Player Matchup

Ganesha
Ganesha
Samson0815
Ganesha
Level 46
God Stats
4W - 4L
1,462 SR
Queue Stats
60W - 80L
1,379 Elo+
Party 3
Aphrodite
Aphrodite
Shiro177
Aphrodite
Level 56
God Stats
1W - 3L
1,295 SR
Queue Stats
64W - 89L
1,385 Elo+
Party 3
Amaterasu
Amaterasu
UCKYCUTEJIb
Amaterasu
Level 108
God Stats
2W - 3L
1,248 SR
Queue Stats
107W - 111L
1,470 Elo+
Solo
Neith
Neith
Velikopter
Neith
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 57L
1,401 Elo+
Solo
Serqet
Serqet
nuriks
Serqet
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
364W - 377L
1,421 Elo+
Solo
Team Averages
Level 69
1,401 SR
1,411 Elo+

VS

Team Averages
Level 92
1,361 SR
1,316 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Ignika1
Maui
Level 141
God Stats
16W - 34L
1,286 SR
Queue Stats
238W - 304L
1,300 Elo+
Party 2
Anubis
Anubis
Pan GRUBY
Anubis
Level 57
God Stats
5W - 1L
1,704 SR
Queue Stats
33W - 47L
1,266 Elo+
Party 1
Izanami
Izanami
PhaseWhite
Izanami
Level 152
God Stats
2W - 5L
1,176 SR
Queue Stats
258W - 322L
1,300 Elo+
Party 2
Baron Samedi
Baron Samedi
Syffon2k
Baron Samedi
Level 22
God Stats
4W - 5L
1,138 SR
Queue Stats
17W - 28L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Samson0815
Ganesha
15
0 / 7 / 4
10,505
420
11,170
29,722
37,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Shiro177
Aphrodite
16
3 / 8 / 3
11,168
447
23,856
25,838
11,725
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
UCKYCUTEJIb
Amaterasu
19
5 / 5 / 2
12,581
503
13,451
27,425
16,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
14
3 / 8 / 3
9,699
388
8,439
20,063
6,312
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
nuriks
Serqet
16
2 / 10 / 5
10,959
438
11,301
26,114
11,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
7 / 3 / 12
14,137
565
17,748
26,397
12,851
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Maui
Ignika1
Maui
17
1 / 3 / 24
11,659
466
13,915
20,795
24,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Pan GRUBY
Anubis
19
9 / 3 / 11
13,434
537
20,769
25,979
15,696
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
PhaseWhite
Izanami
20
19 / 0 / 10
15,686
627
33,370
21,920
10,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Syffon2k
Baron Samedi
18
2 / 4 / 18
12,826
513
14,922
14,721
7,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
113
13
Kills
38
38
Deaths
13
17
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
3
12
4.33
W
Maui
Ignika1
Maui
1
3
24
4.33
W
Anubis
Pan GRUBY
Anubis
9
3
11
4.83
W
Izanami
PhaseWhite
Izanami
19
0
10
24
L
Ganesha
Samson0815
Ganesha
0
7
4
0.29
L
Aphrodite
Shiro177
Aphrodite
3
8
3
0.56
W
Baron Samedi
Syffon2k
Baron Samedi
2
4
18
2.75
L
Amaterasu
UCKYCUTEJIb
Amaterasu
5
5
2
1.2
L
Neith
3
8
3
0.56
L
Serqet
nuriks
Serqet
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,217
Damage
100,724
129,162
Taken
109,812
84,031
Mitigated
70,814
42,092
Healing
57,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
17,748
2,852
0
15,366
26,397
12,851
2,716
7,163
18,406
0
152,749
W
Maui
Ignika1
Maui
13,915
2,859
605
4,616
20,795
24,276
1,200
6,661
14,134
37,504
3,267
W
Anubis
Pan GRUBY
Anubis
20,769
1,379
0
15,390
25,979
15,696
2,595
13,342
11,950
91,278
0
W
Izanami
PhaseWhite
Izanami
33,370
24,345
0
14,429
21,920
10,979
5,864
7,042
14,554
0
174,826
L
Ganesha
Samson0815
Ganesha
11,170
2,039
119
3,472
29,722
37,932
0
9,405
19,665
33,665
3,264
L
Aphrodite
Shiro177
Aphrodite
23,856
2,930
4,783
12,349
25,838
11,725
238
12,517
13,217
95,308
0
W
Baron Samedi
Syffon2k
Baron Samedi
14,922
1,687
1,780
5,112
14,721
7,012
1,947
3,222
11,166
67,906
0
L
Amaterasu
UCKYCUTEJIb
Amaterasu
13,451
6,718
0
13,584
27,425
16,288
3,142
9,236
18,148
0
91,718
L
Neith
8,439
3,031
0
3,912
20,063
6,312
0
8,147
11,587
0
40,139
L
Serqet
nuriks
Serqet
11,301
3,006
0
3,873
26,114
11,774
0
8,279
17,224
0
74,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,912
Gold Earned
67,742
507
Minions Killed
637
0
Camps Cleared
0
2,033,150
Distance Traveled
2,219,063
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,137
565
174
7
0
538,248
2
W
Maui
11,659
466
52
2
0
407,493
6
W
Anubis
13,434
537
114
5
0
385,958
1
W
Izanami
15,686
627
199
8
0
458,566
8
L
Ganesha
10,505
420
6
0
0
420,990
0
L
Aphrodite
11,168
447
149
6
0
425,685
4
W
Baron Samedi
12,826
513
98
4
0
428,798
2
L
Amaterasu
12,581
503
166
7
0
410,302
10
L
Neith
9,699
388
71
3
0
327,219
5
L
Serqet
10,959
438
115
5
0
448,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role