Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Ossykrossy2
Pele
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 57L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tunex67
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,349 Elo+
Party 1
Geb
Geb
skulpturl
Geb
Level 145
God Stats
3W - 1L
1,452 SR
Queue Stats
212W - 224L
1,492 Elo+
Solo
Ymir
Ymir
xYoshimitsux
Ymir
Level 29
God Stats
3W - 2L
1,520 SR
Queue Stats
56W - 75L
1,373 Elo+
Party 2
Team Averages
Level 77
1,494 SR
1,443 Elo+

VS

Team Averages
Level 98
1,507 SR
1,439 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Ln_qo_op_nl
Raijin
Level 87
God Stats
2W - 3L
1,355 SR
Queue Stats
81W - 86L
1,533 Elo+
Solo
Awilix
Awilix
Oo-Sky-oO7
Awilix
Level 120
God Stats
1W - 4L
1,413 SR
Queue Stats
562W - 615L
1,391 Elo+
Solo
Anhur
Anhur
TurboAsylum
Anhur
Level 23
God Stats
1W - 1L
1,766 SR
Queue Stats
29W - 74L
1,353 Elo+
Solo
King Arthur
King Arthur
anakentii
King Arthur
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 92L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
6 / 2 / 12
9,093
909
14,461
9,311
5,178
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
8 / 2 / 8
9,476
948
8,691
9,731
5,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
Tunex67
Morgan Le Fay
14
5 / 2 / 9
8,494
849
16,080
8,488
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 3 / 16
7,851
785
5,450
11,123
12,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 2 / 13
8,720
872
5,294
11,629
12,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 7 / 4
7,371
737
10,400
16,650
18,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
14
1 / 3 / 6
6,978
698
9,427
7,134
3,236
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
Oo-Sky-oO7
Awilix
13
2 / 4 / 6
7,373
737
4,413
11,161
4,981
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
3 / 3 / 4
7,523
752
7,082
8,498
4,170
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
anakentii
King Arthur
13
1 / 4 / 6
6,566
657
6,969
11,240
9,590
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
36
21
Kills
10
11
Deaths
21
58
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
2
12
6
L
Cthulhu
 
Cthulhu
3
7
4
0.71
L
Raijin
1
3
6
1.33
L
Awilix
Oo-Sky-oO7
Awilix
2
4
6
1.25
W
8
2
8
6
W
Morgan Le Fay
Tunex67
Morgan Le Fay
5
2
9
4.75
L
3
3
4
1.67
L
King Arthur
anakentii
King Arthur
1
4
6
1
W
0
3
16
2.67
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,976
Damage
38,291
50,282
Taken
54,683
39,895
Mitigated
40,965
14,139
Healing
15,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
14,461
4,026
917
2,580
9,311
5,178
1,896
3,840
5,471
0
28,773
L
Cthulhu
 
Cthulhu
10,400
572
728
2,408
16,650
18,988
0
7,079
9,571
20,050
0
L
Raijin
9,427
821
2,425
962
7,134
3,236
0
3,805
3,329
22,094
0
L
Awilix
Oo-Sky-oO7
Awilix
4,413
1,723
1,082
3,030
11,161
4,981
0
5,366
5,795
0
6,927
W
8,691
1,751
0
1,719
9,731
5,214
294
3,592
6,139
0
16,973
W
Morgan Le Fay
Tunex67
Morgan Le Fay
16,080
2,743
0
1,620
8,488
4,258
658
4,120
4,368
24,794
0
L
7,082
2,874
936
1,168
8,498
4,170
0
4,203
4,295
0
12,318
L
King Arthur
anakentii
King Arthur
6,969
835
386
1,996
11,240
9,590
0
6,371
4,869
0
13,066
W
5,450
325
1,175
809
11,123
12,312
307
2,978
8,145
10,414
0
W
5,294
433
2,131
3,188
11,629
12,933
610
5,297
6,332
12,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,634
Gold Earned
35,811
101
Minions Killed
97
0
Camps Cleared
0
930,194
Distance Traveled
875,985
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,093
909
37
4
0
158,032
0
L
Cthulhu
7,371
737
19
2
0
170,197
0
L
Raijin
6,978
698
27
3
0
178,906
0
L
Awilix
7,373
737
16
2
0
185,898
1
W
Pele
9,476
948
20
2
0
210,032
0
W
Morgan Le Fay
8,494
849
12
1
0
186,939
3
L
Anhur
7,523
752
17
2
0
178,522
0
L
King Arthur
6,566
657
18
2
0
162,462
0
W
Geb
7,851
785
12
1
0
203,992
4
W
Ymir
8,720
872
20
2
0
171,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role