Player Matchup

Tiamat
Tiamat
Gogonhesa
Tiamat
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,308 Elo+
Solo
Atlas
Atlas
Illsoulreaper74
Atlas
Level 119
God Stats
2W - 2L
1,581 SR
Queue Stats
185W - 187L
1,451 Elo+
Solo
Chiron
Chiron
ImxSmurffy
Chiron
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,493 Elo+
Solo
Ne Zha
Ne Zha
Philonious12313
Ne Zha
Level 122
God Stats
7W - 7L
1,409 SR
Queue Stats
172W - 173L
1,450 Elo+
Solo
Rama
Rama
wantedhitman32
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 68L
1,337 Elo+
Solo
Team Averages
Level 92
1,498 SR
1,408 Elo+

VS

Team Averages
Level 95
1,430 SR
1,410 Elo+
Loki
Loki
DermanDigitl
Loki
Level 127
God Stats
2W - 1L
1,472 SR
Queue Stats
302W - 347L
1,384 Elo+
Solo
Danzaburou
Danzaburou
ImFamished
Danzaburou
Level 102
God Stats
2W - 0L
1,476 SR
Queue Stats
176W - 205L
1,474 Elo+
Solo
Fenrir
Fenrir
Lumberjack2292
Fenrir
Level 120
God Stats
1W - 1L
1,219 SR
Queue Stats
63W - 55L
1,427 Elo+
Solo
Ymir
Ymir
hardaway19
Ymir
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 122L
1,384 Elo+
Solo
Cu Chulainn
Cu Chulainn
z3k0
Cu Chulainn
Level 44
God Stats
1W - 0L
1,483 SR
Queue Stats
4W - 3L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gogonhesa
Tiamat
16
0 / 4 / 6
9,524
560
6,689
13,751
14,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 5 / 6
12,208
718
17,135
22,406
30,706
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chiron
ImxSmurffy
Chiron
18
2 / 2 / 8
10,988
646
21,950
10,228
5,208
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
3 / 5 / 8
12,019
707
16,589
29,185
20,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 8 / 5
11,156
656
15,717
18,518
9,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 18
11,376
669
17,948
16,154
13,602
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
ImFamished
Danzaburou
20
6 / 2 / 11
12,713
748
19,058
17,501
10,539
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
10 / 5 / 10
12,436
732
13,510
21,329
18,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
2 / 3 / 19
11,971
704
8,082
21,657
27,130
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
z3k0
Cu Chulainn
20
5 / 5 / 17
12,527
737
26,281
20,269
26,441
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
99
17
Kills
24
24
Deaths
17
33
Assists
75
Player
Kills
Deaths
Assists
KDA
W
1
2
18
5
L
Tiamat
Gogonhesa
Tiamat
0
4
6
0.75
L
7
5
6
2
W
Danzaburou
ImFamished
Danzaburou
6
2
11
5.75
L
Chiron
ImxSmurffy
Chiron
2
2
8
3
W
10
5
10
3
L
3
5
8
1.4
W
2
3
19
3.83
L
5
8
5
0.94
W
Cu Chulainn
z3k0
Cu Chulainn
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,080
Damage
84,879
94,088
Taken
96,910
79,801
Mitigated
96,122
31,501
Healing
33,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,948
3,054
5,155
3,231
16,154
13,602
527
3,903
12,251
0
42,143
L
Tiamat
Gogonhesa
Tiamat
6,689
641
572
2,561
13,751
14,005
298
1,535
12,149
14,809
0
L
17,135
7,554
1,403
2,340
22,406
30,706
0
1,847
20,237
40,499
0
W
Danzaburou
ImFamished
Danzaburou
19,058
3,982
4,853
7,615
17,501
10,539
1,793
5,804
11,697
0
48,292
L
Chiron
ImxSmurffy
Chiron
21,950
2,109
5,609
3,445
10,228
5,208
781
219
9,916
0
43,571
W
13,510
4,385
1,550
5,945
21,329
18,410
3,495
3,493
17,836
0
17,732
L
16,589
3,381
2,341
11,196
29,185
20,101
220
2,770
26,098
0
29,118
W
8,082
1,597
701
838
21,657
27,130
624
4,910
16,747
16,609
0
L
15,717
10,905
0
2,034
18,518
9,781
0
1,711
16,709
0
25,844
W
Cu Chulainn
z3k0
Cu Chulainn
26,281
3,659
2,145
1,245
20,269
26,441
1,028
5,714
14,555
0
52,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,895
Gold Earned
61,023
161
Minions Killed
187
0
Camps Cleared
0
1,427,305
Distance Traveled
1,531,633
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,376
669
37
2
0
329,129
0
L
Tiamat
9,524
560
10
1
0
272,826
0
L
Atlas
12,208
718
52
3
0
287,851
0
W
Danzaburou
12,713
748
61
4
0
312,324
1
L
Chiron
10,988
646
51
3
0
318,674
0
W
Fenrir
12,436
732
16
1
0
304,152
0
L
Ne Zha
12,019
707
24
1
0
297,574
1
W
Ymir
11,971
704
32
2
0
283,221
0
L
Rama
11,156
656
24
1
0
250,380
0
W
Cu Chulainn
12,527
737
41
2
0
302,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role