Player Matchup

Lancelot
Lancelot
Alfo3revient
Lancelot
Level 101
God Stats
17W - 32L
1,343 SR
Queue Stats
289W - 317L
1,471 Elo+
Solo
Janus
Janus
Merttt35
Janus
Level 49
God Stats
2W - 1L
1,451 SR
Queue Stats
13W - 8L
1,606 Elo+
Solo
Ares
Ares
hhyq
Ares
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 85L
1,489 Elo+
Solo
Team Averages
Level 78
1,431 SR
1,522 Elo+

VS

Team Averages
Level 79
1,485 SR
1,418 Elo+
Danzaburou
Danzaburou
Snowballll
Danzaburou
Level 69
God Stats
28W - 30L
1,528 SR
Queue Stats
58W - 68L
1,429 Elo+
Party 1
Odin
Odin
XxiFuzz
Odin
Level 80
God Stats
10W - 15L
1,349 SR
Queue Stats
55W - 74L
1,409 Elo+
Party 1
Eset
Eset
joepiotje
Eset
Level 87
God Stats
15W - 12L
1,578 SR
Queue Stats
60W - 75L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Alfo3revient
Lancelot
18
6 / 3 / 2
13,610
756
18,583
16,516
7,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Merttt35
Janus
16
2 / 4 / 3
11,365
631
9,591
16,804
6,954
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
hhyq
Ares
17
1 / 4 / 8
11,657
648
9,997
20,315
29,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Snowballll
Danzaburou
17
5 / 6 / 4
12,631
702
15,565
16,963
8,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
XxiFuzz
Odin
17
2 / 0 / 8
13,361
742
10,578
21,348
27,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
18
3 / 3 / 6
12,726
707
18,583
11,273
5,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
9
Kills
10
11
Deaths
9
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Alfo3revient
Lancelot
6
3
2
2.33
L
Janus
Merttt35
Janus
2
4
3
0.88
W
Danzaburou
Snowballll
Danzaburou
5
6
4
1.17
W
Odin
XxiFuzz
Odin
2
0
8
6
L
Ares
hhyq
Ares
1
4
8
1.25
W
Eset
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,171
Damage
44,726
53,635
Taken
49,584
43,660
Mitigated
42,273
8,945
Healing
9,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Alfo3revient
Lancelot
18,583
5,576
2,077
2,543
16,516
7,635
459
6,679
9,355
0
64,615
L
Janus
Merttt35
Janus
9,591
359
168
3,657
16,804
6,954
189
5,458
11,029
47,488
0
W
Danzaburou
Snowballll
Danzaburou
15,565
5,554
0
2,085
16,963
8,765
2,362
6,314
10,649
0
59,952
W
Odin
XxiFuzz
Odin
10,578
1,476
248
3,141
21,348
27,542
173
7,718
13,630
188
41,433
L
Ares
hhyq
Ares
9,997
576
0
500
20,315
29,071
528
5,527
14,382
20,462
0
W
Eset
18,583
2,106
2,038
1,758
11,273
5,966
762
5,594
5,679
49,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,632
Gold Earned
38,718
168
Minions Killed
199
0
Camps Cleared
0
988,519
Distance Traveled
1,007,480
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
13,610
756
67
4
0
354,143
2
L
Janus
11,365
631
83
5
0
299,961
0
W
Danzaburou
12,631
702
78
4
0
279,836
2
W
Odin
13,361
742
50
3
0
396,862
2
L
Ares
11,657
648
18
1
0
334,415
0
W
Eset
12,726
707
71
4
0
330,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role