
28,271
16,161
10,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Laika1974
Da Ji
20
12 / 3 / 15
12,782
799
17,289
15,669
13,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ah Muzen Cab
NemezisPrime
Ah Muzen Cab
20
8 / 5 / 13
12,491
781
29,840
21,353
13,067
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 3 / 23
11,198
700
23,238
18,311
11,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
117
15
Kills
31
32
Deaths
15
32
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
11
7
0.5
L
Sylvanus
Ikaratlas
Sylvanus
3
3
5
1.83
W
Sylvanus
Industryal
Sylvanus
3
2
18
6
W
Kukulkan
Jam1s3
Kukulkan
5
2
17
6.75
L
2
6
5
0.75
W
Da Ji
Laika1974
Da Ji
12
3
15
6.5
W
Ah Muzen Cab
NemezisPrime
Ah Muzen Cab
8
5
13
2.9
L
Discordia
TiboStyleZ
Discordia
3
7
7
0.93
L
Scylla
pupuray
Scylla
5
5
8
1.8
W
3
3
23
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,761
Damage
108,335
118,206
Taken
104,041
95,424
Mitigated
79,524
47,649
Healing
59,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
15,388
2,175
844
5,817
26,239
19,468
0
9,941
16,298
0
25,841
L
Sylvanus
Ikaratlas
Sylvanus
9,660
2,500
10,547
13,966
24,782
29,184
0
8,967
15,815
15,193
0
W
Sylvanus
Industryal
Sylvanus
9,697
2,738
18,971
19,204
32,547
31,512
588
19,788
12,759
19,138
0
W
Kukulkan
Jam1s3
Kukulkan
28,271
3,143
1,087
2,490
16,161
10,060
1,642
11,047
5,114
56,988
0
L
18,231
1,145
633
4,724
24,939
23,771
0
6,464
18,475
25,592
0
W
Da Ji
Laika1974
Da Ji
17,289
2,299
2,054
1,591
15,669
13,604
408
8,678
6,836
0
23,263
W
Ah Muzen Cab
NemezisPrime
Ah Muzen Cab
29,840
14,414
1,226
6,469
21,353
13,067
2,795
16,776
4,577
0
55,728
L
Discordia
TiboStyleZ
Discordia
25,646
462
814
1,459
16,638
9,146
225
4,151
12,487
46,531
0
L
Scylla
pupuray
Scylla
14,836
2,897
997
7,848
25,608
13,855
267
8,445
17,163
30,731
0
W
23,238
18,698
2,042
4,791
18,311
11,281
2,300
12,084
6,227
0
43,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,482
Gold Earned
60,145
179
Minions Killed
206
0
Camps Cleared
0
1,204,852
Distance Traveled
1,417,382
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,517
595
14
1
0
225,374
0
L
Sylvanus
10,052
628
48
3
0
222,658
0
W
Sylvanus
12,134
758
23
1
0
258,682
0
W
Kukulkan
11,540
721
61
4
0
302,780
0
L
Geb
9,773
611
15
1
0
279,629
0
W
Da Ji
12,782
799
18
1
0
340,674
0
W
Ah Muzen Cab
12,491
781
59
4
0
268,608
1
L
Discordia
10,186
637
44
3
0
234,459
0
L
Scylla
10,954
685
58
4
0
242,732
0
W
Rama
11,198
700
45
3
0
246,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role