Player Matchup

Sol
Sol
Gold I
 
Sol
Gold I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
 
Ares
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
Drayenor
Guan Yu
Platinum IV
Level 159
God Stats
13W - 11L
1,604 SR
Queue Stats
442W - 451L
1,558 MMR
Solo
Ratatoskr
Ratatoskr
Silver III
KTMheart
Ratatoskr
Silver III
Level 112
God Stats
9W - 3L
1,473 SR
Queue Stats
19W - 25L
1,346 MMR
Solo
Ishtar
Ishtar
Gold V
Kimosuji
Ishtar
Gold V
Level 60
God Stats
3W - 2L
1,353 SR
Queue Stats
65W - 65L
1,372 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,486 SR
1,455 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 154
1,693 SR
1,506 MMR
Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold II
DirtyLEgacy
Ravana
Gold II
Level 146
God Stats
2W - 2L
1,633 SR
Queue Stats
144W - 157L
1,487 MMR
Solo
Ymir
Ymir
Gold II
Msaru
Ymir
Gold II
Level 160
God Stats
2W - 1L
1,796 SR
Queue Stats
92W - 91L
1,501 MMR
Solo
Hera
Hera
Gold III
Ohnoskies
Hera
Gold III
Level 157
God Stats
1W - 1L
1,913 SR
Queue Stats
102W - 114L
1,518 MMR
Solo
Cernunnos
Cernunnos
Platinum V
OoBlizzado
Cernunnos
Platinum V
Level 160
God Stats
14W - 10L
1,622 SR
Queue Stats
294W - 294L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
2 / 1 / 3
10,593
558
13,432
10,980
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ares
 
Ares
12
0 / 3 / 1
8,582
452
3,954
12,436
12,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
Drayenor
Guan Yu
16
3 / 2 / 6
10,605
558
12,694
21,552
25,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
KTMheart
Ratatoskr
14
3 / 2 / 4
9,540
502
6,819
12,650
5,395
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
Kimosuji
Ishtar
18
3 / 1 / 1
11,205
590
7,280
12,788
5,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bans
AthenaNe ZhaChronos

VS

Bans
ThorHadesLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
1 / 5 / 1
8,838
465
7,251
16,861
11,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
12
1 / 3 / 4
8,154
429
8,241
10,051
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
Msaru
Ymir
12
1 / 1 / 2
8,441
444
4,007
14,033
12,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
14
2 / 1 / 2
8,537
449
7,593
6,883
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
OoBlizzado
Cernunnos
17
3 / 2 / 0
10,165
535
9,808
15,128
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
11
Kills
8
9
Deaths
12
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
3
3.5
W
Ares
 
Ares
0
3
1
0.17
L
Mulan
 
Mulan
1
5
1
0.3
L
Ravana
1
3
4
1
W
Guan Yu
Drayenor
Guan Yu
3
2
6
3
W
Ratatoskr
KTMheart
Ratatoskr
3
2
4
2.5
W
Ishtar
Kimosuji
Ishtar
3
1
1
3.5
L
Ymir
Msaru
Ymir
1
1
2
2
L
Hera
2
1
2
3
L
Cernunnos
OoBlizzado
Cernunnos
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,179
Damage
36,900
70,406
Taken
62,956
52,305
Mitigated
36,618
33,605
Healing
22,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,432
3,468
0
5,647
10,980
3,661
1,898
1,602
9,322
104,501
0
W
Ares
 
Ares
3,954
42
0
2,312
12,436
12,690
113
2,627
9,809
25,226
2,822
L
Mulan
 
Mulan
7,251
1,090
0
7,080
16,861
11,792
39
3,394
12,721
0
58,861
L
Ravana
8,241
2,678
0
2,534
10,051
4,422
0
2,944
6,864
0
51,476
W
Guan Yu
Drayenor
Guan Yu
12,694
2,524
1,927
13,633
21,552
25,113
241
5,060
15,910
0
65,297
W
Ratatoskr
KTMheart
Ratatoskr
6,819
1,272
0
2,060
12,650
5,395
0
1,501
11,010
0
63,606
W
Ishtar
Kimosuji
Ishtar
7,280
3,859
0
8,026
12,788
5,446
255
2,158
10,583
0
113,387
L
Ymir
Msaru
Ymir
4,007
739
0
2,302
14,033
12,354
0
4,273
9,421
21,422
4,776
L
Hera
7,593
2,485
0
1,632
6,883
2,182
0
1,131
5,507
67,580
0
L
Cernunnos
OoBlizzado
Cernunnos
9,808
4,539
0
9,050
15,128
5,868
962
4,556
10,457
0
104,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,525
Gold Earned
44,135
581
Minions Killed
518
0
Camps Cleared
0
1,960,249
Distance Traveled
1,823,137
23
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,593
558
154
8
0
380,965
5
W
Ares
8,582
452
29
2
0
361,280
4
L
Mulan
8,838
465
101
5
0
314,439
8
L
Ravana
8,154
429
88
5
0
399,228
5
W
Guan Yu
10,605
558
111
6
0
413,383
7
W
Ratatoskr
9,540
502
97
5
0
449,747
4
W
Ishtar
11,205
590
190
10
0
354,874
3
L
Ymir
8,441
444
37
2
0
382,082
4
L
Hera
8,537
449
114
6
0
397,104
8
L
Cernunnos
10,165
535
178
9
0
330,284
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role