Player Matchup

Ullr
Ullr
Adevv
Ullr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,449 Elo+
Solo
Zhong Kui
Zhong Kui
LEG3END
Zhong Kui
Level 160
God Stats
0W - 2L
1,285 SR
Queue Stats
23W - 21L
1,561 Elo+
Solo
Sobek
Sobek
NikoMP7
Sobek
Level 128
God Stats
0W - 5L
1,103 SR
Queue Stats
149W - 157L
1,566 Elo+
Solo
Olorun
Olorun
OneElsh
Olorun
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 134L
1,558 Elo+
Solo
Chronos
Chronos
Spikello
Chronos
Level 107
God Stats
4W - 7L
1,442 SR
Queue Stats
400W - 418L
1,486 Elo+
Solo
Team Averages
Level 128
1,366 SR
1,524 Elo+

VS

Team Averages
Level 133
1,508 SR
1,589 Elo+
Xbalanque
Xbalanque
Aunq
Xbalanque
Level 160
God Stats
2W - 2L
1,242 SR
Queue Stats
183W - 164L
1,526 Elo+
Party 1
Sun Wukong
Sun Wukong
FaeSlay
Sun Wukong
Level 158
God Stats
6W - 4L
1,568 SR
Queue Stats
615W - 664L
1,553 Elo+
Solo
Thanatos
Thanatos
FireYourHole
Thanatos
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 54L
1,654 Elo+
Solo
Baron Samedi
Baron Samedi
HolyQilin
Baron Samedi
Level 160
God Stats
1W - 0L
1,893 SR
Queue Stats
74W - 48L
1,563 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ayearis
Morgan Le Fay
Level 78
God Stats
3W - 2L
1,335 SR
Queue Stats
220W - 177L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Adevv
Ullr
13
2 / 4 / 3
7,682
698
14,142
12,651
5,887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
LEG3END
Zhong Kui
14
1 / 6 / 3
7,730
703
7,175
15,593
12,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
NikoMP7
Sobek
15
2 / 4 / 1
8,689
790
4,183
18,445
21,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
OneElsh
Olorun
13
2 / 4 / 3
8,206
746
3,949
12,113
7,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos
Spikello
Chronos
14
2 / 4 / 2
7,775
707
6,875
13,194
5,818
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aunq
Xbalanque
17
6 / 2 / 13
10,383
944
14,752
8,290
4,480
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
FaeSlay
Sun Wukong
15
2 / 1 / 18
9,598
873
9,283
14,696
17,449
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
FireYourHole
Thanatos
17
8 / 2 / 12
9,938
903
13,679
12,013
10,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
HolyQilin
Baron Samedi
17
3 / 1 / 17
9,243
840
14,289
9,280
8,078
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Morgan Le Fay
ayearis
Morgan Le Fay
15
3 / 3 / 13
9,051
823
15,318
8,092
4,488
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
95
9
Kills
22
22
Deaths
9
12
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ullr
Adevv
Ullr
2
4
3
0.88
W
Xbalanque
Aunq
Xbalanque
6
2
13
6.25
W
Sun Wukong
FaeSlay
Sun Wukong
2
1
18
11
W
Thanatos
FireYourHole
Thanatos
8
2
12
7
W
Baron Samedi
HolyQilin
Baron Samedi
3
1
17
11.5
L
Zhong Kui
LEG3END
Zhong Kui
1
6
3
0.42
L
Sobek
NikoMP7
Sobek
2
4
1
0.63
L
Olorun
OneElsh
Olorun
2
4
3
0.88
L
Chronos
Spikello
Chronos
2
4
2
0.75
W
Morgan Le Fay
ayearis
Morgan Le Fay
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,324
Damage
67,321
71,996
Taken
52,371
52,983
Mitigated
44,699
23,284
Healing
34,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Adevv
Ullr
14,142
5,721
608
835
12,651
5,887
0
5,649
6,852
0
22,520
W
Xbalanque
Aunq
Xbalanque
14,752
4,764
1,301
1,322
8,290
4,480
1,951
3,488
4,802
0
29,088
W
Sun Wukong
FaeSlay
Sun Wukong
9,283
1,071
1,916
4,575
14,696
17,449
106
6,080
8,616
0
17,320
W
Thanatos
FireYourHole
Thanatos
13,679
1,651
1,712
10,245
12,013
10,204
266
4,740
7,273
0
15,226
W
Baron Samedi
HolyQilin
Baron Samedi
14,289
1,351
7,794
5,268
9,280
8,078
670
3,517
5,763
29,926
0
L
Zhong Kui
LEG3END
Zhong Kui
7,175
311
211
3,408
15,593
12,364
0
6,856
8,507
18,447
0
L
Sobek
NikoMP7
Sobek
4,183
296
717
4,261
18,445
21,666
0
7,042
11,012
11,168
0
L
Olorun
OneElsh
Olorun
3,949
1,608
5,526
3,742
12,113
7,248
168
5,735
6,292
14,464
0
L
Chronos
Spikello
Chronos
6,875
2,008
1,203
2,773
13,194
5,818
0
4,325
8,636
19,620
0
W
Morgan Le Fay
ayearis
Morgan Le Fay
15,318
1,912
0
855
8,092
4,488
1,059
4,357
3,735
28,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,082
Gold Earned
48,213
114
Minions Killed
123
0
Camps Cleared
0
985,063
Distance Traveled
1,153,889
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,682
698
23
2
0
201,962
0
W
Xbalanque
10,383
944
39
4
0
222,515
0
W
Sun Wukong
9,598
873
17
2
0
241,471
0
W
Thanatos
9,938
903
6
1
0
265,082
3
W
Baron Samedi
9,243
840
29
3
0
206,838
3
L
Zhong Kui
7,730
703
40
4
0
173,348
0
L
Sobek
8,689
790
8
1
0
216,237
4
L
Olorun
8,206
746
22
2
0
193,766
1
L
Chronos
7,775
707
21
2
0
199,750
2
W
Morgan Le Fay
9,051
823
32
3
0
217,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role