Player Matchup

Medusa
Medusa
BoofCak
Medusa
Level 145
God Stats
0W - 3L
1,294 SR
Queue Stats
88W - 101L
1,515 Elo+
Party 3
Horus
Horus
Ezotiix
Horus
Level 24
God Stats
1W - 3L
1,312 SR
Queue Stats
31W - 51L
1,467 Elo+
Party 3
Raijin
Raijin
Sarione
Raijin
Level 137
God Stats
0W - 2L
1,431 SR
Queue Stats
170W - 165L
1,514 Elo+
Party 2
Set
Set
Urbitto
Set
Level 132
God Stats
0W - 2L
1,297 SR
Queue Stats
166W - 159L
1,515 Elo+
Party 2
Shiva
Shiva
pshpshpsh
Shiva
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 96
1,367 SR
1,502 Elo+

VS

Team Averages
Level 51
1,606 SR
1,517 Elo+
Guan Yu
Guan Yu
AleixTrm16
Guan Yu
Level 46
God Stats
2W - 3L
1,230 SR
Queue Stats
166W - 134L
1,540 Elo+
Party 1
Sol
Sol
KShotAcerola
Sol
Level 68
God Stats
2W - 1L
1,733 SR
Queue Stats
83W - 63L
1,583 Elo+
Party 1
Izanami
Izanami
Kamigaru
Izanami
Level 65
God Stats
20W - 26L
1,433 SR
Queue Stats
223W - 224L
1,560 Elo+
Solo
Arachne
Arachne
KhodorHdr
Arachne
Level 46
God Stats
3W - 1L
1,932 SR
Queue Stats
47W - 64L
1,377 Elo+
Solo
Xing Tian
Xing Tian
Trumano
Xing Tian
Level 29
God Stats
10W - 4L
1,702 SR
Queue Stats
119W - 106L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BoofCak
Medusa
20
4 / 2 / 1
11,291
491
14,728
18,373
8,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
Ezotiix
Horus
14
0 / 7 / 3
8,802
383
4,813
25,360
22,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Sarione
Raijin
13
2 / 4 / 2
9,384
408
5,831
13,009
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Set
15
3 / 4 / 0
9,732
423
9,697
21,388
10,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shiva
pshpshpsh
Shiva
15
1 / 8 / 3
9,281
404
14,067
31,845
23,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AleixTrm16
Guan Yu
17
3 / 1 / 8
12,616
549
12,228
16,834
25,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
3 / 1 / 6
12,646
550
23,979
17,220
9,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Kamigaru
Izanami
20
7 / 3 / 4
13,910
605
19,293
21,147
10,413
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
KhodorHdr
Arachne
20
10 / 4 / 3
14,262
620
16,002
24,257
12,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
Trumano
Xing Tian
15
2 / 2 / 12
11,814
514
7,856
18,063
19,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
10
Kills
25
25
Deaths
11
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AleixTrm16
Guan Yu
3
1
8
7
L
Medusa
BoofCak
Medusa
4
2
1
2.25
L
Horus
Ezotiix
Horus
0
7
3
0.21
W
3
1
6
6
W
Izanami
Kamigaru
Izanami
7
3
4
3
W
Arachne
KhodorHdr
Arachne
10
4
3
2.88
L
Raijin
Sarione
Raijin
2
4
2
0.75
W
Xing Tian
Trumano
Xing Tian
2
2
12
4
L
Set
3
4
0
0.75
L
Shiva
pshpshpsh
Shiva
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,136
Damage
79,358
109,975
Taken
97,521
70,217
Mitigated
75,803
26,995
Healing
41,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AleixTrm16
Guan Yu
12,228
1,562
4,041
7,155
16,834
25,072
669
747
15,887
156
80,234
L
Medusa
BoofCak
Medusa
14,728
7,595
0
5,474
18,373
8,484
0
3,709
14,556
27
120,121
L
Horus
Ezotiix
Horus
4,813
2,586
1,576
4,927
25,360
22,338
160
5,889
19,373
28
37,251
W
23,979
10,101
0
12,130
17,220
9,010
3,356
3,032
14,188
133,586
11,715
W
Izanami
Kamigaru
Izanami
19,293
15,097
0
9,609
21,147
10,413
6,209
918
20,229
0
136,635
W
Arachne
KhodorHdr
Arachne
16,002
11,400
0
6,607
24,257
12,177
5,794
1,432
22,825
0
132,801
L
Raijin
Sarione
Raijin
5,831
1,103
0
1,520
13,009
5,587
0
7,062
5,898
53,473
0
W
Xing Tian
Trumano
Xing Tian
7,856
610
0
1,878
18,063
19,131
188
1,516
14,958
26,964
1,048
L
Set
9,697
4,179
0
6,946
21,388
10,466
0
3,385
17,833
0
76,416
L
Shiva
pshpshpsh
Shiva
14,067
2,003
161
6,391
31,845
23,342
0
10,914
20,139
337
65,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,490
Gold Earned
65,248
526
Minions Killed
715
0
Camps Cleared
0
1,742,260
Distance Traveled
2,147,628
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,616
549
109
5
0
477,820
5
L
Medusa
11,291
491
157
7
0
403,104
4
L
Horus
8,802
383
48
2
0
383,087
0
W
Sol
12,646
550
188
8
0
409,127
6
W
Izanami
13,910
605
219
10
0
368,802
5
W
Arachne
14,262
620
171
7
0
443,415
3
L
Raijin
9,384
408
88
4
0
262,343
6
W
Xing Tian
11,814
514
28
1
0
448,464
2
L
Set
9,732
423
138
6
0
355,328
3
L
Shiva
9,281
404
95
4
0
338,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role