Player Matchup

Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AlannaPranha
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 65L
1,451 Elo+
Solo
Horus
Horus
Buzzclaw
Horus
Level 122
God Stats
0W - 4L
1,349 SR
Queue Stats
201W - 210L
1,413 Elo+
Solo
Susano
Susano
TinyToastGhost
Susano
Level 149
God Stats
1W - 2L
1,488 SR
Queue Stats
130W - 144L
1,408 Elo+
Solo
Hercules
Hercules
franqui997
Hercules
Level 61
God Stats
1W - 1L
1,715 SR
Queue Stats
73W - 100L
1,376 Elo+
Solo
Team Averages
Level 91
1,510 SR
1,430 Elo+

VS

Team Averages
Level 79
1,477 SR
1,462 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BartSkrimpson
Tsukuyomi
Level 98
God Stats
3W - 6L
1,333 SR
Queue Stats
80W - 95L
1,404 Elo+
Party 1
Medusa
Medusa
Scottcat25
Medusa
Level 86
God Stats
11W - 7L
1,536 SR
Queue Stats
288W - 319L
1,395 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
chelsbiaa
Morgan Le Fay
Level 136
God Stats
8W - 6L
1,513 SR
Queue Stats
355W - 375L
1,454 Elo+
Party 1
Guan Yu
Guan Yu
monster4monster
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
6 / 4 / 9
12,578
699
32,801
19,586
11,257
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
AlannaPranha
Nemesis
17
1 / 5 / 14
10,057
559
12,112
20,755
22,732
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Buzzclaw
Horus
18
3 / 7 / 12
11,235
624
9,451
25,974
35,673
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 9 / 6
12,625
701
20,019
22,617
11,858
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
franqui997
Hercules
18
2 / 5 / 12
10,300
572
12,606
26,959
37,316
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
19
4 / 2 / 14
13,283
738
5,727
23,496
33,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
BartSkrimpson
Tsukuyomi
19
9 / 8 / 10
12,547
697
24,904
21,650
11,220
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Scottcat25
Medusa
20
6 / 5 / 22
13,095
728
35,715
21,227
13,063
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
chelsbiaa
Morgan Le Fay
20
10 / 1 / 18
14,779
821
33,331
19,800
12,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 3 / 19
11,356
631
6,189
23,871
24,834
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
113
19
Kills
30
30
Deaths
19
53
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
4
9
2.63
W
Kumbhakarna
 
Kumbhakarna
4
2
14
5.5
L
Nemesis
AlannaPranha
Nemesis
1
5
14
1.6
W
Tsukuyomi
BartSkrimpson
Tsukuyomi
9
8
10
1.75
L
Horus
Buzzclaw
Horus
3
7
12
1.29
W
Medusa
Scottcat25
Medusa
6
5
22
3.4
L
7
9
6
1.11
W
Morgan Le Fay
chelsbiaa
Morgan Le Fay
10
1
18
19
L
Hercules
franqui997
Hercules
2
5
12
1.6
W
1
3
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,989
Damage
105,866
115,891
Taken
110,044
118,836
Mitigated
95,418
37,156
Healing
41,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
32,801
2,996
2,304
4,348
19,586
11,257
1,365
7,877
11,709
72,716
0
W
Kumbhakarna
 
Kumbhakarna
5,727
855
3,794
4,492
23,496
33,333
251
7,802
15,694
10,296
0
L
Nemesis
AlannaPranha
Nemesis
12,112
1,920
2,563
1,756
20,755
22,732
780
6,294
14,461
0
24,871
W
Tsukuyomi
BartSkrimpson
Tsukuyomi
24,904
5,809
983
2,029
21,650
11,220
0
7,603
14,047
0
41,077
L
Horus
Buzzclaw
Horus
9,451
2,897
8,412
5,974
25,974
35,673
460
7,506
18,468
0
14,628
W
Medusa
Scottcat25
Medusa
35,715
15,476
2,091
3,678
21,227
13,063
4,698
6,000
15,227
25
69,873
L
20,019
2,372
1,510
3,061
22,617
11,858
1,061
8,685
13,932
0
30,175
W
Morgan Le Fay
chelsbiaa
Morgan Le Fay
33,331
2,518
5,745
5,285
19,800
12,968
1,234
5,783
14,017
71,459
0
L
Hercules
franqui997
Hercules
12,606
1,879
2,530
4,698
26,959
37,316
526
8,792
18,167
0
19,513
W
6,189
1,400
9,221
4,616
23,871
24,834
792
5,613
18,258
71
9,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,795
Gold Earned
65,060
159
Minions Killed
189
0
Camps Cleared
0
1,331,027
Distance Traveled
1,598,588
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,578
699
96
5
0
267,947
1
W
Kumbhakarna
13,283
738
10
1
0
339,352
2
L
Nemesis
10,057
559
18
1
0
292,250
0
W
Tsukuyomi
12,547
697
47
3
0
298,289
0
L
Horus
11,235
624
10
1
0
240,387
7
W
Medusa
13,095
728
64
4
0
287,272
0
L
Susano
12,625
701
22
1
0
262,020
1
W
Morgan Le Fay
14,779
821
53
3
0
346,081
0
L
Hercules
10,300
572
13
1
0
268,423
0
W
Guan Yu
11,356
631
15
1
0
327,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role