Player Matchup

Skadi
Skadi
 
Skadi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
SpartanNova209
Sol
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 159L
1,567 Elo+
Solo
Shiva
Shiva
chokestick
Shiva
Level 72
God Stats
8W - 8L
1,532 SR
Queue Stats
198W - 206L
1,467 Elo+
Solo
Thanatos
Thanatos
dracmercito
Thanatos
Level 96
God Stats
6W - 5L
1,412 SR
Queue Stats
225W - 213L
1,571 Elo+
Solo
Scylla
Scylla
yukiansu
Scylla
Level 88
God Stats
1W - 1L
1,293 SR
Queue Stats
25W - 20L
1,509 Elo+
Party 2
Team Averages
Level 100
1,447 SR
1,523 Elo+

VS

Team Averages
Level 119
1,581 SR
1,488 Elo+
Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Its_Axel_Thoe
Olorun
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 141L
1,412 Elo+
Party 1
Medusa
Medusa
NotAMonster
Medusa
Level 160
God Stats
14W - 10L
1,656 SR
Queue Stats
1,186W - 979L
1,587 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Snoop Zetsu
Ah Muzen Cab
Level 148
God Stats
6W - 3L
1,680 SR
Queue Stats
247W - 254L
1,468 Elo+
Solo
Thoth
Thoth
hectorcruz1234
Thoth
Level 82
God Stats
3W - 3L
1,570 SR
Queue Stats
324W - 361L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
2 / 4 / 17
10,544
703
8,189
13,468
7,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
11 / 2 / 11
13,099
873
26,776
15,855
7,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
17
2 / 4 / 18
10,827
722
8,072
18,085
20,696
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
dracmercito
Thanatos
17
4 / 3 / 12
10,371
691
10,225
11,252
5,119
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Scylla
yukiansu
Scylla
19
6 / 2 / 11
12,336
822
13,042
12,915
5,696
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
3 / 2 / 7
10,741
716
14,374
11,547
5,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
0 / 8 / 6
8,785
586
4,796
16,058
6,940
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
19
10 / 3 / 5
11,200
747
17,960
14,525
7,769
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Muzen Cab
Snoop Zetsu
Ah Muzen Cab
16
0 / 5 / 7
9,432
629
12,458
14,441
6,890
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
1 / 7 / 6
8,725
582
8,033
12,268
5,332
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
45
25
Kills
14
15
Deaths
25
69
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
4
17
2.63
L
Hachiman
 
Hachiman
3
2
7
3.25
L
0
8
6
0.38
L
Medusa
10
3
5
4.17
L
Ah Muzen Cab
Snoop Zetsu
Ah Muzen Cab
0
5
7
0.7
W
11
2
11
8.25
W
Shiva
2
4
18
2.75
W
Thanatos
dracmercito
Thanatos
4
3
12
3.33
L
1
7
6
0.57
W
Scylla
yukiansu
Scylla
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,304
Damage
57,621
71,575
Taken
68,839
46,690
Mitigated
32,308
38,533
Healing
25,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,189
1,480
589
2,482
13,468
7,606
206
2,287
11,181
0
22,681
L
Hachiman
 
Hachiman
14,374
4,873
1,155
3,263
11,547
5,377
0
6,021
5,526
0
39,191
L
4,796
915
2,605
3,693
16,058
6,940
0
10,788
5,270
13,858
0
L
Medusa
17,960
5,425
3,122
3,927
14,525
7,769
0
7,778
6,747
0
36,899
L
Ah Muzen Cab
Snoop Zetsu
Ah Muzen Cab
12,458
1,508
1,085
4,691
14,441
6,890
0
8,281
6,160
0
27,210
W
26,776
5,126
257
8,886
15,855
7,573
3,677
3,508
12,347
57,538
0
W
Shiva
8,072
632
6,212
5,669
18,085
20,696
338
3,209
14,876
0
16,753
W
Thanatos
dracmercito
Thanatos
10,225
342
2,105
6,920
11,252
5,119
160
1,189
10,063
0
15,270
L
8,033
201
1,337
682
12,268
5,332
0
6,950
5,318
12,098
0
W
Scylla
yukiansu
Scylla
13,042
0
1,088
4,325
12,915
5,696
0
2,636
10,279
31,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,177
Gold Earned
48,883
230
Minions Killed
162
0
Camps Cleared
0
1,512,102
Distance Traveled
1,378,420
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,544
703
39
3
0
284,666
0
L
Hachiman
10,741
716
50
3
0
297,201
1
L
Olorun
8,785
586
29
2
0
235,810
1
L
Medusa
11,200
747
43
3
0
307,324
1
L
Ah Muzen Cab
9,432
629
37
2
0
286,090
0
W
Sol
13,099
873
117
8
0
255,907
0
W
Shiva
10,827
722
21
1
0
316,672
1
W
Thanatos
10,371
691
8
1
0
329,692
0
L
Thoth
8,725
582
3
0
0
251,995
0
W
Scylla
12,336
822
45
3
0
325,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role