Player Matchup

Yemoja
Yemoja
BKorrollBR
Yemoja
Level 86
God Stats
0W - 2L
1,283 SR
Queue Stats
111W - 96L
1,484 Elo+
Solo
Ishtar
Ishtar
KwizTheMoose
Ishtar
Level 109
God Stats
2W - 5L
1,326 SR
Queue Stats
108W - 113L
1,415 Elo+
Solo
Cliodhna
Cliodhna
TelekiNephews
Cliodhna
Level 29
God Stats
0W - 3L
1,132 SR
Queue Stats
171W - 173L
1,359 Elo+
Party 1
Guan Yu
Guan Yu
TheBigBadBeowulf
Guan Yu
Level 119
God Stats
6W - 5L
1,552 SR
Queue Stats
206W - 292L
1,366 Elo+
Party 1
Kukulkan
Kukulkan
X SlimPickinZ X
Kukulkan
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,715 Elo+
Solo
Team Averages
Level 95
1,359 SR
1,468 Elo+

VS

Team Averages
Level 86
1,511 SR
1,419 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
B_Coles414
Nu Wa
Level 63
God Stats
40W - 49L
1,395 SR
Queue Stats
61W - 98L
1,350 Elo+
Solo
Cthulhu
Cthulhu
MaestroJeff
Cthulhu
Level 107
God Stats
16W - 36L
1,305 SR
Queue Stats
242W - 304L
1,373 Elo+
Party 2
Chang'e
Chang'e
Mr Goodbar
Chang'e
Level 46
God Stats
14W - 8L
1,874 SR
Queue Stats
157W - 217L
1,423 Elo+
Solo
Set
Set
mariegreen1980
Set
Level 64
God Stats
94W - 104L
1,481 SR
Queue Stats
378W - 439L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BKorrollBR
Yemoja
17
0 / 0 / 2
11,180
932
6,436
8,197
6,802
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ishtar
16
2 / 7 / 0
10,899
908
12,769
19,633
8,980
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Cliodhna
TelekiNephews
Cliodhna
16
1 / 5 / 2
10,952
913
14,700
14,789
6,305
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 2 / 3
10,994
916
5,959
17,848
24,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
16
0 / 4 / 2
10,865
905
7,485
13,910
6,281
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

145

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
3 / 1 / 13
13,203
1,100
24,531
12,808
6,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
17
1 / 0 / 7
11,095
925
5,595
2,368
928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
MaestroJeff
Cthulhu
17
1 / 1 / 6
11,285
940
10,067
14,557
13,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Mr Goodbar
Chang'e
18
4 / 1 / 7
12,613
1,051
13,099
9,407
4,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 1 / 3
12,474
1,040
15,757
12,729
8,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
4
Kills
18
18
Deaths
4
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
13
9.5
L
Yemoja
BKorrollBR
Yemoja
0
0
2
1
W
Nu Wa
1
0
7
4.5
L
Ishtar
2
7
0
0.29
W
Cthulhu
MaestroJeff
Cthulhu
1
1
6
4
W
Chang'e
Mr Goodbar
Chang'e
4
1
7
7.5
L
Cliodhna
TelekiNephews
Cliodhna
1
5
2
0.4
L
1
2
3
1.25
L
Kukulkan
0
4
2
0.25
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,349
Damage
69,049
74,377
Taken
51,869
52,937
Mitigated
33,698
10,951
Healing
13,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
24,531
10,313
0
2,561
12,808
6,638
0
2,622
10,186
0
52,253
L
Yemoja
BKorrollBR
Yemoja
6,436
1,228
1,709
828
8,197
6,802
0
3,590
4,396
36,723
0
W
Nu Wa
5,595
1,452
0
0
2,368
928
0
693
1,675
21,749
0
L
Ishtar
12,769
8,199
0
382
19,633
8,980
0
7,097
12,358
0
28,453
W
Cthulhu
MaestroJeff
Cthulhu
10,067
70
318
224
14,557
13,710
0
4,828
9,729
28,858
0
W
Chang'e
Mr Goodbar
Chang'e
13,099
141
3,370
5,000
9,407
4,348
0
2,311
7,096
43,054
0
L
Cliodhna
TelekiNephews
Cliodhna
14,700
980
0
106
14,789
6,305
0
5,940
8,724
0
29,432
L
5,959
1,477
2,367
3,197
17,848
24,569
0
7,954
9,392
0
10,609
L
Kukulkan
7,485
1,079
0
2,362
13,910
6,281
0
4,180
9,589
45,535
0
W
15,757
5,665
0
1,823
12,729
8,074
0
3,467
9,262
0
18,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,890
Gold Earned
60,670
226
Minions Killed
244
3
Camps Cleared
11
983,119
Distance Traveled
977,703
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,203
1,100
88
7
2
205,901
0
L
Yemoja
11,180
932
51
4
0
170,197
2
W
Nu Wa
11,095
925
25
2
4
127,223
0
L
Ishtar
10,899
908
33
3
1
182,660
0
W
Cthulhu
11,285
940
44
4
1
206,100
0
W
Chang'e
12,613
1,051
84
7
3
236,151
0
L
Cliodhna
10,952
913
25
2
1
234,883
0
L
Guan Yu
10,994
916
7
1
0
199,344
1
L
Kukulkan
10,865
905
110
9
1
196,035
0
W
Set
12,474
1,040
3
0
1
202,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role