Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
HitKlif
He Bo
Level 95
God Stats
2W - 2L
1,784 SR
Queue Stats
67W - 61L
1,452 Elo+
Solo
Ymir
Ymir
PYMZERO
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,726 Elo+
Party 1
Apollo
Apollo
isanami
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,416 Elo+
Party 1
Da Ji
Da Ji
murmeli1234
Da Ji
Level 69
God Stats
0W - 1L
1,300 SR
Queue Stats
8W - 13L
1,384 Elo+
Party 1
Team Averages
Level 70
1,517 SR
1,496 Elo+

VS

Team Averages
Level 88
1,595 SR
1,529 Elo+
Hera
Hera
Bannie
Hera
Level 99
God Stats
6W - 3L
1,746 SR
Queue Stats
152W - 105L
1,528 Elo+
Party 2
Hachiman
Hachiman
HailFriends
Hachiman
Level 47
God Stats
4W - 1L
1,687 SR
Queue Stats
130W - 79L
1,580 Elo+
Party 2
Bellona
Bellona
Overraker
Bellona
Level 83
God Stats
1W - 1L
1,325 SR
Queue Stats
137W - 87L
1,558 Elo+
Party 2
Da Ji
Da Ji
Schuldfrei
Da Ji
Level 81
God Stats
2W - 2L
1,738 SR
Queue Stats
313W - 297L
1,439 Elo+
Solo
Ymir
Ymir
Subsuba
Ymir
Level 128
God Stats
2W - 1L
1,479 SR
Queue Stats
149W - 106L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
4 / 6 / 7
8,190
819
6,915
11,494
5,119
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
HitKlif
He Bo
14
3 / 5 / 5
7,852
785
10,607
9,475
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
PYMZERO
Ymir
14
1 / 7 / 7
7,962
796
4,301
17,414
16,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
isanami
Apollo
14
2 / 9 / 9
7,804
780
8,493
15,381
7,219
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 8 / 3
7,998
800
7,258
13,750
6,993
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Bannie
Hera
15
7 / 3 / 12
9,535
954
13,687
6,935
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
HailFriends
Hachiman
16
7 / 1 / 16
9,817
982
17,184
8,056
4,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Overraker
Bellona
18
11 / 2 / 21
11,141
1,114
13,233
16,599
20,611
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Da Ji
15
8 / 7 / 13
9,418
942
9,217
12,428
6,670
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Subsuba
Ymir
16
2 / 2 / 27
9,962
996
9,040
14,188
20,532
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
124
15
Kills
35
35
Deaths
15
31
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
4
6
7
1.25
W
Hera
Bannie
Hera
7
3
12
4.33
W
Hachiman
HailFriends
Hachiman
7
1
16
15
L
He Bo
HitKlif
He Bo
3
5
5
1.1
W
Bellona
Overraker
Bellona
11
2
21
10.75
L
Ymir
PYMZERO
Ymir
1
7
7
0.64
W
Da Ji
8
7
13
2.07
W
Ymir
Subsuba
Ymir
2
2
27
7.75
L
Apollo
isanami
Apollo
2
9
9
0.72
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,574
Damage
62,361
67,514
Taken
58,206
39,744
Mitigated
55,577
7,324
Healing
22,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
6,915
4,564
92
764
11,494
5,119
172
3,347
8,147
0
17,731
W
Hera
Bannie
Hera
13,687
2,813
2,047
1,066
6,935
3,578
1,016
1,747
5,188
26,583
0
W
Hachiman
HailFriends
Hachiman
17,184
11,131
1,562
2,986
8,056
4,186
3,618
2,393
5,663
0
31,593
L
He Bo
HitKlif
He Bo
10,607
535
1,134
1,545
9,475
3,617
0
3,756
5,719
18,692
0
W
Bellona
Overraker
Bellona
13,233
5,299
3,603
5,751
16,599
20,611
1,431
4,866
11,733
0
22,591
L
Ymir
PYMZERO
Ymir
4,301
526
0
1,416
17,414
16,796
0
5,792
11,622
7,826
0
W
Da Ji
9,217
924
328
614
12,428
6,670
864
2,813
9,615
0
13,914
W
Ymir
Subsuba
Ymir
9,040
1,486
1,697
3,028
14,188
20,532
842
3,089
11,099
18,641
0
L
Apollo
isanami
Apollo
8,493
3,129
0
1,867
15,381
7,219
442
5,758
9,623
0
16,001
L
7,258
2,045
42
464
13,750
6,993
0
4,074
9,676
0
11,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,806
Gold Earned
49,873
79
Minions Killed
95
0
Camps Cleared
0
809,337
Distance Traveled
957,140
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,190
819
26
3
0
163,355
0
W
Hera
9,535
954
28
3
0
184,530
1
W
Hachiman
9,817
982
32
3
0
187,393
1
L
He Bo
7,852
785
22
2
0
183,360
1
W
Bellona
11,141
1,114
14
1
0
203,612
4
L
Ymir
7,962
796
9
1
0
143,760
1
W
Da Ji
9,418
942
11
1
0
184,787
0
W
Ymir
9,962
996
10
1
0
196,818
4
L
Apollo
7,804
780
15
2
0
158,499
0
L
Da Ji
7,998
800
7
1
0
160,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role